biodactic Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 40, D:1) a +0 short sword 3 stones a kobold skeleton (12, 15, D:1) a +0 whip 3 stones (12, 18, D:1) a +0 quarterstaff (14, 5, D:1) a +0 dagger (14, 13, D:1) a bat skeleton (18, 2, D:1) a rat corpse (skeletalised by now) (26, 24, D:1) 2 stones (28, 10, D:1) a bat corpse (skeletalised by now) (28, 12, D:1) a +0 dagger (31, 33, D:1) a hobgoblin skeleton (33, 33, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (33, 47, D:1) a hobgoblin skeleton (34, 28, D:1) a +0 club a kobold skeleton (34, 29, D:1) a +0 short sword (34, 32, D:1) a jackal skeleton (35, 32, D:1) a +0 club 3 stones a kobold skeleton (35, 55, D:1) a +0 robe (51, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (61, 37, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (1, -11, D:2) 8 stones (2, -46, D:2) a +0 club a +0 club (2, -40, D:2) a throwing net (7, -13, D:2) a +0 robe (14, -44, D:2) a potion of curing (17, -46, D:2) a scroll of fear (21, -41, D:2) 12 gold pieces (24, -7, D:2) a quokka corpse (skeletalised by now) (30, -39, D:2) a +0 spear (35, -17, D:2) 7 stones