billysod Level 1 of the Dungeon [Shop] Xohaimul's General Store a scroll of identify (24 gold) 3 stones (3 gold) a wand of flame (13) (109 gold) a condenser vane (480 gold) a +0 chain mail (54 gold) a scroll of revelation (90 gold) 3 javelins (108 gold) a potion of heal wounds (60 gold) 4 datura-tipped darts (43 gold) [Shop] Itaym's Distillery a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of berserk rage (60 gold) a potion of brilliance (48 gold) a potion of might (48 gold) 2 potions of brilliance (96 gold) a potion of berserk rage (60 gold) a potion of magic (96 gold) a potion of mutation (96 gold) a potion of lignification (36 gold) [Shop] Poluge's General Store a staff of alchemy (350 gold) a Gell's gravitambourine (2/2) (560 gold) a potion of brilliance (56 gold) a ring of see invisible (210 gold) a scroll of identify (28 gold) a ring of protection from fire (350 gold) a ring of see invisible (210 gold) 3 poisoned darts (25 gold) [Shop] Noitar's Antique Weapon Shop a +0 trident (87 gold) a +0 dagger (50 gold) a +1 whip of electrocution (330 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 spear (75 gold) a +0 long sword (87 gold) a +0 whip (62 gold) a +0 shortbow (75 gold) a +0 spear (75 gold) [Shop] Hoohong's Jewellery Boutique a +4 ring of protection (468 gold) an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) a +6 ring of strength (468 gold) the amulet "Ynitakyoma" {Spirit Harm rElec Str+2} (626 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a ring of magical power (260 gold) a +6 ring of strength (468 gold) a ring of flight (227 gold) a +6 ring of strength (468 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (13, -1, D:1) a +0 dagger a goblin skeleton (14, 1, D:1) 5 stones (16, -7, D:1) a +0 ring mail (16, 4, D:1) a +0 scale mail (19, 11, D:1) 6 stones (21, 24, D:1) 8 stones (23, 7, D:1) a +0 dagger a goblin skeleton (25, 16, D:1) a +0 club a goblin skeleton (25, 17, D:1) a +0 short sword 2 stones (26, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (36, -2, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) 6 large rocks (1, 15, D:2) 4 stones (2, 36, D:2) a quokka corpse (skeletalised by now) (4, -2, D:2) 6 stones (5, -1, D:2) a +2 dagger of venom a kobold corpse (skeletalised by now) (7, -1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 15, D:2) a bat skeleton (9, 15, D:2) a bat skeleton (10, 41, D:2) a +0 mace (15, 7, D:2) a +0 dagger of venom an adder skeleton (18, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 53, D:2) 9 stones (21, 44, D:2) an adder corpse (skeletalised by now) (26, 37, D:2) a +0 club (28, 32, D:2) a +0 falchion of electrocution (32, 11, D:2) a quokka skeleton (47, 29, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (1, 0, D:3) a +0 dagger 4 stones a kobold corpse (1, 5, D:3) a bombardier beetle corpse (21, 53, D:3) a staff of air (28, 31, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 34, D:3) a rat corpse (skeletalised by now) (37, 4, D:3) a +0 mace a +0 club a +0 ring mail an orc corpse an orc corpse (38, 4, D:3) a +0 club (38, 5, D:3) a +0 whip an orc corpse (41, 33, D:3) a hobgoblin corpse (skeletalised by now) (43, 31, D:3) a +0 club (44, 28, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (44, 29, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, 30, D:3) a +0 club a +0 short sword a +0 animal skin a +1 helmet a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now)