Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14376762775690790587 977 bigmatt the Trooper (level 8, 0/65 HPs) Began as a Djinni Ice Elementalist on Oct 19, 2024. Was an Initiate of Makhleb. Slain by a wight ... wielding a +0 battleaxe (8 damage) ... on level 6 of the Dungeon. The game lasted 00:09:36 (5369 turns). bigmatt the Trooper (Djinni Ice Elementalist) Turns: 5369, Time: 00:09:37 Health: 0/65 AC: 3 Str: 7 XL: 8 Next: 40% Gold: 160 EV: 12 Int: 20 God: Makhleb [......] SH: 0 Dex: 13 rFire + + . w - +1 hand axe (heavy) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.30/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons w - a +1 heavy hand axe (weapon) y - the +5 sling of Reason {heavy, *Corrode rElec rC+ Str+4} (You found it on level 6 of the Dungeon) Str+4: It affects your strength (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Armour a - a +0 robe (worn) o - a +0 helmet (worn) Jewellery g - a ring of positive energy Wands m - a wand of charming (11) r - a wand of roots (8) t - a wand of quicksilver (2) Scrolls d - a scroll of summoning {unknown} e - 2 scrolls of fog {unknown} i - a scroll of enchant weapon {unknown} j - 7 scrolls of identify {unknown} l - 2 scrolls of amnesia {unknown} q - a scroll of immolation {unknown} s - a scroll of teleportation {unknown} v - a scroll of blinking {unknown} x - a scroll of noise {unknown} Potions b - a potion of degeneration {unknown} c - a potion of might {unknown} f - 3 potions of curing {unknown} h - a potion of resistance {unknown} k - a potion of haste {unknown} n - a potion of mutation {unknown} p - a potion of attraction {unknown} u - a potion of heal wounds {unknown} Skills: * Level 7.7 Fighting - Level 4.2 Dodging - Level 1.6 Stealth - Level 4.4 Spellcasting - Level 4.4 Conjurations - Level 4.4 Hexes - Level 4.4 Summonings - Level 4.4 Necromancy - Level 4.4 Translocations - Level 4.4 Fire Magic - Level 4.4 Ice Magic - Level 4.4 Air Magic - Level 4.4 Earth Magic - Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 1% 1 b - Frozen Ramparts Ice 44% 1d7 6% 3 c - Ozocubu's Armour Ice 22% N/A 6% 3 d - Summon Ice Beast Ice/Summ 22% N/A 6% 3 e - Apportation Tloc 44% N/A 1% 1 f - Searing Ray Conj 44% 2d6 3% 2 g - Passwall Erth 22% N/A 6% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Qazlal Ru Trog Wu Jian Shops: D:3 !(( Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. You start resting. A wight comes into view. It is wielding a +3 long sword of freezing. Okay, then. Your icy armour starts to melt. You start resting. Your icy armour evaporates. Things that are here: a +0 short sword; 6 poisoned darts Items here: ( )) [. You start resting. A wight comes into view. It is wielding a +0 spear. You see here the +5 sling of Reason {heavy, *Corrode rElec rC+ Str+4}. y - the +5 sling of Reason {heavy, *Corrode rElec rC+ Str+4} A wight is nearby! The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) A wight comes into view. It is wielding a +0 long sword. The searing ray hits the wight. The wight is heavily damaged. You closely miss the wight. The wight is heavily damaged. The wight closely misses you. The wight hits you with a +0 battleaxe. The wight hits you with a +0 battleaxe! The wight falls through a shaft! The shaft crumbles and collapses. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ozocubu's Armour. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Ozocubu's Armour (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The wight attacks as it pursues you! The wight completely misses you. The wight attacks as it pursues you! The wight hits you with a +0 battleaxe! You die... .........# .......<.# .........# .≈ .........# ..≈.....##.## ß.≈.#### #.# ....## #)# ######+#. ......####)####........ #..........##@# #....)..)..##z### #...†......+....# #..........##z#.# ..............#.#.# ............z.....# ...........z....### .............#### ....###.###.... You could see 2 wights. Vanquished Creatures Prince Ribbit (D:5) A phantom (D:5) A kobold brigand (D:6) A scorpion (D:5) A wight (D:6) 3 bombardier beetles (D:5) An orc priest (D:3) 3 hounds A jelly (D:5) Ijyb (D:5) Natasha (twice) (D:2) 3 gnolls (D:2) 9 adders A white imp (D:6) 2 ufetubi (D:5) A dart slug (D:1) A ribbon worm (D:2) 10 orcs 9 endoplasms 3 giant cockroaches 2 goblins 6 hobgoblins 3 jackals (D:2) 13 kobolds 2 quokkas 7 ball pythons 6 bats 4 frilled lizards 4 rats 102 creatures vanquished. Vanquished Creatures (others) A human (D:4) 1 creature vanquished. Grand Total: 103 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigmatt the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | bigmatt set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 291 | D:1 | Reached XP level 2. HP: 8/22 MP: 0/0 802 | D:2 | Reached skill level 1 in Fighting 802 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 802 | D:2 | Learned a level 1 spell: Apportation 1018 | D:2 | Found a runed translucent door. 1019 | D:2 | Noticed Crazy Yiuf 1055 | D:2 | Noticed Natasha 1060 | D:2 | Killed Natasha 1061 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1192 | D:2 | Reached skill level 2 in Fighting 1313 | D:2 | Reached XP level 5. HP: 37/38 MP: 0/0 1313 | D:2 | Learned a level 2 spell: Searing Ray 1362 | D:2 | Noticed Natasha 1369 | D:2 | Killed Natasha 2138 | D:3 | Found a transporter. 2338 | D:3 | Found a transporter. 2394 | D:3 | Found Obbujobiti's Antique Weapon Boutique. 2469 | D:3 | Reached XP level 6. HP: 44/45 MP: 0/0 2601 | D:3 | Found Inoe's Antique Weapon Emporium. 2760 | D:3 | Found Ychexeorr's Distillery. 2902 | D:3 | Reached skill level 3 in Fighting 3068 | D:4 | Found a staircase to the Ecumenical Temple. 3121 | Temple | Entered the Ecumenical Temple 3136 | Temple | Became a worshipper of Makhleb the Destroyer 3484 | D:4 | Noticed a human 3485 | D:4 | Killed a human 3676 | D:5 | Entered Level 5 of the Dungeon 3722 | D:5 | Noticed Ijyb 3725 | D:5 | Reached skill level 4 in Fighting 3732 | D:5 | Killed Ijyb 3733 | D:5 | Reached XP level 7. HP: 18/53 MP: 0/0 3733 | D:5 | Learned a level 3 spell: Passwall 3942 | D:5 | Noticed Prince Ribbit 3988 | D:5 | Killed Prince Ribbit 3989 | D:5 | Reached skill level 5 in Fighting 4255 | D:5 | Found a stormy altar of Qazlal. 4323 | D:5 | Reached skill level 6 in Fighting 4961 | D:5 | Reached XP level 8. HP: 33/62 MP: 0/0 5136 | D:5 | Reached skill level 7 in Fighting 5354 | D:6 | Identified the +5 sling of Reason {heavy, *Corrode rElec | rC+ Str+4} 5369 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic D:2: minmay_general_purpose_star, layout_loops_cross, uniq_crazy_yiuf_cottage, uniq_natasha D:3: gammafunk_steamed_eel, layout_loops_ring, serial_shops, nicolae_shop_stone, nicolae_shop_tiny_real_fake_doors, nicolae_shop_pleasant_corner_grove D:4: layout_cave_pools, tgw_kikubaaqudgha, minmay_temple_entry_drinking_statues D:5: layout_basic, mainiacjoe_overflow_tiny_flanked, grunt_decor_one_mirror, uniq_prince_ribbit1, uniq_ijyb D:6: layout_basic, mainiacjoe_overflow_catwalk, nicolae_overflow_hallway_of_the_gods, biasface_ghost_orc_armoury, uniq_pikel Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 4 6 7 | 7.7 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | 11 | 2 || 17 Punch | | 1 | || 1 Hand axe | | | 2 || 2 Cast: Freeze | 37 | 103 | || 140 Frozen Ramparts | | 1 | || 1 Searing Ray | | 6 | 27 || 33 Ozocubu's Armour | | | 4 || 4 Summon Ice Beast | | | 2 || 2 Armour: Robe | 27 | 65 | 32 || 124 Dodge: Dodged | 22 | 63 | 27 || 112