bigmatt Level 1 of the Dungeon [Shop] Diexoec's Weapon Emporium a +0 whip (25 gold) a +0 dagger (20 gold) a +0 orcbow of draining (83 gold) 2 throwing nets (60 gold) a +0 flail (35 gold) a +0 sling (15 gold) a +0 short sword (30 gold) a +0 club (10 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) [Shop] Hiext's Weapon Shop a +0 dagger (22 gold) a +1 dagger of venom (103 gold) a +2 arbalest of electrocution (255 gold) a +3 sling of flaming (216 gold) a +0 mace (33 gold) a +0 short sword (33 gold) a +0 hand axe (33 gold) a +0 short sword (33 gold) [Shop] Rexuon's Antique Weapon Shop a +0 mace (87 gold) a +0 club (29 gold) a +0 glaive of venom (284 gold) a +0 dagger (58 gold) a +0 club (29 gold) a +0 quarterstaff (116 gold) a +1 rapier of electrocution (493 gold) a +1 battleaxe of freezing (542 gold) a +0 war axe (101 gold) [Shop] Anlapren's Jewellery Shop a flux talisman (300 gold) a +6 ring of intelligence (432 gold) a ring of willpower (300 gold) an amulet of reflection (360 gold) a +6 ring of intelligence (432 gold) the ring "Janoup" {rElec rPois rC- Str+3 Int+6} (642 gold) [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a ring of magical power (240 gold) a +4 ring of protection (432 gold) an amulet of the acrobat (360 gold) a ring of poison resistance (240 gold) a +4 ring of protection (432 gold) (0, 0, D:1) a jackal corpse (1, 0, D:1) a jackal corpse (7, 8, D:1) a +0 short sword a kobold skeleton (15, 21, D:1) a +0 ring mail (17, -17, D:1) a frilled lizard corpse (skeletalised by now) (23, 5, D:1) a +0 ring mail (23, 9, D:1) a quokka corpse (skeletalised by now) (28, -14, D:1) a +0 ring mail (29, 17, D:1) a +0 spear (37, 0, D:1) a +0 dagger (37, 7, D:1) 6 poisoned darts (41, 7, D:1) a quokka skeleton (41, 22, D:1) a quokka corpse