Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 4873765414265544551 41 biblecampvictem the Conjurer (level 3, -2/16 HPs) Began as a Vine Stalker Conjurer on Feb 20, 2026. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:33 (972 turns). biblecampvictem the Conjurer (Vine Stalker Conjurer) Turns: 972, Time: 00:03:34 Health: -2/16 AC: 2 Str: 9 XL: 3 Next: 52% Magic: 0/8 EV: 11 Int: 20 God: Gold: 40 SH: 0 Dex: 12 Spells: 5/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} e - a scroll of noise {unknown} h - a scroll of poison {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of might {unknown} k - 2 potions of curing {unknown} Skills: + Level 1.7 Dodging + Level 3.2 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Kinetic Grapnel Frge 8% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Blink Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:2 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +2 ring mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +2 ring mail of fire resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! You barely miss Terence. Terence is heavily wounded. Terence completely misses you. You hit Terence but do no damage. Your bite misses Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. You barely miss Terence. Your bite misses Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your bite misses Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your bite misses Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .####..........## ## ##.........#≈ .. .## ### ##.....##.## .. .. ..# ##...###.. .#.. #.# #+## #.# .#. #.# #.# #.# .. #.# #.# #.# .# ..# ##.## #.###.#.###. ### ##...###..@@....... # #........###.###### #######....###.# .# ......#.#.#.##.# .# #####........... .# ###.#.#.##.## ## #.#.####.# #.... ..# ###.## ### You could see Terence. Vanquished Creatures An adder (D:2) 6 endoplasms A hobgoblin (D:1) 4 jackals (D:2) 8 ball pythons 3 bats (D:1) 3 frilled lizards 4 goblins (D:1) 3 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | biblecampvictem the Vine Stalker Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 162 | D:1 | Learned a level 1 spell: Kinetic Grapnel 209 | D:1 | Reached XP level 2. HP: 13/13 MP: 4/6 521 | D:1 | You fall into a shaft and drop 1 floor! 665 | D:2 | Found Vasym's Distillery. 730 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/7 953 | D:2 | Encountered Terence 972 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_cross, minmay_strange_pillars D:2: layout_loops_corners, serial_shops, shop, feat_on_display, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.5 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Short sword || 25 Bite || 8 Cast: Magic Dart || 57 Kinetic Grapnel || 4 Armour: Robe || 37 Dodge: Dodged || 11