bigdog255 Level 1 of the Dungeon (6, -6, D:1) a rat corpse (skeletalised by now) (9, 23, D:1) a +0 dagger (12, 22, D:1) a +0 hand axe (14, 20, D:1) a hobgoblin corpse (skeletalised by now) (15, -6, D:1) a frilled lizard corpse (skeletalised by now) (26, 3, D:1) a bat skeleton (27, 1, D:1) a jackal skeleton (27, 2, D:1) a hobgoblin skeleton (28, 0, D:1) a jackal skeleton (28, 2, D:1) a +0 dagger a goblin skeleton (36, -6, D:1) a +0 club (43, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 19, D:1) a quokka skeleton (47, 28, D:1) a +0 dagger (50, 20, D:1) a +0 dagger a kobold skeleton (58, 19, D:1) a +0 robe (60, 15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -21, D:2) an adder corpse (skeletalised by now) (2, -17, D:2) a +0 robe (7, -14, D:2) a +0 whip (7, -13, D:2) a +0 spear a gnoll skeleton (9, -22, D:2) a +0 short sword a kobold skeleton (12, -15, D:2) a +3 flail of holy wrath 6 curare-tipped darts (12, 33, D:2) a +0 hand axe (15, 27, D:2) a +0 robe (17, -27, D:2) a ball python corpse (skeletalised by now) (26, 5, D:2) a +0 short sword 5 stones (26, 33, D:2) a quokka corpse (skeletalised by now) (31, -4, D:2) a +0 club (33, 3, D:2) a hobgoblin skeleton (46, -1, D:2) a +0 club a goblin skeleton (53, -12, D:2) a bat skeleton (55, -14, D:2) a +0 club (67, 9, D:2) 5 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (1, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 9, D:3) a +0 giant club an ogre corpse (skeletalised by now) (11, -23, D:3) a bat skeleton (17, 11, D:3) a +0 trident a +0 leather armour (31, 1, D:3) a frilled lizard skeleton (34, 3, D:3) a +0 club a goblin skeleton (36, -36, D:3) a bat corpse (skeletalised by now) (38, -29, D:3) a rat corpse (skeletalised by now) (47, -40, D:3) a +0 club (52, -15, D:3) a +0 ring mail (56, -48, D:3) a +0 helmet (59, 1, D:3) a hobgoblin corpse (skeletalised by now) (62, -12, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (9, -3, D:4) a quokka corpse (skeletalised by now) (13, 21, D:4) a hobgoblin skeleton (17, 24, D:4) a +0 dagger a +0 leather armour (17, 26, D:4) a +0 dagger a +0 robe (19, 26, D:4) a +0 hand axe an orc skeleton (19, 32, D:4) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (21, 0, D:4) a +0 leather armour (23, 24, D:4) a +0 chain mail (26, -4, D:4) a +0 helmet of light (28, 35, D:4) a ball python corpse (skeletalised by now) (34, 24, D:4) a +0 whip a boomerang a +0 ring mail an orc corpse (skeletalised by now) (42, 0, D:4) a +0 giant club (43, 1, D:4) an ogre skeleton (43, 15, D:4) a quokka corpse (skeletalised by now) (44, 15, D:4) a quokka corpse (skeletalised by now) (45, 8, D:4) a +0 broad axe (51, -8, D:4) a +0 hand axe (58, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 5 stones (0, 1, D:5) 5 stones (1, -1, D:5) a large rock (1, 1, D:5) 6 stones (2, -4, D:5) a large rock (2, -3, D:5) a large rock (2, 1, D:5) 5 stones (3, -3, D:5) a large rock (3, 0, D:5) the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. (3, 1, D:5) a large rock (4, 3, D:5) 8 stones (4, 17, D:5) a jackal corpse (skeletalised by now) (5, 3, D:5) a large rock (6, 0, D:5) a +0 giant spiked club (6, 4, D:5) a +0 hand axe 3 stones (7, 1, D:5) a large rock (8, 4, D:5) a +0 club a boomerang an orc corpse (skeletalised by now) (8, 5, D:5) a +0 club 7 stones an orc corpse (skeletalised by now) (8, 16, D:5) the +1 chain mail "Trusted Companion" {Rampage rN+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. It cannot be enchanted further. (9, 3, D:5) a +0 hand axe an orc corpse (skeletalised by now) (9, 4, D:5) a +0 short sword 6 stones a parchment of Stone Arrow (25, 26, D:5) an iguana skeleton (38, 14, D:5) a +0 sling (52, -13, D:5) a gnoll skeleton (52, -9, D:5) a goblin skeleton (52, -5, D:5) a kobold skeleton (54, 2, D:5) an iguana skeleton (55, -16, D:5) a gnoll skeleton (58, 7, D:5) a +3 whip (59, -16, D:5) a gnoll skeleton (59, -7, D:5) a kobold skeleton (59, -6, D:5) a +0 sling (61, -10, D:5) a +0 spear (61, -9, D:5) a gnoll skeleton (61, -6, D:5) a +0 short sword (62, -9, D:5) a +0 hand axe (62, -7, D:5) a +0 whip (62, -6, D:5) a +0 trident a +0 robe (63, -16, D:5) a goblin skeleton Level 6 of the Dungeon [Shop] Uninn's Weapon Shoppe 6 poisoned darts (39 gold) a +2 heavy shortbow (191 gold) 2 datura-tipped darts (19 gold) a +0 quarterstaff (55 gold) a +0 short sword (33 gold) a +2 flail of concussion (170 gold) 6 poisoned darts (39 gold) a +2 falchion of holy wrath (191 gold) the +3 great mace "Foqoodde" {concuss, Int+8} (536 gold) Int+8: It affects your intelligence (+8). It cannot be enchanted further. (29, 8, D:6) an adder skeleton (32, 13, D:6) a +0 spear (40, -11, D:6) a +1 mace of draining (40, 4, D:6) a yak skeleton (43, 3, D:6) a yak skeleton (46, 1, D:6) a +0 robe a +0 dagger an orc skeleton (47, 1, D:6) a +0 leather armour a +0 flail a +0 club an orc skeleton (47, 2, D:6) a +0 whip (48, 2, D:6) a +0 leather armour a +0 hand axe (48, 8, D:6) 3 curare-tipped darts (53, -11, D:6) a hound skeleton (53, -10, D:6) a +2 trident of draining a +0 robe (53, -6, D:6) a +0 hand axe (55, -8, D:6) a +0 shortbow (59, -10, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Ebludeg's General Store a +0 shortbow (33 gold) a parchment of Teleport Other (96 gold) a wand of roots (5) (unknown) (132 gold) a ring of poison resistance (unknown) (220 gold) a parchment of Stone Arrow (96 gold) a lightning rod (4/4) (440 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) 4 curare-tipped darts (52 gold) a scroll of identify (22 gold) (0, 0, D:7) a +0 spear (0, 5, D:7) a +0 spear a gnoll corpse (skeletalised by now) (1, 0, D:7) a +0 spear a gnoll corpse (skeletalised by now) (2, 0, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (3, 1, D:7) a +0 whip (7, -7, D:7) a +0 dagger a +0 robe (11, 15, D:7) a +0 robe a +0 dagger (13, 2, D:7) a +0 ring mail (18, 17, D:7) a +0 club a gnoll skeleton (19, -1, D:7) a +0 robe a +4 long sword of freezing (19, 17, D:7) a +0 spear a gnoll skeleton (20, 0, D:7) a +0 robe a +0 dire flail (25, 0, D:7) a potion of attraction (27, 3, D:7) a +0 leather armour a +0 falchion an orc skeleton (28, 16, D:7) a +0 flail a gnoll skeleton (29, 15, D:7) a +0 halberd a +0 robe a +0 club (31, 14, D:7) a +0 whip (33, -9, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 3, D:8) a +0 falchion (15, 6, D:8) a +0 robe a +0 dagger (16, 5, D:8) a +0 leather armour a boomerang a +0 flail of concussion a +0 mace an orc corpse (skeletalised by now) (17, -8, D:8) 14 gold pieces (17, -3, D:8) a +2 whip of freezing a +0 robe (18, -3, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (19, 6, D:8) a yak corpse (skeletalised by now) (25, -9, D:8) a +0 leather armour (25, -2, D:8) a +0 partisan (29, 12, D:8) 6 gold pieces (34, 3, D:8) a +0 club a +0 leather armour the Necropolis (9, 2, Necropolis) the +4 sling of Fragile Peace {chaos, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (9, 3, Necropolis) a +1 scimitar of chaos (11, 4, Necropolis) a staff of conjuration (12, 3, Necropolis) the orb of the Devil's Team {Glass, Harm rN+ Slay+6} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (20, 5, Necropolis) 10 gold pieces (21, 4, Necropolis) 11 gold pieces (24, 4, Necropolis) a +0 spear (25, 4, Necropolis) a +0 pair of gloves of parrying (unseen) (26, 4, Necropolis) 21 gold pieces (26, 7, Necropolis) a scroll of enchant armour (27, 4, Necropolis) 15 gold pieces (28, 4, Necropolis) a +1 scale mail of fire resistance (unseen) (29, 4, Necropolis) 16 gold pieces (32, 4, Necropolis) 9 gold pieces (33, 5, Necropolis) 15 gold pieces (45, 0, Necropolis) 14 gold pieces (45, 1, Necropolis) the Precepts of Malevolent Magic Spells Type Level a - Soul Splinter Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Fugue of the Fallen Necromancy 3 (unseen) (46, 1, Necropolis) a potion of magic (47, 0, Necropolis) a +0 flail (48, -1, Necropolis) 31 gold pieces (48, 0, Necropolis) 13 gold pieces (49, 1, Necropolis) 13 gold pieces (50, 0, Necropolis) 12 gold pieces