Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 6231853826637054346 21 bigmatt the Conjurer (level 2, -6/23 HPs) Began as a Draconian Conjurer on Sept 17, 2024. Mangled by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1214 turns). bigmatt the Conjurer (Draconian Conjurer) Turns: 1214, Time: 00:02:03 Health: -6/23 AC: 4 Str: 9 XL: 2 Next: 65% Magic: 0/5 EV: 11 Int: 18 God: Gold: 20 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour e - a +0 scale mail Scrolls c - 2 scrolls of teleportation {unknown} Potions a - a potion of magic d - a potion of lignification {unknown} f - a potion of degeneration {unknown} g - a potion of invisibility {unknown} Skills: * Level 1.3 Fighting + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The ribbon worm bites you. There is a stone staircase leading up here. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence, p - ribbon worm Aim: Terence, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of warping (81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits Terence. Terence is heavily wounded. The ribbon worm bites you but does no damage. The searing ray hits Terence. Terence is severely wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 flail. The ribbon worm bites you. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 flail. The ribbon worm barely misses you. Terence barely misses you. You hit Terence. Terence is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The ribbon worm closely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" ## . ####### #.####.....## #.#.#.#.#@#....... .(......w@.....### #.#.#.#.#.#....# ...............# #.#.#.#.#.###.... ..........# ##### #.#.#.#.#.## ........... #.#.# #.#.# You could see Terence and a ribbon worm (catching breath). Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins A ball python (D:1) 3 bats A frilled lizard (D:1) 2 kobolds 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 398 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 401 | D:1 | Learned a level 2 spell: Searing Ray 473 | D:1 | Found Pothryp's Armour Boutique. 515 | D:1 | Reached skill level 1 in Fighting 999 | D:2 | Found an ornate altar of the Wu Jian Council. 1025 | D:2 | Noticed Terence 1213 | D:2 | HP: 1/23 [Terence/+0 flail (4)] 1214 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, serial_shops, shop, dk_noncrumbling_4 D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, serial_shops, nicolae_shop_tiny_statue_garden, basic_altar, st_stairs_11, dreamdust_princess_corridor, kennysheep_generic_room_8, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Short sword || 41 Tailslap || 5 Cast: Magic Dart || 40 Searing Ray || 1 Armour: Skin || 31 Dodge: Dodged || 35