biblecampvictem Level 1 of the Dungeon [Shop] Xourog's Jewellery Shoppe a maw talisman (180 gold) a ring of protection from cold (unknown) (300 gold) a +6 ring of dexterity (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a +4 ring of protection (unknown) (432 gold) the amulet of Mats {Chemistry rF+ rC+ Int+5 Stlth-} (721 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. (0, 0, D:1) a +0 short sword (2, 0, D:1) a parchment of Mercury Arrow (3, 7, D:1) a +0 dagger a goblin skeleton (8, 15, D:1) a ball python skeleton (9, 14, D:1) a ball python skeleton (10, -5, D:1) a +0 ring mail (12, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 4, D:1) a bat corpse (skeletalised by now) (18, 30, D:1) a rat skeleton a quokka skeleton (25, 19, D:1) a hobgoblin corpse (skeletalised by now) (27, -1, D:1) a frilled lizard corpse (skeletalised by now) (27, 11, D:1) a parchment of Fugue of the Fallen (27, 18, D:1) a +0 club a goblin skeleton a ball python skeleton (29, -8, D:1) a +0 robe (34, -4, D:1) a +0 club (34, -3, D:1) a jackal corpse (skeletalised by now) (34, -2, D:1) a jackal corpse (skeletalised by now) (36, 39, D:1) a +0 robe (38, 37, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Arcjolt (3, 29, D:2) a +0 dagger (4, -2, D:2) an adder skeleton (8, 16, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (17, 2, D:2) 5 large rocks (17, 12, D:2) a +0 short sword (17, 25, D:2) a parchment of Ensorcelled Hibernation (18, 2, D:2) a ring of resist corrosion (18, 7, D:2) a staff of alchemy (27, 14, D:2) an inkwell talisman (29, 33, D:2) 2 flux baubles Level 3 of the Dungeon (16, 4, D:3) a staff of alchemy (17, 2, D:3) a bullfrog corpse