Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 1396551384054825881 40 bigmatt the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 11, 2024. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (748 turns). bigmatt the Conjurer (Deep Elf Conjurer) Turns: 748, Time: 00:01:30 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 30% Magic: 2/10 EV: 11 Int: 24 God: Gold: 71 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} e - a potion of enlightenment {unknown} f - a potion of haste {unknown} g - a potion of curing {unknown} Skills: + Level 3.0 Dodging - Level 3.0 Stealth * Level 4.0 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Scorch Fire 8% 2d5 14% 2 Fugue of the Fallen Necr 4% N/A 28% 3 Flame Wave Conj/Fire 16% 2d7 36% 4 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Anguish Hex/Necr 2% N/A 67% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Shops: D:1 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll shouts! There are monsters nearby! The magic dart hits the gnoll! The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 spear. A kobold comes into view. It is wielding a +0 short sword of speed. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The kobold shouts! There are monsters nearby! The magic dart hits the gnoll but does no damage. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 4! The magic dart hits the gnoll. The gnoll is heavily wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 82% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll completely misses you. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip! You die... .................## # ..........#.<.....# ..# ..............#.#.# ...# ................#.##...# . <........#####..#......##.. .........###....#.......... #............#............# ................#.......# .........###....@.g...## .[####.# ###.#.#g...g..# #.####.###.....##..K#..# #)..##.#......###...# )# ###.##.#.##.### #...# K# ....[.......# #...# g. ###.......### ##### .. ..........# . .##........# You could see 3 gnolls and a kobold. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 goblins 3 hobgoblins (D:1) 4 ball pythons (D:1) 3 frilled lizards 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 183 | D:1 | Learned a level 2 spell: Searing Ray 549 | D:1 | Found Nicagim's Book Boutique. 648 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 716 | D:2 | Found a white marble altar of Elyvilon. 748 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove, amcnicky_mini_corridor_feature D:2: layout_rooms, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | | 4.7 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 1 Armour: Robe || 3 Dodge: Dodged || 2