Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 11147509484519799204 101 bigtooie the Magician (level 5, -12/37 HPs) Began as a Djinni Conjurer on May 9, 2025. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:12 (1945 turns). bigtooie the Magician (Djinni Conjurer) Turns: 1945, Time: 00:03:13 Health: -12/37 AC: 2 Str: 6 XL: 5 Next: 4% Gold: 162 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-13 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands h - a wand of flame (25) Scrolls b - a scroll of identify c - a scroll of revelation f - a scroll of teleportation {unknown} Potions d - a potion of brilliance e - a potion of enlightenment {unknown} g - 2 potions of curing {unknown} i - a potion of attraction {unknown} Skills: * Level 1.1 Fighting + Level 2.3 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 2% 2 c - Fulminant Prism Conj/Alch 17% 3d10 17% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 17% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Grave Claw Necr 70% 2d12 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray misses the orc. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. You stop channelling your searing ray. The orc attacks as it pursues you! The orc completely misses you. You see here a +0 club. The gnoll barely misses you. Your magical contamination has completely faded away. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The searing ray hits the orc! You kill the orc! You hear a splash. (Press . to maintain the ray.) As you read the scroll labelled JEMEL BETYIVEX, it crumbles to dust. It is a scroll of identify. c - a scroll of revelation You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... ...#....#..o... #. ...'....'...... #. ...#.)..#..j... #. ####'')'############# #. ....................# o# #. ~~~~..).~~≈)~≈~~~~~~#####≈ #. ~≈≈≈....~≈≈~≈j≈≈≈~≈≈≈≈~≈≈≈ #. ~≈~~....~≈≈≈)~~~~~~≈~~~~~≈ #. ..............j.@).......P #. ...........†....########## #. ###############+# #. #. #. #. #. ## You could see 2 gnolls and an orc (asleep). Vanquished Creatures A gnoll (D:3) 4 adders (D:3) A ribbon worm (D:2) 10 endoplasms 2 hobgoblins 4 jackals (D:3) 5 orcs (D:3) 5 quokkas 5 ball pythons 6 bats 2 frilled lizards 4 goblins 5 kobolds 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bigtooie the Djinni Conjurer began the quest for the Orb. 0 | D:1 | bigtooie set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 871 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 871 | D:2 | Learned a level 1 spell: Shock 936 | D:2 | Found a faded altar of an unknown god. 1584 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 1892 | D:3 | Reached skill level 1 in Fighting 1928 | D:3 | Reached XP level 5. HP: 34/37 MP: 0/0 1928 | D:3 | Learned a level 2 spell: Grave Claw 1943 | D:3 | HP: 1/37 [gnoll/+0 halberd (13)] 1945 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_ring, chequers_serial_rivers_large_b, minmay_misc_feat_room, chequers_serial_rivers_micro_b, minmay_pentomino_q2 D:2: kennysheep_big_flooded_room, layout_basic, shapermc_ecumenical_altar_mp_highgroup D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | 1 | 1.1 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 43 | || 43 Shock | 40 | 19 || 59 Searing Ray | | 8 || 8 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Armour: Robe | | 5 || 5 Dodge: Dodged | 1 | 6 || 7