Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11278843116377971477 90 bigmatt the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Sept 29, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:00:59 (1894 turns). bigmatt the Conjurer (Octopode Conjurer) Turns: 1894, Time: 00:01:00 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 56% Magic: 4/8 EV: 12 Int: 22 God: Gold: 122 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Jewellery i - a ring of fire Scrolls b - a scroll of immolation {unknown} c - a scroll of fear {unknown} d - a scroll of vulnerability {unknown} e - a scroll of acquirement {unknown} f - 4 scrolls of identify {unknown} h - 2 scrolls of enchant weapon {unknown} Potions a - a potion of magic g - 3 potions of berserk rage {unknown} Skills: + Level 2.8 Dodging + Level 4.0 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the adder. You kill the adder! Magic restored. f - 4 scrolls labelled SIQOBB XARCHUO (gained 1) Found a stone staircase leading down. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc and an orc wizard come into view. The orc wizard shouts! The orc shouts! An orc comes into view. It is wielding a +0 trident of flaming. An orc priest comes into view. It is wielding a +0 falchion. The orc priest moves out of view. The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc shouts! There are monsters nearby! The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc, p - orc wizard Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (81% to hit) The searing ray hits the orc wizard but does no damage. The orc wizard is moderately wounded. The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. You are confused. Unknown command. The orc wizard hits you with a +0 dagger. The orc barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ... .... .. ... .. ..# .##>.# .... ... #.# #.. #....#.# ♣♣♣P♣♣## .....#.# ♣♣P♣.@.o# ........ ♣P...♣♣.oo.... .....#.####♣P.♣P♣ ####.## .............P.♣♣ #....#†.###..♣♣♣ #....#).# #♣.♣ #...)...# #..# #....#..# #.## #....#..# #.# You could see an orc priest, an orc wizard and an orc. Vanquished Creatures A gnoll (D:1) 4 adders 2 dart slugs (D:2) 3 ribbon worms (D:2) 2 orcs (D:3) 4 ball pythons 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:2) A kobold (D:1) 2 quokkas (D:2) 3 bats 3 frilled lizards 2 goblins 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 297 | D:1 | Learned a level 2 spell: Searing Ray 779 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1086 | D:2 | HP: 1/21 [poisoned by an adder] 1228 | D:2 | Found a faded altar of an unknown god. 1363 | D:2 | Found a radiant altar of Vehumet. 1479 | D:2 | Reached XP level 4. HP: 26/27 MP: 1/7 1894 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: minmay_wonky_spiral, layout_rooms, hellmonk_ecumenical_altar_crossroads, basic_altar D:3: layout_basic, mainiacjoe_overflow_24_doors, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_fountain, infiniplex_forest_clump_medium, infiniplex_forest_corner_2, infiniplex_forest_straight_4, infiniplex_forest_clump_diagonal, infiniplex_forest_end_1, infiniplex_forest_diagonal, infiniplex_forest_lined_2, infiniplex_forest_clump_small Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Dodging | | 2.8 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | 8 || 28 Constrict | 6 | 4 || 10 Tentacles | 3 | 2 || 5 Punch | 1 | || 1 Cast: Magic Dart | 56 | 20 || 76 Searing Ray | | 1 || 1 Armour: Skin | 11 | 4 || 15 Dodge: Dodged | 18 | 12 || 30