Seeded DCSS version 0.34.0 (webtiles) character file. Game seed: 16647534915637951356 (custom seed) 4 bigdog255 the Magician (level 1, 0/15 HPs) Began as a Djinni Earth Elementalist on Feb 7, 2026. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (124 turns). bigdog255 the Magician (Djinni Earth Elementalist) Turns: 124, Time: 00:01:25 Health: 0/15 AC: 6 Str: 7 XL: 1 Next: 66% Gold: 10 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +4 ring of protection Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 leather armour Jewellery b - a +4 ring of protection (worn) Scrolls c - a scroll of torment {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Armour + Level 2.2 Dodging - Level 1.5 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations - Level 3.0 Hexes - Level 3.0 Summonings - Level 3.0 Necromancy - Level 3.0 Translocations - Level 3.0 Forgecraft - Level 3.0 Fire Magic - Level 3.0 Ice Magic - Level 3.0 Air Magic + Level 3.0 Earth Magic - Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 b - Passwall Erth 12% N/A 16% 3 c - Stone Arrow Conj/Erth 24% 3d8 16% 3 d - Petrify Alch/Erth 6% N/A 47% 4 e - Brom's Barrelling Bo Conj/Erth 12% 2d5 47% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (100% to hit) The blast of sand hits the dart slug. The dart slug is moderately wounded. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 100% to hit) The blast of sand hits the dart slug! You kill the dart slug! Found a leather armour. You encounter an endoplasm. You see here a +0 leather armour. c - a +0 leather armour An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. Found 18 gold pieces. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! The endoplasm barely misses you. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 98% to hit) The blast of sand hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... .# .#### .... .... ##.$.♣ ♣.♣...♣ ... ##..... .....♣♣ #.### ...... ......♣ ....##... #.... #....### <.....# #.... #......# ....##.....#...J###......#.. #.### .......@........... ...... ...#####..........# ...... .## #....#...##.# .####..# ...##...!###....# .# .# ...!.........#..# .#.....# ♣♣♣..........##.# ..# #.. ............... . #... ..♣♣♣♣♣♣.......$...# +.................# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigdog255 the Djinni Earth Elementalist began the quest for | the Orb. 0 | D:1 | bigdog255 set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_zigzag_2, infiniplex_forest_lined_room_, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_corner_1, infiniplex_forest_straight_4, infiniplex_forest_lined_room_ Skill XL: | | ---------------+-+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Forgecraft | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Alchemy | | 3.0 Fighting | | 0.1 Armour | | 0.1 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Sandblast || 6 Armour: Robe || 1 Dodge: Dodged || 1