bigmatt Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -11, D:1) a rat skeleton (10, -16, D:1) a +0 dagger a kobold skeleton (12, 15, D:1) a +0 club a kobold skeleton (13, -11, D:1) a rat skeleton (15, 10, D:1) a rat corpse (skeletalised by now) (27, -25, D:1) a bat skeleton (31, 10, D:1) a +0 dagger (35, -10, D:1) a bat skeleton (36, -8, D:1) a hobgoblin skeleton (37, -8, D:1) a +0 dagger a +0 mace (45, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -25, D:1) a +0 short sword (56, -8, D:1) a +0 spear (59, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold skeleton (9, 2, D:2) 5 stones a +0 leather armour (15, -12, D:2) a +0 falchion a +0 scale mail (15, 3, D:2) a +0 ring mail (17, 18, D:2) the +9 hammer of World Downfall {vamp, rC+ rN+ Int+4} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (unseen) (19, -20, D:2) 4 stones (22, -25, D:2) a quokka skeleton (26, 5, D:2) a +0 hand axe (36, -11, D:2) 5 poisoned darts (38, -22, D:2) a +0 club a +0 robe the human skeleton of Jessica (39, -21, D:2) a rat skeleton (39, -3, D:2) a bat skeleton (40, 3, D:2) a +0 ring mail (42, -23, D:2) a scarab talisman (43, 13, D:2) a +1 dagger of protection (44, -10, D:2) a bat skeleton (44, 14, D:2) a ball python corpse (skeletalised by now) (47, -2, D:2) 9 stones (52, 4, D:2) a +0 war axe (53, 15, D:2) a hobgoblin corpse (skeletalised by now)