Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 12597088186150370017 1237825 biodactic the Heavyweight Champion (level 27, 0/314 HPs) Began as a Troll Fighter on May 23, 2025. Was the Champion of Wu Jian. Slain by an ancient champion ... wielding a +2 great mace (14 damage) ... on level 3 of the Tomb of the Ancients on May 26, 2025. The game lasted 04:54:26 (84348 turns). biodactic the Heavyweight Champion (Troll Fighter) Turns: 84348, Time: 04:54:27 Health: 0/314 AC: 31 Str: 32 XL: 27 Magic: 41/41 EV: 25 Int: 8 God: Wu Jian [******] Gold: 12413 SH: 38 Dex: 13 Spells: 42/49 levels left rFire + + + - Claws (drain) rCold + + + Q - +12 tower shield "Lirphyudi" {rF++} rNeg + + + s - +5 golden dragon scales rPois ∞ I - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + V - scarf of the Past {rC+ rF+, rN+ Regen+ MP+4 SInv} rCorr + U - amulet of reflection SInv + w - ring of Brawling {+Blink rF- rC+ rCorr Ice} Will ++++. a - +4 ring of protection Stlth HPRegen 2.32/turn MPRegen 0.27/turn %: reflection, resist mutation @: about to teleport, death-form, weakened, in a heavenly storm, slowed, glowing, studying Earth Magic, very slow A: vile attack, siphon essence, torment immunity, no potions, large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1, clumsy 1, mutation resistance 1, poison resistance, subdued magic 1, sturdy frame 1 }: 14/15 runes: decaying, slimy, silver, iron, obsidian, icy, bone, abyssal, demonic, glowing, magical, fiery, dark, gossamer a: Siphon Essence, Begin Untransformation, Renounce Religion, Evoke Blink, Wall Jump, Serpent's Lash, Heavenly Storm You were on level 3 of the Tomb of the Ancients. You worshipped Wu Jian. Wu Jian was exalted by your worship. You were an undying horror. You visited 18 branches of the dungeon, and saw 87 of its levels. You visited Pandemonium 1 time, and saw 13 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You visited 1 ziggurat, and saw 8 of its levels. You also visited: Trove, Bailey, Ice Cave and Wizlab. You collected 15602 gold pieces. You spent 3189 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are an undying horror. Your melee attacks drain, slow and weaken victims. You can torment nearby foes to heal from their wounds. You are immune to unholy pain and torment. You cannot drink. You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) You are clumsy. (Dex -2) You are somewhat resistant to further mutation. You are resistant to poisons. (rPois) Your spells are a little easier to cast, but a little less powerful. Your movements are slightly less encumbered by armour. (ER -2) Skills: - Level 25.2 Fighting - Level 20.0 Armour + Level 19.3 Dodging - Level 21.0 Shields O Level 27 Unarmed Combat - Level 11.8 Spellcasting - Level 11.2 Translocations - Level 5.0 Evocations O Level 27 Shapeshifting You had 42 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 34% N/A 1% 1 l - Lesser Beckoning Tloc 34% N/A 1% 2 u - Passage of Golubria Tloc 17% N/A 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 17% (3-9)d3 2% 3 Teleport Other Tloc 17% N/A 2% 3 Dimensional Bullseye Hex/Tloc 5% N/A 69% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 69% 4 Kinetic Grapnel Frge 12% 1d4 71% 1 Kiss of Death Conj/Necr 12% 2d6 71% 1 Magic Dart Conj 12% 1d3 71% 1 Poisonous Vapours Alch/Air 12% 1d1 71% 1 Sandblast Erth 6% 2d5 71% 1 Shock Conj/Air 12% 1d3 71% 1 Soul Splinter Necr 12% N/A 71% 1 Summon Small Mammal Summ 12% N/A 71% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 83% 2 Grave Claw Necr 6% 2d7 83% 2 Jinxbite Hex 6% N/A 83% 2 Mercury Arrow Conj/Alch 6% 2d5 83% 2 Scorch Fire 6% 2d5 83% 2 Searing Ray Conj 6% 2d4 83% 2 Static Discharge Conj/Air 6% 3-4/arc 83% 2 Sublimation of Blood Necr 3% N/A 83% 2 Dispersal Tloc 8% N/A 83% 6 Summon Forest Summ/Tloc 5% N/A 96% 5 Call Canine Familiar Summ 3% N/A 97% 3 Confusing Touch Hex 3% N/A 97% 3 Dazzling Flash Hex/Fire 6% N/A 97% 3 Hailstorm Conj/Ice 5% 3d5 97% 3 Inner Flame Hex/Fire 3% N/A 97% 3 Launch Clockwork Bee Frge 3% N/A 97% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 97% 3 Passwall Erth 3% N/A 97% 3 Sigil of Binding Hex 3% N/A 97% 3 Stone Arrow Conj/Erth 6% 3d7 97% 3 Summon Ice Beast Ice/Summ 5% N/A 97% 3 Swiftness Air 3% N/A 97% 3 Tukima's Dance Hex 3% N/A 97% 3 Vampiric Draining Necr 3% 2d6 97% 3 Airstrike Air 1% 2d(1-17) 100% 4 Anguish Hex/Necr 1% N/A 100% 4 Animate Dead Necr 3% N/A 100% 4 Awaken Armour Erth/Frge 6% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 3% 2d4 100% 4 Cause Fear Hex 1% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 100% 4 Dispel Undead Necr 3% 3d7 100% 4 Eringya's Surprising Cr Summ 3% N/A 100% 4 Flame Wave Conj/Fire 3% 2d5 100% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 100% 4 Forge Lightning Spire Air/Frge 3% 3d4 100% 4 Fulminant Prism Conj/Alch 1% 3d5 100% 4 Ignite Poison Fire/Alch 3% N/A 100% 4 Iskenderun's Battlesphe Conj/Frge 3% 2d7 100% 4 Leda's Liquefaction Alch/Erth 1% N/A 100% 4 Martyr's Knell Necr/Summ 3% N/A 100% 4 Olgreb's Toxic Radiance Alch 3% N/A 100% 4 Petrify Alch/Erth 3% N/A 100% 4 Rending Blade Conj/Frge 3% 2d6 100% 4 Sticky Flame Fire/Alch 3% 2d4 100% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 100% 4 Alistair's Intoxication Alch 2% N/A 100% 5 Alistair's Walking Alem Alch/Frge 3% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 100% 5 Curse of Agony Necr 3% N/A 100% 5 Detonation Catalyst Fire/Alch 3% 2d17 100% 5 Fireball Conj/Fire 1% 3d3 100% 5 Freezing Cloud Conj/Ice/Air 2% 6-21 100% 5 Irradiate Conj/Alch 1% 3d12 100% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 2% N/A 100% 5 Silence Hex/Air 1% N/A 100% 5 Summon Mana Viper Hex/Summ 3% N/A 100% 5 Bombard Conj/Erth 1% 9d1 100% 6 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Death Channel Necr 1% N/A 100% 6 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Forge Phalanx Beetle Frge 1% N/A 100% 6 Fortress Blast Frge 4% 6d15 100% 6 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Starburst Conj/Fire 1% 6d3 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Diamond Sawblades Frge 1% 4d4 100% 7 Enfeeble Hex 1% N/A 100% 7 Haunt Necr/Summ 1% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Magnavolt Erth/Air 1% 4d9 100% 7 Manifold Assault Tloc 8% N/A 100% 7 Orb of Destruction Conj 1% 9d5 100% 7 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Spellspark Servitor Conj/Frge 1% N/A 100% 7 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Summon Hydra Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Discord Hex 1% N/A 100% 8 Disjunction Tloc 8% N/A 100% 8 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Ignition Fire 1% 3d3 100% 8 Infestation Necr 1% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Chain Lightning Conj/Air 1% 3d2 100% 9 Death's Door Necr 1% N/A 100% 9 Dragon's Call Summ 1% N/A 100% 9 Fire Storm Conj/Fire 1% 8d1 100% 9 Platinum Paragon Frge 1% 4d10 100% 9 Polar Vortex Ice 2% N/A 100% 9 Shatter Erth 1% 3d6* 100% 9 Inventory: Hand Weapons u - a +9 broad axe of flaming Missiles d - 19 javelins h - 39 boomerangs (quivered) y - 10 curare-tipped darts {=f} B - 7 throwing nets {=f} G - 9 silver javelins Armour s - +5 golden dragon scales (worn) I - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You bought it in a shop on level 5 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. Q - the +12 tower shield "Lirphyudi" (worn) {rF++} (You acquired it on level 1 of the Crypt) rF++: It greatly protects you from fire. V - the scarf of the Past (worn) {rC+ rF+, rN+ Regen+ MP+4 SInv} (You acquired it on level 7 of the Dungeon) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. Jewellery a - a +4 ring of protection (worn) f - the ring of Ivoakog {rC+ Str+2 Int+2} (You found it on level 6 of a ziggurat) [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). w - the ring of Brawling (worn) {+Blink rF- rC+ rCorr Ice} (You took it off Josephina on level 1 of the Crypt) [ring of ice] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. D - the ring of Pizenimn {rF+ rC+} (You found it on level 2 of the Swamp) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. J - the ring "Seacad" {+Blink rF+ rC- SInv Stlth+ Fire} (You took it off a balrug in Pandemonium) [ring of fire] +Blink: It lets you blink. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. K - an amulet of regeneration L - a ring of flight O - the ring of Dagezow {rPois rF++ rC- Dex+3} (You took it off a frost giant on level 7 of Cocytus) [ring of poison resistance] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). U - an amulet of reflection (worn) W - the ring of Fesufe {rN++ Will+ Int+6 Stlth-} (You found it on level 3 of the Crypt) [ring of intelligence] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. Wands M - a wand of digging (28) X - a wand of iceblast (31) Z - a wand of acid (45) Scrolls b - 5 scrolls of butterflies l - 10 scrolls of immolation o - 12 scrolls of poison p - 2 scrolls of silence {!r} x - 12 scrolls of teleportation {@r2} H - 9 scrolls of fog S - 4 scrolls of fear Y - 4 scrolls of blinking Potions e - 11 potions of enlightenment i - 14 potions of ambrosia j - 9 potions of heal wounds {@q2} m - a potion of magic n - 26 potions of curing {@q1} q - 4 potions of mutation r - 3 potions of lignification v - 14 potions of attraction E - 7 potions of cancellation N - 5 potions of resistance R - a potion of berserk rage {!q} Miscellaneous c - a +2 Gell's gravitambourine (2/2) A - a +4 lightning rod (4/4) C - a +2 condenser vane F - the +0 horn of Geryon P - a +4 phantom mirror Talismans t - a granite talisman z - a talisman of death (active) Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (4/4) Lair:2 Slime (5/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:3 Tomb (3/3) Crypt:3 Depths (4/4) D:15 Hell (visited) Dis (7/7) Hell Geh (7/7) Hell Coc (7/7) Hell Tar (7/7) Hell Zot (4/5) Depths:4 Bailey (visited) IceCv (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:3 [ D:5 [ D:8 * D:15 ? 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