Seeded DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 3244368375666543670 (custom seed) 9 bigdog255 the Magician (level 2, 12/19 HPs) Began as a Demonspawn Hedge Wizard on Feb 16, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:03:01 (521 turns). bigdog255 the Magician (Demonspawn Hedge Wizard) Turns: 521, Time: 00:03:01 Health: 12/19 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 0/6 EV: 11 Int: 14 God: Gold: 30 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of poison {unknown} e - 3 scrolls of blinking {unknown} h - a scroll of summoning {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 1.8 Dodging + Level 1.8 Stealth + Level 3.0 Spellcasting + Level 2.1 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 19% 2 Call Imp Summ 10% N/A 21% 2 Blink Tloc 10% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 43% 3 Awaken Armour Erth/Frge 4% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm hits you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##. ..## .. ...# . ..## ...# ... .#. ...# ... .. .... #..#.##..# #..#.....# ### ###....@## ..# ........># #.# #######..# #.# #..#########.# #..........#.#### ##### ##.####.##.#.##.# #######...# #.# #.##.#.##.# #.....#...# ##.# #......##.# #.....#...# #..####.........# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigdog255 the Demonspawn Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 115 | D:1 | Reached skill level 1 in Translocations 205 | D:1 | You fall into a shaft and drop 1 floor! 515 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 515 | D:1 | Reached XP level 2. HP: 18/19 MP: 6/6 521 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, moated_statue, minmay_tromino_v2 D:2: layout_basic, basic_altar, minmay_small_reverse_x Skill XL: | 1 | ---------------+----+----- Translocations | 1 | 1.0 Fighting | | 0.3 Short Blades | | 0.3 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 3.0 Conjurations | | 2.1 Summonings | | 1.1 Necromancy | | 1.2 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Cast: Magic Dart || 19 Stab: Sleeping || 3 Armour: Robe || 10 Dodge: Dodged || 15