biodactic Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 3, D:1) a +0 ring mail (12, 14, D:1) a +0 whip (14, -1, D:1) a rat corpse (skeletalised by now) (14, 1, D:1) a bat corpse (skeletalised by now) (15, -1, D:1) a stone (15, 3, D:1) a +0 whip (15, 23, D:1) a +0 dagger (16, 21, D:1) a +0 leather armour (21, 23, D:1) a +0 dagger of venom (26, 27, D:1) a +0 ring mail (34, -7, D:1) the inkwell talisman of New Discoveries {rElec Will- Str+9 Int-3} [inkwell talisman] rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+9: It affects your strength (+9). Int-3: It affects your intelligence (-3). (36, 22, D:1) a +0 whip (52, -5, D:1) a hobgoblin skeleton (53, 1, D:1) a +0 dagger (60, 4, D:1) a +0 pair of boots (60, 5, D:1) a +0 whip Level 2 of the Dungeon (0, 16, D:2) a hobgoblin corpse (skeletalised by now) (1, 53, D:2) a +0 leather armour (4, 3, D:2) a +0 war axe (11, 0, D:2) an adder corpse (skeletalised by now) (12, 26, D:2) a +0 club (14, 6, D:2) a ball python corpse (skeletalised by now) (14, 42, D:2) a +0 hand axe a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (18, 40, D:2) an inkwell talisman (20, 39, D:2) a +0 short sword (21, 26, D:2) a +0 cloak (23, 49, D:2) 2 stones a +0 short sword (37, 28, D:2) an adder skeleton (37, 29, D:2) a +0 short sword 3 stones (43, 37, D:2) a bat skeleton (44, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 51, D:2) a +0 sling (51, 51, D:2) a +2 dagger of venom a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, 24, D:3) a river rat skeleton (7, 3, D:3) 6 stones (7, 22, D:3) a rat skeleton (8, 1, D:3) a +0 plate armour (10, 22, D:3) a rat skeleton (11, 1, D:3) a +0 short sword (13, -15, D:3) a staff of conjuration {!a} (13, 11, D:3) a +0 dagger (15, 19, D:3) a +0 leather armour a +0 whip (17, -12, D:3) a frilled lizard skeleton (22, 3, D:3) 5 stones (22, 9, D:3) 7 stones (33, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (33, 11, D:3) a +0 dagger a goblin skeleton (34, -9, D:3) a frilled lizard corpse (skeletalised by now) (35, -11, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, -5, D:4) a +3 dagger (5, 6, D:4) a +0 robe (6, 0, D:4) a +0 leather armour (7, 0, D:4) a +0 short sword (7, 6, D:4) a +0 leather armour (8, 5, D:4) a scarf of shadows (8, 9, D:4) a +0 leather armour a +2 heavy hand axe an orc skeleton (11, -3, D:4) a +0 short sword 2 stones (13, -15, D:4) the +0 leather armour of Xom's Fury {^Drain +Blink Stlth+} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (18, 15, D:4) a +0 chain mail a +0 hand axe an orc skeleton (19, 12, D:4) a +0 dagger (21, -1, D:4) a hobgoblin skeleton (22, 18, D:4) a +0 dagger a goblin skeleton (22, 20, D:4) a +0 flail an orc skeleton (23, -16, D:4) a +0 dagger (27, -19, D:4) a hobgoblin skeleton (30, 11, D:4) a +0 giant club (37, 7, D:4) 5 stones (39, 12, D:4) a +0 dagger Level 5 of the Dungeon (0, 3, D:5) a hound skeleton (10, 13, D:5) an adder corpse (skeletalised by now) (18, 20, D:5) 5 stones (27, -12, D:5) a +0 leather armour a +0 whip a gnoll skeleton (28, -12, D:5) a +0 club the +1 leather armour of Giorewk {Str+2 Dex+6} Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). an adder skeleton (54, 8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a +0 robe of positive energy the human corpse of Sigmund (skeletalised by now) (9, 8, D:6) a +0 trident (11, 26, D:6) a water moccasin skeleton (14, 38, D:6) a +0 hand axe an orc skeleton (16, 11, D:6) a +0 dagger an orc skeleton (19, 31, D:6) a +0 dagger 3 stones a +0 short sword (19, 33, D:6) a +0 short sword (19, 35, D:6) a +0 orcbow (20, 31, D:6) 5 stones a +0 short sword (21, 38, D:6) a +0 plate armour a +0 scimitar (22, 39, D:6) a +0 leather armour a +6 hand axe (23, 41, D:6) a +0 trident (24, 23, D:6) a +0 leather armour (29, 18, D:6) a +0 long sword Level 7 of the Dungeon (1, 7, D:7) a manticore skeleton (2, -13, D:7) a +0 ring mail (3, 1, D:7) a +0 leather armour a +0 dagger (5, -3, D:7) a +0 club a wyvern skeleton an orc skeleton (9, -12, D:7) a wyvern corpse (skeletalised by now) (13, 3, D:7) a +0 plate armour a +0 glaive an orc skeleton (21, -7, D:7) a bullfrog skeleton (26, 30, D:7) a +0 mace a +0 mace (26, 31, D:7) a +0 dagger (29, 2, D:7) a +0 great mace (32, 6, D:7) a +0 club a +0 scale mail a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (32, 7, D:7) a +0 club a +0 scale mail (32, 8, D:7) a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton (33, 28, D:7) 7 stones (35, 23, D:7) a +0 giant spiked club a +0 giant spiked club (36, -3, D:7) a +0 dagger a bullfrog skeleton (39, 16, D:7) a +0 short sword a +0 plate armour (41, 23, D:7) a troll skeleton (46, 6, D:7) an ugly thing skeleton (47, 8, D:7) a +0 robe a +1 great mace of holy wrath an orc skeleton (48, 3, D:7) a +0 falchion (49, 4, D:7) a +0 rapier (49, 9, D:7) 4 stones (49, 10, D:7) 4 stones (50, 3, D:7) a +1 pair of boots of flying (50, 4, D:7) a +0 whip (50, 10, D:7) a +0 pair of gloves (52, -6, D:7) a +0 long sword a +0 chain mail (53, -2, D:7) 3 stones Level 8 of the Dungeon (3, 10, D:8) 8 gold pieces (4, -4, D:8) a scroll of noise (4, -3, D:8) a +2 leather armour of fire resistance (5, -3, D:8) a manual of Invocations (6, -5, D:8) 8 gold pieces (6, -4, D:8) a +2 cloak (6, -3, D:8) the ring "Geodim Myit" {Fly rN+ Will+ SInv Stlth+} [ring of see invisible] Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (47, 0, D:8) a +0 sling (53, -17, D:8) 4 stones the Ecumenical Temple