biodactic Level 1 of the Dungeon (0, 30, D:1) a +0 dagger (3, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, 32, D:1) a quokka corpse (skeletalised by now) (7, 2, D:1) a +0 short sword a kobold skeleton (7, 26, D:1) a frilled lizard corpse (skeletalised by now) (8, -7, D:1) a bat corpse (skeletalised by now) (15, 12, D:1) a +0 leather armour (17, 0, D:1) a jackal corpse (skeletalised by now) (18, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 4, D:1) a +0 robe (25, 0, D:1) 5 stones (26, 32, D:1) a staff of cold {!a} (30, 1, D:1) an orb of guile (30, 14, D:1) a quokka skeleton (30, 33, D:1) a jackal corpse (skeletalised by now) (30, 35, D:1) a jackal corpse (skeletalised by now) (31, -11, D:1) 8 stones (31, 32, D:1) a jackal corpse (skeletalised by now) (41, -8, D:1) a hobgoblin corpse (skeletalised by now) (42, 0, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, -1, D:2) a scroll of immolation (11, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -17, D:2) a ribbon worm corpse (16, -17, D:2) a +0 halberd a gnoll corpse