biodactic Level 1 of the Dungeon (0, 7, D:1) a +2 dagger of draining a goblin skeleton a jackal skeleton (12, 11, D:1) a +0 plate armour (13, -5, D:1) a +0 pair of gloves (13, 6, D:1) a +0 scale mail (14, 6, D:1) a +0 leather armour (17, 18, D:1) a +0 club a goblin skeleton (20, 4, D:1) a ring of wizardry (20, 18, D:1) 8 stones a hobgoblin corpse (skeletalised by now) (22, 25, D:1) a +0 spear (27, 1, D:1) a hobgoblin skeleton (30, 21, D:1) a +0 mace (31, -4, D:1) a +0 club a kobold skeleton (32, 3, D:1) a +0 mace (32, 15, D:1) 8 stones (34, -4, D:1) a +0 dagger a stone a kobold skeleton (41, 16, D:1) 6 stones (43, 15, D:1) 4 stones (44, 26, D:1) 4 stones a +0 whip a kobold skeleton (45, -2, D:1) a +0 whip a stone a kobold skeleton (54, 9, D:1) a rat corpse (skeletalised by now) (55, -8, D:1) a bat corpse (skeletalised by now) (56, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 19, D:1) a +0 dagger 5 stones a kobold skeleton Level 2 of the Dungeon (1, -1, D:2) a ball python corpse (skeletalised by now) (10, -12, D:2) a rat corpse (15, -16, D:2) a jackal corpse a jackal corpse (16, -17, D:2) a +0 club a kobold corpse (22, -19, D:2) a +0 dagger