Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 4138055713202097202 21 bigmatt the Sneak (level 2, -7/13 HPs) Began as a Spriggan Conjurer on Sept 11, 2024. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1506 turns). bigmatt the Sneak (Spriggan Conjurer) Turns: 1506, Time: 00:01:21 Health: -7/13 AC: 2 Str: 3 XL: 2 Next: 62% Magic: 0/7 EV: 16 Int: 19 God: Gold: 46 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} f - 2 scrolls of enchant weapon {unknown} g - a scroll of amnesia {unknown} h - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} Skills: + Level 3.2 Dodging + Level 3.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History You kill the endoplasm! (Press . to maintain the ray.) HP restored. Magic restored. Found a club. You now have 46 gold pieces (gained 17). You see here a +0 club. As you open the door, it creaks loudly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. The magic dart hits the kobold. You kill the kobold! An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. Without enough magic to sustain it, your searing ray dissipates. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # ## .### ### ... ..#################.###### ................@O........ ..######...........#...## ..# #...........# ... ..# #...........# # ### #...........# ####........# #........# #.......)# #........# You could see an ogre. Vanquished Creatures A dart slug (D:1) A ball python (D:2) 3 endoplasms 3 goblins 4 hobgoblins 2 kobolds (D:2) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 709 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/7 712 | D:1 | Learned a level 2 spell: Searing Ray 1498 | D:2 | Noticed an ogre 1506 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, minmay_heptomino_h4 D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.1 Dodging | 3 | 3.2 Spellcasting | 3 | 3.1 Stealth | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 3 Armour: Robe || 2 Dodge: Dodged || 7