Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12660600756382339872 15 bigmatt the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Sept 29, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (311 turns). bigmatt the Conjurer (Octopode Conjurer) Turns: 311, Time: 00:00:28 Health: 0/17 AC: 8 Str: 6 XL: 2 Next: 50% Magic: 2/5 EV: 2 Int: 20 God: Gold: 13 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . e - +1 dagger (protect) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: under a protective aura, constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +1 dagger of protection (weapon) Scrolls b - a scroll of vulnerability {unknown} c - 2 scrolls of identify {unknown} Potions a - a potion of magic d - a potion of mutation {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth * Level 2.3 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are out of magic! You are out of magic! You are out of magic! The bat misses you. You see here a +1 dagger of protection. e - a +1 dagger of protection The bat barely misses you. The bat attacks as it pursues you! The bat hits you. x2 The bat hits you but does no damage. You see here a jackal corpse. The bat closely misses you. The bat hits you but does no damage. The bat attacks as it pursues you! The bat hits you. The bat barely misses you. The bat hits you. Your +1 dagger of protection hums with potential! e - a +1 dagger of protection (weapon) The bat hits you. The bat hits you but does no damage. You barely miss the bat. You grab the bat. You constrict the bat. The bat closely misses you. x2 You hit the bat. Your weapon exudes an aura of protection. You kill the bat! The endoplasm hits you. You see here a bat corpse. You hit the endoplasm but do no damage. Your squeeze misses the endoplasm. The ball python completely misses you. The ball python closely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The endoplasm hits you. The ball python bites you but does no damage. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. You die... . ######.....###.♣ #'###. #....## #.♣♣♣#.##.. ##...## #......... . ##...## #......... ...##....# #......... .......#†## #.#....... #........# #.##.....# #..#####SJ# #####.##.##### ..# ##@###.........# .# #..##.........# ##..#.........# #.......###### #....#####..######## #[....#####.......## #...#......#........ .....######.......... ...... ##......... You could see an endoplasm and a ball python. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A bat (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 191 | D:1 | Learned a level 2 spell: Searing Ray 311 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 12 Constrict || 4 Tentacles || 2 Dagger || 4 Cast: Magic Dart || 17 Armour: Skin || 21 Dodge: Dodged || 18