Dungeon Crawl Stone Soup version 0.34-a0-31-g70a1409b5d (webtiles) character file. Game seed: 9889791266072836339 13 biodactic the Chiller (level 2, -1/20 HPs) Began as a Gnoll Ice Elementalist on May 2, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:17 (219 turns). biodactic the Chiller (Gnoll Ice Elementalist) Turns: 219, Time: 00:01:17 Health: -1/20 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 4/7 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . d - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 7.0 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 92% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 46% 1d7 3% 3 Ozocubu's Armour Ice 23% N/A 3% 3 Summon Ice Beast Ice/Summ 13% N/A 12% 3 Inventory: Hand Weapons c - a +0 spear d - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ ##..# #..# .. ∆#...... ....###... #...#.#..## #...#... ### #.......### #..... ∆..###....#...†.# ##.⚑.## ##........ #.###.. #.....###.#..##.# #.. ##† #...#..g#b....... .... #. ..... ##.hhhh# g... #. ##.. ##h.#@# .##.. #. ##.. ##..#### ∆ #. ## ....#....# # ....!.!..### # ...........# ######## ##.#.##.†#.#### ##....... #... #.##....#####..###### #######.#####.......## # ....#..............#### # You could see 4 jackals, a hobgoblin and a bat. Message History Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) You freeze the bat. The bat is heavily wounded. The bat closely misses you. The jackal barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) You freeze the ball python! You kill the ball python! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You freeze the jackal. The jackal is almost dead. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... Action || total ---------------------------++------- Melee: Spear || 12 Dagger || 14 Bite || 4 Cast: Freeze || 4 Stab: Sleeping || 6 Armour: Robe || 40 Dodge: Dodged || 22 Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms, nicolae_ecumenical_snake_handling, serial_shops, nicolae_shop_pleasant_corner_grove, nrook_campfire Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | biodactic the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 150 | D:1 | Reached XP level 2. HP: 20/20 MP: 7/7 155 | D:1 | Found Ezegesch's Antique Armour Shoppe. 202 | D:1 | Found a faded altar of an unknown god. 216 | D:1 | HP: 2/20 [bat (1)] 219 | D:1 | Slain by a jackal Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 0 | 120 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 0 | 120 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 3 | 15.8 | 10 | 3 | 23.1 +---------+---------+-------+---------+---------+------- D:1 | 16 | 3 | 15.8 | 10 | 3 | 23.1 +---------+---------+-------+---------+---------+-------