Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 15664942382134843609 49 bigmatt the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Sept 24, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1420 turns). bigmatt the Conjurer (Octopode Conjurer) Turns: 1420, Time: 00:01:02 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 77% Magic: 1/6 EV: 12 Int: 22 God: Gold: 6 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Scrolls c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} e - a scroll of brand weapon {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} f - a potion of curing {unknown} Skills: + Level 2.5 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Olgreb's Toxic Radiance Alch 2% N/A 78% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Level annotation: Robin The hobgoblin barely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 dagger. There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (strong, 72% to hit) The searing ray hits Robin! You kill Robin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The hobgoblin barely misses you. The goblin hits you with a +0 dagger. The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin! You kill the hobgoblin! The hobgoblin closely misses you. The goblin hits you with a +0 dagger. The searing ray hits the goblin. The goblin is severely wounded. The hobgoblin barely misses you. The goblin hits you but does no damage. The magic dart hits the hobgoblin but does no damage. The hobgoblin barely misses you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ....g.....#..#### .....)..........# #..........).. . #.......... ..########$..†(..... .........g.......... #........##†........ .......g..#........# .......@g...)#..#### ..........##.#..# ..........##.#..# ..........##.# .# .............# .# ..........#### ........).# ..........# You could see a hobgoblin (strong) and 2 goblins. Vanquished Creatures Robin (D:2) A dart slug (D:1) 3 bats 3 endoplasms (D:1) 3 giant cockroaches 11 goblins A hobgoblin (D:2) 4 kobolds 2 quokkas (D:1) A ball python (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 298 | D:1 | Learned a level 2 spell: Searing Ray 1208 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1295 | D:2 | Noticed Robin 1416 | D:2 | Killed Robin 1420 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_corners D:2: wad_lake_hut, layout_rooms, uniq_natasha, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.5 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 50 Searing Ray || 2 Armour: Skin || 21 Dodge: Dodged || 11