biblecampvictem Level 1 of the Dungeon (4, 32, D:1) a staff of cold (9, 30, D:1) a +0 robe (13, 4, D:1) a parchment of Scorch (14, 20, D:1) a +0 dagger (15, 19, D:1) a hobgoblin corpse (skeletalised by now) (15, 20, D:1) a +0 dagger (15, 30, D:1) a parchment of Jinxbite (17, 12, D:1) a hobgoblin skeleton (18, -3, D:1) a +0 dagger (22, 20, D:1) a +0 dagger (23, 27, D:1) a parchment of Call Canine Familiar (25, 13, D:1) a +0 robe a rat skeleton (26, 12, D:1) a +0 dagger (28, 7, D:1) a frilled lizard corpse (skeletalised by now) (28, 11, D:1) a bat skeleton (29, 12, D:1) a +0 dagger {Paramjit} (31, 7, D:1) a +5 ring of evasion (33, 23, D:1) a parchment of Fulminant Prism (37, -3, D:1) a ball python skeleton (45, 11, D:1) an inkwell talisman (57, 0, D:1) a +0 dagger (61, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of haste (3, 0, D:2) a +0 club (9, 1, D:2) 3 poisoned darts