bigdog255 Level 1 of the Dungeon (1, 11, D:1) a hobgoblin skeleton (2, 3, D:1) a +0 ring mail (3, 9, D:1) 4 poisoned darts (6, -11, D:1) a frilled lizard skeleton (9, -21, D:1) a +0 leather armour (17, -25, D:1) a rat corpse (skeletalised by now) (18, -3, D:1) a +0 dagger (19, 24, D:1) a +0 dagger (29, 7, D:1) 6 poisoned darts (37, -5, D:1) a hobgoblin corpse (skeletalised by now) (38, -4, D:1) a +0 whip (38, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (12, 0, D:2) a +0 club (22, 32, D:2) a +0 leather armour (32, 8, D:2) a ball python corpse (skeletalised by now) (32, 33, D:2) a +0 mace (33, 2, D:2) a hobgoblin skeleton (33, 9, D:2) a +0 dagger a kobold skeleton (38, 8, D:2) a +0 dagger a goblin skeleton (44, 31, D:2) a frilled lizard corpse (skeletalised by now) (45, 29, D:2) a medusa talisman (46, 30, D:2) a bat corpse (skeletalised by now) (47, 37, D:2) a staff of necromancy (49, 38, D:2) a +0 spear (57, 27, D:2) a +0 club 3 stones a kobold skeleton Level 3 of the Dungeon (18, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (18, -10, D:3) a +0 whip of freezing (20, -35, D:3) a staff of conjuration (21, 23, D:3) the +2 ring mail of Xecrijim {*Silence rC+++ rN+ rCorr} *Silence: It may silence you when you take damage. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (26, 12, D:3) a +0 whip (28, 22, D:3) a +0 falchion an orc skeleton (32, -31, D:3) a hobgoblin corpse (skeletalised by now) (50, -10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 5, D:4) a +0 dagger (7, -39, D:4) an adder corpse (skeletalised by now) (16, -21, D:4) a +0 dagger of speed a +0 robe a +0 short sword a +2 leather armour of willpower the elf corpse of Duvessa (skeletalised by now) (17, -11, D:4) a +0 giant club (18, -37, D:4) a +0 club (19, -29, D:4) a jackal skeleton (25, 3, D:4) a +0 whip an orc skeleton (26, 3, D:4) a +0 scale mail a +0 flail (26, 5, D:4) a +0 ring mail (39, 3, D:4) a +0 dagger (47, -1, D:4) a +0 club Level 5 of the Dungeon [Shop] Bourch's Armour Boutique a +0 leather armour (28 gold) a +2 helmet (231 gold) a +3 plate armour of cold resistance (560 gold) the +4 ring mail of the Hunter {Harm rN+ Will+} (571 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 chain mail (84 gold) the +3 leather armour "Maclotra" {-Tele Harm rF+++ Will-} (669 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. It cannot be enchanted further. a +2 plate armour of death (490 gold) a +1 robe of fire resistance (180 gold) (0, 0, D:5) 4 curare-tipped darts (2, -15, D:5) a +0 flail (5, 2, D:5) a scarab talisman (7, -18, D:5) a +0 chain mail (15, -11, D:5) a +0 club (17, -12, D:5) a +0 flail a +0 club (27, -14, D:5) a +0 giant club (34, 12, D:5) 6 poisoned darts (37, -14, D:5) a +0 chain mail (37, 5, D:5) a +0 dagger (37, 13, D:5) a +0 long sword (41, 5, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour (16, 28, D:6) a +0 war axe of electrocution (31, -7, D:6) a +0 club (31, -6, D:6) a +0 whip a +0 robe (32, -7, D:6) a +0 halberd (32, -5, D:6) a +0 club (32, -3, D:6) a +0 whip (36, -7, D:6) a +0 flail (44, 4, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 1, D:7) a +0 club a +0 ring mail a +0 war axe a +0 chain mail (0, 2, D:7) a +0 robe (10, -14, D:7) a +0 mace a +2 mace of protection a +2 leather armour of fire resistance (13, -26, D:7) a +0 leather armour (13, -21, D:7) a +0 shortbow (14, -14, D:7) a +0 dire flail a +0 plate armour (14, -8, D:7) a +0 dagger (14, 5, D:7) a +2 dagger of venom a +0 leather armour (14, 6, D:7) a +0 short sword a +0 leather armour (15, -14, D:7) a +0 flail a +0 plate armour a +0 club a +0 ring mail a +0 hand axe a +3 hand axe a +0 leather armour (15, 4, D:7) a +0 dagger of holy wrath a +0 robe a +0 dagger a +0 robe (16, -14, D:7) a +0 rapier a +0 flail a +0 hand axe (17, 2, D:7) a +2 devious short sword (22, -30, D:7) a +2 trident of flaming (22, -29, D:7) a +0 orcbow (30, -14, D:7) a medusa talisman (32, -9, D:7) a parchment of Ensorcelled Hibernation Level 8 of the Dungeon [Shop] Medakhlu's Assorted Antiques a +0 mace (75 gold) a Gell's gravitambourine (2/2) (1000 gold) a wand of charming (6) (360 gold) a +0 helmet (112 gold) a condenser vane (1000 gold) a scroll of immolation (100 gold) a scroll of enchant armour (187 gold) [Shop] Zunucyti's Assorted Antiques a +0 hand axe (75 gold) a +0 shortbow of draining (185 gold) a potion of enlightenment (125 gold) a potion of enlightenment (125 gold) a +0 short sword (75 gold) a +0 helmet (112 gold) [Shop] Medig's Antique Weapon Shop a +0 glaive (300 gold) a +0 quarterstaff (150 gold) a +0 arbalest (225 gold) a +2 heavy war axe (549 gold) a +0 shortbow (90 gold) the +2 scimitar "Deno" {valour, rF- rC+ rN+} (816 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dire flail of holy wrath (330 gold) a +0 halberd (120 gold) a +1 heavy hand axe (372 gold) a +0 club (15 gold) [Shop] Ihyf's Antique Weapon Shop a +0 trident (115 gold) the +10 hand axe of Risk Management {freeze, +Blink Fly Dex-5 Stlth-} (1966 gold) +Blink: It lets you blink. Fly: It grants you flight. Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 longbow (363 gold) the +5 battleaxe of Thoughtfulness {flame, Dex+2} (1788 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 sling (49 gold) a +0 trident (115 gold) a +0 mace (99 gold) (4, -2, D:8) a +1 dagger of protection (10, 13, D:8) 23 gold pieces (10, 14, D:8) a phantom mirror (10, 15, D:8) a staff of fire (unseen) (10, 16, D:8) 2 scrolls of teleportation (10, 17, D:8) 26 gold pieces (10, 18, D:8) a +0 ring mail (10, 19, D:8) a +6 ring of dexterity (12, -2, D:8) a +0 whip (13, -2, D:8) a +0 short sword a +0 whip 4 stones a +0 club (15, -2, D:8) a +0 short sword 6 poisoned darts a +0 club (16, 12, D:8) a +0 shortbow (17, 43, D:8) a +0 shortbow (18, 11, D:8) a +0 sling a +0 hand axe a +0 robe a +0 ring mail a +0 dagger of venom (19, 11, D:8) a +0 whip a +0 robe a +0 dagger (22, 10, D:8) a +0 leather armour a +0 dagger (39, 41, D:8) a +0 scimitar (42, 45, D:8) a +0 club 2 stones (47, 15, D:8) a +0 robe a +0 dagger (47, 16, D:8) a +0 robe a +0 dagger a +0 robe a +0 mace (49, 4, D:8) a +0 hand axe a +0 robe (51, 42, D:8) a +0 short sword (53, 44, D:8) a +0 dagger a curare-tipped dart (58, 2, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 ring mail (1, 6, D:9) a +0 dagger (3, -7, D:9) a +0 flail (3, 7, D:9) a +0 orcbow (5, 7, D:9) a stone a +0 dagger 5 poisoned darts a +0 short sword (5, 8, D:9) a stone a +0 dagger (6, 7, D:9) a staff of earth a +0 dagger a +0 chain mail a +0 trident (7, 7, D:9) 6 stones a +0 whip a +0 whip a +0 club (8, -6, D:9) 2 stones a +0 dagger (11, -1, D:9) a +0 orcbow (13, 2, D:9) a +0 flail (16, 2, D:9) a parchment of Stone Arrow (17, -6, D:9) a curare-tipped dart a +0 whip (17, -4, D:9) a +0 trident a +0 plate armour (17, -1, D:9) a +0 halberd (18, -2, D:9) a +0 whip (18, -1, D:9) a +0 spear (19, -2, D:9) a +0 whip (20, -2, D:9) a +0 spear (24, -14, D:9) 3 poisoned darts a +0 club (25, -15, D:9) a +0 flail (32, -22, D:9) 4 poisoned darts (32, -20, D:9) a +0 club (32, -19, D:9) 5 poisoned darts a +0 short sword (32, -18, D:9) a +0 club (35, -21, D:9) a +0 orcbow (36, -16, D:9) 5 stones a +0 club (39, -18, D:9) a +0 short sword Level 10 of the Dungeon (4, -34, D:10) a +0 robe (5, -29, D:10) a +0 shortbow (12, 0, D:10) a +0 dagger of pain (12, 1, D:10) a +0 club a +0 whip (12, 2, D:10) a +0 club a +0 dagger a curare-tipped dart (17, -21, D:10) a boomerang a +0 hand axe (17, -20, D:10) 2 boomerangs (17, -19, D:10) a +0 hand axe (18, -21, D:10) a boomerang (20, 9, D:10) a parchment of Animate Dead (23, -34, D:10) a +0 falchion (23, -19, D:10) a +0 robe a +0 dagger (23, -5, D:10) a +0 robe a +0 dagger (33, 0, D:10) a +0 scale mail (43, -43, D:10) a +0 falchion (43, -41, D:10) a +1 mace of protection (44, -30, D:10) a +0 shortbow (44, -23, D:10) an orb of mayhem (45, -43, D:10) a +0 hand axe (45, -41, D:10) a +0 spear (46, -17, D:10) a +0 rapier (48, -29, D:10) a +0 giant spiked club a +0 robe (50, -23, D:10) a +0 short sword a +2 dagger of speed (51, -25, D:10) a +0 whip 5 stones (51, -23, D:10) a +0 short sword a +0 short sword 7 stones (51, -22, D:10) a +0 short sword a +0 whip of distortion a curare-tipped dart (52, -21, D:10) a +0 short sword (54, -20, D:10) a +0 robe (57, -6, D:10) a +0 hand axe a +0 chain mail a +0 mace (57, -5, D:10) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger Level 11 of the Dungeon [Shop] Horol's Magic Scroll Emporium a scroll of vulnerability (93 gold) a scroll of enchant armour (175 gold) a scroll of immolation (93 gold) a scroll of poison (93 gold) (4, -31, D:11) a +0 scimitar (6, -29, D:11) a +0 dagger a +0 robe (16, -25, D:11) a +0 dagger a +0 robe (16, -23, D:11) a +0 dagger a +0 robe (16, -12, D:11) a +0 hand axe (17, -13, D:11) a +0 war axe a +0 dagger 3 boomerangs a +0 ring mail (18, -20, D:11) a +0 short sword (18, -13, D:11) a +1 spear of venom a +0 spear (19, -13, D:11) a +0 dire flail a +0 plate armour a +0 whip a +0 whip (23, -13, D:11) a +0 club (25, -14, D:11) a +1 short sword of electrocution (26, -14, D:11) a +0 club a +0 flail a +0 club (29, -14, D:11) a +0 giant club a +0 buckler a +0 ring mail a +0 spear (30, -14, D:11) a +0 scale mail a +0 spear (30, -13, D:11) a +0 plate armour a +0 scimitar (32, -7, D:11) a +0 long sword (41, -13, D:11) 5 large rocks a +0 club (42, -14, D:11) 5 stones a +0 whip (43, -18, D:11) 4 poisoned darts a +2 dagger of venom (43, -16, D:11) 2 stones a +0 club (43, -15, D:11) a stone a +2 dagger of draining (43, -13, D:11) a +0 whip (43, -12, D:11) a +0 club (49, 0, D:11) 6 poisoned darts (53, -17, D:11) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 leather armour a +0 dagger a +0 robe (53, 1, D:11) a parchment of Sandblast (55, 2, D:11) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (7, 34, Lair:1) a +0 lajatang (7, 44, Lair:1) a medusa talisman (16, 27, Lair:1) a +0 scale mail (29, 41, Lair:1) a +0 dire flail (37, 23, Lair:1) 3 boomerangs (40, 21, Lair:1) a +0 spear (52, 21, Lair:1) 4 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 antimagic scimitar (11, 13, Lair:2) a +0 chain mail (12, -25, Lair:2) a +0 robe (20, -2, Lair:2) 5 javelins (44, -10, Lair:2) a +0 robe (48, 21, Lair:2) a +0 mace Level 3 of the Lair of Beasts (4, 20, Lair:3) 5 poisoned darts (16, -22, Lair:3) a +0 leather armour (16, 4, Lair:3) a +0 tower shield (19, 17, Lair:3) a +0 war axe (35, -16, Lair:3) a +0 dagger (45, 26, Lair:3) a maw talisman Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of vulnerability (44, -18, Lair:4) 11 gold pieces (48, -32, Lair:4) 12 gold pieces a Gauntlet (0, 0, Gauntlet) a +1 pair of gloves of strength (unseen) (1, 0, Gauntlet) 14 gold pieces (4, 0, Gauntlet) 10 gold pieces (5, -10, Gauntlet) the amulet "Acreutio" {Spirit MP-5 Dex+4 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. MP-5: It affects your magic capacity (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (6, -13, Gauntlet) 6 gold pieces (6, -10, Gauntlet) a potion of haste (8, -15, Gauntlet) 14 gold pieces (13, -2, Gauntlet) a potion of haste (13, -1, Gauntlet) a +6 ring of dexterity (14, -2, Gauntlet) a box of beasts (18, -21, Gauntlet) an amulet of chemistry (19, -22, Gauntlet) 3 potions of heal wounds (19, -1, Gauntlet) the amulet "Ekaxuh" {rPois Regen+} [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (unseen) (19, 0, Gauntlet) an amulet of faith (20, 0, Gauntlet) a scroll of brand weapon (26, -10, Gauntlet) a potion of heal wounds (28, -10, Gauntlet) a ring of willpower (31, 0, Gauntlet) 37 gold pieces (33, 0, Gauntlet) the ring of Fedhas, Gnashing {rPois Str+5 Dex+6} [ring of dexterity] rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). (unseen) (34, 0, Gauntlet) 8 gold pieces