biblecampvictem Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 14, D:1) a ball python skeleton (3, 18, D:1) a +0 leather armour (5, 2, D:1) a +0 dagger a +0 dagger a kobold skeleton (6, 18, D:1) a +0 whip (6, 19, D:1) 4 stones (8, -2, D:1) a +0 hand axe (10, -2, D:1) a +0 sling (11, 25, D:1) a hobgoblin skeleton (17, 39, D:1) a +0 dagger (20, 2, D:1) a +0 short sword (22, 17, D:1) a +0 robe (23, 14, D:1) a ball python skeleton (27, 2, D:1) a +0 robe (31, 30, D:1) a +0 dagger (32, 21, D:1) a hobgoblin skeleton (33, -1, D:1) a bat corpse (skeletalised by now) (40, 24, D:1) a +0 robe (42, 40, D:1) a hobgoblin corpse (skeletalised by now) (42, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 10, D:1) a +0 club (47, 24, D:1) 5 stones (47, 33, D:1) a bat corpse (skeletalised by now) (49, 33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (8, -15, D:2) a +0 mace (10, 4, D:2) a potion of haste (11, 3, D:2) a potion of moonshine (12, 3, D:2) a +0 war axe (16, 5, D:2) a potion of curing (25, 12, D:2) 7 stones (31, -7, D:2) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (50, 4, D:2) a +0 whip a kobold corpse (skeletalised by now) (54, -2, D:2) a ball python corpse (skeletalised by now)