Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17240408807683771085 63 bigmatt the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Sept 29, 2024. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (1402 turns). bigmatt the Conjurer (Octopode Conjurer) Turns: 1402, Time: 00:00:50 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 9% Magic: 0/7 EV: 12 Int: 22 God: Gold: 39 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Potions a - a potion of magic b - a potion of lignification {unknown} c - a potion of resistance {unknown} d - 2 potions of curing {unknown} Skills: + Level 2.7 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you but does no damage. The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal completely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! You start resting. A ribbon worm comes into view. You tentacle-slap the ribbon worm. Your grab misses the ribbon worm. You squeeze the ribbon worm. The ribbon worm is lightly wounded. You tentacle-slap the ribbon worm but do no damage. Your grab misses the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (lightly wounded, 92% to hit) The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the ribbon worm. You grab the ribbon worm. You squeeze the ribbon worm. The ribbon worm is heavily wounded. You constrict the ribbon worm. The ribbon worm bites you. You die... ######## ...... ### .... #...# #.. # ......#w##.# #...†<@).# .....####### ... . You could see a ribbon worm. Vanquished Creatures Jessica (D:2) 2 dart slugs (D:1) 2 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) 3 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:2) A frilled lizard (D:1) 5 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 700 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 703 | D:1 | Learned a level 2 spell: Searing Ray 1382 | D:2 | Noticed Jessica 1385 | D:2 | Killed Jessica 1386 | D:2 | Reached XP level 4. HP: 7/27 MP: 1/7 1401 | D:2 | HP: 1/27 [ribbon worm (5)] 1402 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, grunt_decor_arrowhead, minmay_octomino_j4 D:2: layout_basic, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.7 Spellcasting | | 2.5 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | 7 || 27 Constrict | 3 | 2 || 5 Tentacles | 4 | 2 || 6 Punch | 1 | || 1 Cast: Magic Dart | 41 | 1 || 42 Searing Ray | | 1 || 1 Armour: Skin | 19 | 4 || 23 Dodge: Dodged | 13 | 5 || 18