Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8572178335043877798 18 bigmatt the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Sept 29, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (590 turns). bigmatt the Conjurer (Deep Elf Conjurer) Turns: 590, Time: 00:01:01 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 51% Magic: 1/8 EV: 11 Int: 22 God: Gold: 37 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 cloak (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of poison {unknown} e - a scroll of vulnerability {unknown} f - a scroll of torment {unknown} i - a scroll of fear {unknown} Potions b - a potion of magic h - 2 potions of curing {unknown} Skills: + Level 2.8 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting + Level 4.5 Conjurations + Level 0.3 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Stone Arrow Conj/Erth 30% 3d8 13% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Animate Armour Summ/Erth 8% N/A 71% 4 Hellfire Mortar Fire/Erth 2% 3d11 100% 7 Lehudib's Crystal Spear Conj/Erth 7% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 (=(( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 The jackal bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. You die... ## ....##...........### ..# #..#......###...# #.# #....#..### #...# #.. #.###..#....# #...### #.. #.........#.# #.....# #.. #....#.####.# #..##.# #..###.#.##.# #.# #.....# #.h#...#.##h# #.# #.###.# #..#..††.##@# #.# #.# #.# #..#.###.##.####.# ##.###.# #..h.# #....#....# ##.#.##.# ##.#.###.####.######.###.#.# #.#.....##.........## ##..# #................##.###.#.# ##.###.###.#.###.###.#.##.# #.+.###..........###.###.. ###...#'#.#)###........... You could see a jackal. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | Found Diexoec's Weapon Emporium. 196 | D:1 | Found Hiext's Weapon Shop. 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 311 | D:1 | Found Rexuon's Antique Weapon Shop. 342 | D:1 | Found Anlapren's Jewellery Shop. 590 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring, serial_shops, nicolae_shop_rolling_square, shop, nicolae_shop_stone, shop, nicolae_shop_rolling_square, minmay_crystal_room Action || total ---------------------------++------- Cast: Magic Dart || 34 Armour: Robe || 20 Dodge: Dodged || 10