Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file.

Game seed: 12704972766986570472

720 bigmatt the Conjurer (level 7, -5/36 HPs)
             Began as a Deep Elf Conjurer on Sept 11, 2024.
             Shot with an arrow by a centaur (13 damage)
             ... on level 5 of the Dungeon.
             The game lasted 00:05:05 (4152 turns).

bigmatt the Conjurer (Deep Elf Conjurer)            Turns: 4152, Time: 00:05:06

Health: -5/36      AC:  4    Str: 16    XL:     7   Next: 42%
Magic:  16/17      EV: 13    Int: 25    God:    
Gold:   191        SH:  0    Dex: 13    Spells: 14/17 levels left

rFire   . . .        f - staff of cold
rCold   + . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            t - +0 helmet
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            p - +0 pair of boots
Will    .....        l - amulet of magic regeneration
Stlth   +++          i - +6 ring of strength
HPRegen 0.26/turn    m - +6 ring of strength
MPRegen 0.70/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You were on level 5 of the Dungeon.
You visited 1 branch of the dungeon, and saw 5 of its levels.

You collected 191 gold pieces.

Inventory:

Hand Weapons
 h - a +1 dagger of venom
Armour
 a - a +0 robe (worn)
 p - a +0 pair of boots (worn)
 s - a +3 ring mail
 t - a +0 helmet (worn)
Magical Staves
 f - a staff of cold (weapon)
Jewellery
 i - a +6 ring of strength (left hand)
 l - an amulet of magic regeneration (around neck)
 m - a +6 ring of strength (right hand)
Wands
 r - a wand of iceblast (10)
Scrolls
 c - 2 scrolls of teleportation {unknown}
 d - 3 scrolls of enchant armour {unknown}
 e - a scroll of noise {unknown}
 k - 2 scrolls of identify {unknown}
 n - a scroll of revelation {unknown}
Potions
 b - 2 potions of magic
 g - 2 potions of heal wounds {unknown}
 j - 2 potions of curing {unknown}
 o - a potion of degeneration {unknown}
 q - a potion of haste {unknown}


   Skills:
 + Level 3.1 Staves
 * Level 0.2 Armour
 + Level 5.0 Dodging
 - Level 5.3 Stealth
 * Level 5.7 Spellcasting
 + Level 5.9 Conjurations


You had 14 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           74%        2d7       1%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Foxfire                  Conj/Fire      88%        2x1d8     2%          1
 Fulminant Prism          Conj/Alch      11%        3d8       22%         4
 Iskenderun's Mystic Bla  Conj/Tloc      22%        2d6 (+2d3 22%         4
 Starburst                Conj/Fire      11%        6d5       98%         6
 Plasma Beam              Fire/Air       3%         2x1d13    100%        6


Dungeon Overview and Level Annotations

Branches:
Dungeon (5/15)            
Temple: D:4-7       

Altars:
Cheibriados
Ru


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Casting: Searing Ray (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
The searing ray hits something!
Reactivating autopickup.
You feel a bit more experienced.
(Press . to maintain the ray.)
You start resting.
Magic restored.
You start resting.
You hear the slow hiss of a distant avalanche of sand.
You start resting.
A centaur comes into view. It is wielding a +0 battleaxe.
The magic dart hits the centaur.
The centaur is moderately wounded.
The centaur shouts!
The centaur unwields a +0 battleaxe. The centaur wields a +0 orcbow.
The centaur shoots an arrow. The arrow misses you.
The magic dart hits the centaur.
The centaur is heavily wounded.
The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.
The arrow misses you.
The magic dart hits the centaur.
The centaur is severely wounded.
The centaur shoots an arrow. The arrow hits you!
* * * LOW HITPOINT WARNING * * *
You are too injured to fight recklessly!
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - centaur
Aim: a centaur, wielding a +0 orcbow (severely wounded, 100% to hit)
The magic dart hits the centaur!
The centaur is almost dead.
The centaur shoots an arrow. The arrow hits you!
You die...

            .#..
           .....
           ....#
##        ....
...    ###.)#
 #..   #)))#
##...  #<#
#.....##.###..#
  #....@....>.#
  #...........#
  #.........#(#
  #......##...#
  #...#### #...
 .....      ..##
......       ..
..c...


You could see a centaur.

Vanquished Creatures
  2 scorpions (D:4)
  2 jellies
  2 orc priests (D:4)
  2 sleepcaps (D:4)
  An iguana (D:4)
  4 orc wizards
  6 gnolls
  10 adders
  An ufetubus (D:4)
  4 dart slugs
  4 ribbon worms
  12 orcs
  6 ball pythons
  5 endoplasms
  4 giant cockroaches
  14 goblins
  10 hobgoblins
  A jackal (D:4)
  10 kobolds
  2 quokkas (D:3)
  12 bats
  4 frilled lizards
  9 rats
127 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | bigmatt the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   188 | D:1      | Reached XP level 2. HP: 15/15 MP: 5/8
   191 | D:1      | Learned a level 2 spell: Searing Ray
   546 | D:1      | Reached XP level 3. HP: 19/19 MP: 7/10
  1349 | D:2      | Found a faded altar of an unknown god.
  1357 | D:2      | Reached XP level 4. HP: 24/24 MP: 3/11
  1558 | D:2      | Reached skill level 1 in Staves
  1871 | D:2      | Found a sacrificial altar of Ru.
  2042 | D:3      | Reached skill level 5 in Conjurations
  2123 | D:3      | Reached XP level 5. HP: 28/28 MP: 9/13
  3041 | D:4      | Found a snail-covered altar of Cheibriados.
  3134 | D:4      | Reached XP level 6. HP: 32/32 MP: 8/15
  3367 | D:4      | Reached skill level 5 in Spellcasting
  3638 | D:4      | Reached skill level 5 in Stealth
  3638 | D:4      | Reached XP level 7. HP: 36/36 MP: 13/16
  3844 | D:4      | Reached skill level 5 in Dodging
  4085 | D:5      | Entered Level 5 of the Dungeon
  4152 | D:5      | Shot with an arrow by a centaur

Illustrated notes

Levels and vault maps discovered:
D:1:      giann_wishing_wells, layout_basic
D:2:      layout_basic, dreamdust_ecumenical_altar_angels_and_demons,
          basic_altar
D:3:      layout_loops_corners
D:4:      minmay_bubble_buster, layout_basic, cheibriados_altar_1,
          amcnicky_mini_rare_corridor_liquid
D:5:      layout_rooms, temple_fountains, enter_ossuary_3

Skill      XL: |  1  2  3  4  5  6  7 |
---------------+----------------------+-----
Stealth        |     3        4  5    |  5.3
Dodging        |     3        4     5 |  5.0
Spellcasting   |           4     5    |  5.7
Staves         |           1  2     3 |  3.1
Conjurations   |           5          |  5.9
Armour         |                      |  0.2

Action                     |  1- 3 |  4- 6 |  7- 9 || total
---------------------------+-------+-------+-------++-------
   Cast: Magic Dart        |    68 |   138 |    37 ||   243
         Searing Ray       |     1 |    11 |     7 ||    19
 Armour: Robe              |       |    13 |    16 ||    29
  Dodge: Dodged            |     2 |    12 |    10 ||    24