Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8819775730094400304 44 bingos the Shooter (level 3, -1/20 HPs) Began as a Kobold Hexslinger on Aug 15, 2025. Slain by a sleepcap (4 damage) ... on level 4 of the Dungeon. The game lasted 00:05:04 (17065 turns). bingos the Shooter (Kobold Hexslinger) Turns: 17065, Time: 00:05:05 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 87% Magic: 4/4 EV: 14 Int: 14 God: Gold: 85 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - the +5 dagger of Theory {drain, SInv Stlth+} (You took it off a goblin on level 2 of the Dungeon) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison d - a scroll of enchant weapon {unknown} Skills: + Level 1.2 Fighting + Level 3.4 Ranged Weapons + Level 2.7 Dodging + Level 2.7 Stealth + Level 1.1 Spellcasting + Level 3.3 Hexes + Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% N/A 10% 2 Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The sling bullet hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You wake up. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. The sleepcap misses you. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap closely misses you. x2 You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is severely damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet completely misses the sleepcap. The sleepcap releases spores at you. You die... ##.# ... ####..### #..####.......# #[. #.............. ..# #.......@f.... ..# ####............. ..####................ ..........####.....##. $.........# ###.... #####.....# # ###....# # ###..# You could see a sleepcap. Vanquished Creatures A jelly (D:3) A hobgoblin (D:1) A ball python (D:1) A bat (D:2) 3 frilled lizards 2 goblins 2 kobolds (D:3) 2 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bingos the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 5000 | D:1 | Glimpsed the power of Zot. 9216 | D:2 | Identified the +5 dagger of Theory {drain, SInv Stlth+} 9293 | D:2 | Reached XP level 2. HP: 16/16 MP: 3/3 10995 | D:2 | Glimpsed the power of Zot. 12418 | D:3 | Reached XP level 3. HP: 20/20 MP: 4/4 16992 | D:3 | Glimpsed the power of Zot. 17065 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: layout_basic, basic_altar, ebering_ecumenical_altar_hall, uniq_robin D:3: layout_basic, serial_shops, nicolae_shop_trees D:4: layout_layer_cave, minmay_temple_entry_poolview, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, uniq_duvessa Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.4 Stealth | 2 | 2.7 Fighting | | 1.2 Dodging | | 2.7 Spellcasting | | 1.1 Hexes | | 3.3 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 50 Armour: Robe || 13 Dodge: Dodged || 19