Dungeon Crawl Stone Soup version 0.32.0-21-g8347d05f80 (webtiles) character file. Game seed: 16256114051406384780 750 bigmatt the Conjurer (level 7, -7/40 (41) HPs) Began as an Octopode Conjurer on Sept 25, 2024. Was an Initiate of Vehumet. Mangled by a wight ... wielding a +1 scimitar (12 damage) ... on level 5 of the Dungeon. The game lasted 00:05:02 (4860 turns). bigmatt the Conjurer (Octopode Conjurer) Turns: 4860, Time: 00:05:04 HP: -7/40 (41) AC: 1 Str: 7 XL: 7 Next: 78% MP: 3/14 EV: 13 Int: 22 God: Vehumet [......] Gold: 332 SH: 0 Dex: 10 Spells: 13/16 levels left rFire . . . m - +1 club (spect) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 332 gold pieces. Inventory: Hand Weapons m - a +1 spectral club (weapon) Scrolls b - 4 scrolls of identify {unknown} c - a scroll of noise {unknown} g - a scroll of fear {unknown} h - a scroll of poison {unknown} j - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} p - a scroll of summoning {unknown} Potions a - 2 potions of magic d - a potion of resistance {unknown} e - 3 potions of brilliance {unknown} f - 3 potions of heal wounds {unknown} i - a potion of lignification {unknown} l - a potion of attraction {unknown} n - 3 potions of curing {unknown} o - 2 potions of haste Skills: + Level 4.5 Dodging - Level 5.0 Stealth * Level 5.0 Spellcasting + Level 5.7 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 16% 2 Fugue of the Fallen Necr 5% N/A 30% 3 Tukima's Dance Hex 5% N/A 30% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Anguish Hex/Necr 2% N/A 69% 4 Dimensional Bullseye Hex/Tloc 2% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:5 [ Annotations: D:4 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the wight. The wight is lightly damaged. There are monsters nearby! The magic dart hits the wight but does no damage. The wight is lightly damaged. The magic dart hits the wight. The wight is heavily damaged. The magic dart hits the wight. The wight is severely damaged. The magic dart hits the wight. You destroy the wight! Vehumet accepts your kill. Your Spellcasting skill increases to level 5! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +1 scimitar and wearing a +0 robe (79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The searing ray hits the wight. The wight is lightly damaged. The searing ray misses the wight. The searing ray hits the wight but does no damage. The wight is lightly damaged. You finish channelling your searing ray. The wight hits you with a +1 scimitar! The wight hits you with a +1 scimitar! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 scimitar and wearing a +0 robe (lightly damaged, 79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +1 scimitar! You die... #.......# ##'##.### #.##.# #.##.# #.##.# #.##.# #.##.# #.##.# #@##.# #z##.# ..##.# .).##.# #.#.##.########### #.#..#...........# ..#..###########.# .. ..> #.# #.# You could see a wight. Vanquished Creatures Sigmund (D:3) Pargi (Sewer) A brain worm (Sewer) 2 wights (D:5) A bombardier beetle (D:4) 2 orc priests Jessica (D:3) A human skeleton (D:4) An orc wizard (D:4) 7 adders 3 ribbon worms A dart slug (D:4) 4 orcs 5 ball pythons 6 endoplasms 7 giant cockroaches 8 goblins 5 hobgoblins 2 jackals (D:2) 5 quokkas 16 bats 6 frilled lizards A goblin zombie (D:4) 10 kobolds 7 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 196 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 836 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1158 | D:2 | Learned a level 2 spell: Searing Ray 1528 | D:2 | Reached XP level 4. HP: 18/27 MP: 1/7 1641 | D:2 | Identified the +0 scale mail of Qazlal's Benevolence {Will+ | rCorr Int+3} 1991 | D:3 | Noticed Sigmund 2003 | D:3 | Killed Sigmund 2004 | D:3 | Reached XP level 5. HP: 25/31 MP: 3/9 2004 | D:3 | Reached XP level 6. HP: 30/36 MP: 3/10 2220 | D:3 | Reached skill level 5 in Stealth 2504 | D:3 | Found a stormy altar of Qazlal. 2526 | D:3 | Reached skill level 5 in Conjurations 2771 | D:3 | Noticed Jessica 2774 | D:3 | Killed Jessica 2913 | D:4 | Found a glowing drain. 3172 | Sewer | Entered a sewer 3279 | Sewer | Reached XP level 7. HP: 38/41 MP: 2/13 3378 | Sewer | Noticed Pargi 3391 | Sewer | Killed Pargi 4042 | D:4 | Found a runed translucent door. 4042 | D:4 | Noticed a human 4043 | D:4 | Found a basalt altar of Yredelemnul. 4602 | D:5 | Entered Level 5 of the Dungeon 4604 | D:5 | Found Igoury's Antique Armour Emporium. 4656 | D:5 | Found a staircase to the Ecumenical Temple. 4754 | Temple | Entered the Ecumenical Temple 4766 | Temple | Became a worshipper of Vehumet 4855 | D:5 | Reached skill level 5 in Spellcasting 4860 | D:5 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_loops_ring D:2: layout_rooms D:3: layout_basic, nicolae_qazlal_general_emergency, uniq_jessica, uniq_sigmund D:4: layout_basic, dk_yredelemnul_ordeal, serial_bayou, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_shore_b, gup_sewer_entry_glass D:5: layout_basic, nemelex_spade_bored_becter, minmay_temple_entry_proselytizer, serial_shops, shop, gammafunk_ghost_split, minivault_24, kennysheep_diamond Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 | 4.5 Spellcasting | 3 4 5 | 5.0 Conjurations | 5 | 5.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 14 | | || 14 Constrict | 5 | | 2 || 7 Tentacles | 3 | | 2 || 5 Club | | 2 | 2 || 4 Cast: Magic Dart | 75 | 63 | 47 || 185 Searing Ray | | 8 | 7 || 15 Armour: Skin | 8 | 17 | 21 || 46 Dodge: Dodged | 11 | 17 | 12 || 40