Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12783562548669765309 2474 bigmatt the Nimble (level 9, 0/55 HPs) Began as a Djinni Conjurer on Oct 13, 2024. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant club (11 damage) ... on level 8 of the Dungeon. The game lasted 00:06:16 (8064 turns). bigmatt the Nimble (Djinni Conjurer) Turns: 8064, Time: 00:06:17 Health: 0/55 AC: 9 Str: 6 XL: 9 Next: 80% Gold: 726 EV: 15 Int: 25 God: Gozag SH: 7 Dex: 11 rFire + + + (no weapon) rCold . . . H - +0 kite shield {AC+3} rNeg . . . a - +0 robe rPois ∞ y - +2 helmet rElec . v - scarf {rC+ rF+} rCorr . e - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ j - +5 ring of evasion HPRegen 0.29/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 855 gold pieces. You paid 129 gold pieces to Gozag. Inventory: Missiles x - 2 throwing nets Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) o - a +0 helmet v - a scarf of resistance (worn) y - a +2 helmet (worn) H - a +0 kite shield of protection (worn) Jewellery j - a +5 ring of evasion (left hand) Wands r - a wand of flame (30) D - a wand of quicksilver (4) G - a wand of charming (5) Scrolls b - 3 scrolls of poison {unknown} d - 2 scrolls of vulnerability {unknown} g - 2 scrolls of enchant armour {unknown} h - a scroll of amnesia {unknown} k - 2 scrolls of noise {unknown} l - 5 scrolls of identify {unknown} n - 2 scrolls of fear {unknown} p - a scroll of fog {unknown} s - a scroll of teleportation {unknown} A - a scroll of blinking {unknown} C - a scroll of revelation {unknown} F - a scroll of enchant weapon {unknown} Potions c - 5 potions of brilliance {unknown} f - 4 potions of curing {unknown} i - a potion of attraction {unknown} m - a potion of enlightenment {unknown} q - 2 potions of heal wounds {unknown} t - a potion of might {unknown} u - a potion of mutation {unknown} w - 5 potions of haste {unknown} z - a potion of magic {unknown} B - a potion of cancellation {unknown} E - a potion of ambrosia {unknown} Skills: + Level 8.1 Dodging + Level 6.7 Stealth + Level 1.4 Shields + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 82% 2d7 6% 2 c - Fulminant Prism Conj/Alch 20% 3d12 38% 4 d - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 38% 4 e - Sting Conj/Alch 100% 1d9 4% 1 f - Scorch Fire 82% 2d8 6% 2 g - Call Canine Familiar Summ 41% N/A 13% 3 h - Summon Blazeheart Go Fire/Summ 41% N/A 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Okawaru Trog Wu Jian Xom Yredelemnul The Shining One Shops: D:8 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The two-headed ogre is knocked back by the mystic blast. The two-headed ogre collides with the sky beast. The two-headed ogre is heavily wounded. Casting: Iskenderun's Mystic Blast (quite dangerous; 38% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The searing ray misses the sky beast. (Press . to maintain the ray.) You block the two-headed ogre's attack. The two-headed ogre hits you with a +0 giant club. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the sky beast! The sky beast is almost dead. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The sky beast hits you. The sky beast shocks you. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. You finish channelling your searing ray. You block the sky beast's attack. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. ### #... ..... #.. #.#.#####.#.. #.# .# #.#.......#.# #.# #.#.# ###.#.#...#.#.# ##.# #.#.# #...#.#._.#.#.# .#.# #.#.# #.#.#.#..[#.#.# )).## #.#.# #.#.#.......#.###### #...###.#.# ##.#.#.#####.#.....[. ##....#.#.# #...@O............... #.#....#.###.###Y##............. #.#.#............##.######...... #.#.##(..........##............. #.#.##..>........#########...... #.#.###..........# #...... #.#.# #..........# #...... #.#.# #..........# #...... #. #..........# ####### You could see a two-headed ogre and a sky beast. Vanquished Creatures A steam dragon (D:7) A water moccasin (D:7) Duvessa (D:7) An orc warrior (D:6) A sky beast (D:6) 2 ice beasts 3 black bears An ogre (D:7) 2 bullfrogs (D:7) A gnoll sergeant (D:6) A scorpion (D:4) Dowan (D:7) 2 howler monkeys (D:7) 2 bombardier beetles A jelly (D:6) 2 orc priests 5 hounds 2 gnoll boudas An iguana (D:4) Terence (D:2) 6 orc wizards 21 gnolls 13 adders A white imp (D:5) 3 ufetubi 5 dart slugs 3 ribbon worms 18 orcs 7 bats 6 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 3 jackals (D:1) 7 kobolds 5 quokkas 9 ball pythons 2 frilled lizards 5 rats 162 creatures vanquished. Vanquished Creatures (others) An ufetubus (D:7) 5 fulminant prisms 6 creatures vanquished. Grand Total: 168 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bigmatt set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 399 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 399 | D:1 | Learned a level 1 spell: Sting 921 | D:2 | Noticed Terence 931 | D:2 | Killed Terence 932 | D:2 | Reached skill level 3 in Dodging 932 | D:2 | Reached XP level 4. HP: 5/31 MP: 0/0 1681 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 1681 | D:2 | Learned a level 2 spell: Scorch 1836 | D:3 | Found a glowing golden altar of the Shining One. 2228 | D:3 | Reached skill level 4 in Dodging 2228 | D:3 | Reached XP level 6. HP: 22/40 MP: 0/0 2772 | D:4 | Found a shadowy altar of Dithmenos. 2996 | D:4 | Found a broken altar of Ashenzari. 3346 | D:4 | Reached XP level 7. HP: 44/45 MP: 0/0 3346 | D:4 | Learned a level 3 spell: Call Canine Familiar 3689 | D:4 | Reached skill level 5 in Dodging 3970 | D:5 | Entered Level 5 of the Dungeon 4395 | D:5 | Reached skill level 5 in Spellcasting 4395 | D:5 | Reached skill level 5 in Conjurations 4395 | D:5 | Reached skill level 5 in Hexes 4395 | D:5 | Reached skill level 5 in Summonings 4395 | D:5 | Reached skill level 5 in Necromancy 4395 | D:5 | Reached skill level 5 in Translocations 4395 | D:5 | Reached skill level 5 in Fire Magic 4395 | D:5 | Reached skill level 5 in Ice Magic 4395 | D:5 | Reached skill level 5 in Air Magic 4395 | D:5 | Reached skill level 5 in Earth Magic 4395 | D:5 | Reached skill level 5 in Alchemy 4772 | D:6 | Reached XP level 8. HP: 46/50 MP: 0/0 4943 | D:6 | Found a staircase to the Ecumenical Temple. 5072 | Temple | Entered the Ecumenical Temple 5095 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5202 | D:6 | Reached skill level 6 in Dodging 5214 | D:6 | Reached skill level 5 in Stealth 6230 | D:7 | Reached XP level 9. HP: 44/55 MP: 0/0 6230 | D:7 | Learned a level 4 spell: Summon Blazeheart Golem 6239 | D:7 | Reached skill level 7 in Dodging 6400 | D:7 | Noticed Dowan 6400 | D:7 | Noticed Duvessa 6433 | D:7 | Killed Duvessa 6492 | D:7 | Killed Dowan 7161 | D:7 | Found a snail-covered altar of Cheibriados. 7425 | D:7 | Reached skill level 8 in Dodging 7662 | D:8 | Found Nauzynk's Book Boutique. 7689 | D:8 | Reached skill level 1 in Shields 7946 | D:8 | Found a shimmering altar of Xom. 8004 | D:8 | Noticed a two-headed ogre 8064 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_cross, minmay_close_crescents D:2: layout_basic, nicolae_figureground_sparkle, uniq_terence D:3: layout_rooms, amcnicky_altar_gilded, kennysheep_minor_cross, saegor_snake_ambush D:4: minmay_evil_eye, layout_loops_ring, mainiacjoe_overflow_24_doors, lemuel_tele_altar, minmay_door_square D:5: layout_basic D:6: layout_basic, minmay_temple_entry_glassed_door D:7: layout_basic, cheibrodos_worm_habitat, minmay_misc_feat_roman, minmay_tree_intersection, uniq_duvessa D:8: layout_basic, mainiacjoe_overflow_cross_hatched, minitemple, serial_shops, nicolae_shop_temple_entry_statues_fountains Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 5 6 | 6.7 Dodging | 3 4 5 6 8 | 8.1 Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Alchemy | 4 5 6 | 6.6 Shields | 1 | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | | 1 || 1 Cast: Magic Dart | 48 | 180 | 210 || 438 Searing Ray | 2 | | 26 || 28 Iskenderun's Myst | | | 11 || 11 Fulminant Prism | | | 5 || 5 Evoke: Wand | | | 2 || 2 Armour: Robe | 10 | 24 | 61 || 95 Dodge: Dodged | 8 | 42 | 89 || 139 Block: Kite shield | | | 8 || 8