bigmatt Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -2, D:1) a +0 robe (6, 37, D:1) a rat corpse (skeletalised by now) (7, -13, D:1) a +0 dagger (10, 4, D:1) a +0 sling (10, 9, D:1) a hobgoblin skeleton (14, -17, D:1) a +0 club (20, 22, D:1) a hobgoblin skeleton (20, 23, D:1) a +0 dagger (27, -2, D:1) 6 stones (31, -4, D:1) 7 stones (34, 2, D:1) a bat skeleton (36, 3, D:1) a +0 short sword (43, -3, D:1) a +0 dagger (53, -4, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a rat corpse (skeletalised by now) (2, 21, D:2) a flux talisman (8, 15, D:2) an adder corpse (skeletalised by now) (9, 22, D:2) 5 stones (20, 8, D:2) a bat corpse (skeletalised by now) (24, 12, D:2) a bat skeleton (24, 32, D:2) 4 javelins (24, 41, D:2) a +0 ring mail (32, 15, D:2) 11 gold pieces (33, 6, D:2) a +0 ring mail (35, 15, D:2) a +0 whip (36, 22, D:2) a +0 mace (38, 1, D:2) a bat corpse (skeletalised by now) (39, 41, D:2) a jackal skeleton (41, 30, D:2) a +0 short sword 3 stones a jackal skeleton a jackal skeleton a ball python skeleton a kobold skeleton an adder skeleton (42, 41, D:2) 3 large rocks (48, 0, D:2) an adder corpse (skeletalised by now) (49, 35, D:2) 3 stones (50, 46, D:2) a +0 club (52, 12, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -44, D:3) a bat corpse (skeletalised by now) (2, -5, D:3) a +0 dagger (10, -45, D:3) 3 poisoned darts (20, -18, D:3) an adder corpse (skeletalised by now) (21, -52, D:3) a +0 club (25, -41, D:3) a bat skeleton (29, -7, D:3) 3 stones (32, -13, D:3) a +0 dagger a +0 robe (38, -35, D:3) a +0 short sword (39, -41, D:3) a +0 falchion a +0 leather armour (40, -49, D:3) a +0 robe (42, -8, D:3) a +0 long sword (44, -9, D:3) 5 stones (45, 5, D:3) a +0 whip of venom (46, -43, D:3) a +0 dagger a +0 leather armour an orc skeleton (47, -19, D:3) a +0 hand axe (56, -13, D:3) a +0 dagger (57, -10, D:3) a +0 short sword (61, -21, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (4, -16, D:4) a +0 sling (5, -6, D:4) the +9 hand axe of Qoit {antimagic, rElec rC- Str-2 SInv} Str-2: It affects your strength (-2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (8, -29, D:4) a +0 short sword a kobold skeleton (8, -17, D:4) a +0 whip (9, -17, D:4) a +0 scale mail a +0 club an orc corpse (9, -16, D:4) 3 stones (12, -25, D:4) a +0 ring mail (12, -14, D:4) an adder skeleton (15, -17, D:4) a +0 mace (17, -3, D:4) a +0 orcbow (17, -2, D:4) a +0 club (17, -1, D:4) an iguana corpse (skeletalised by now) (24, -24, D:4) a +0 quarterstaff (33, 2, D:4) an adder corpse (skeletalised by now) (37, -24, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 3 poisoned darts the Ecumenical Temple