biodactic Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (0, 1, D:1) a +0 leather armour (5, 7, D:1) a ball python skeleton (7, 30, D:1) 3 flux baubles (12, 15, D:1) a stone a +0 dagger (12, 21, D:1) a +0 dagger (18, -4, D:1) a +0 ring mail (18, 16, D:1) a hobgoblin skeleton (20, 23, D:1) a ball python skeleton (24, 14, D:1) a frilled lizard skeleton (24, 15, D:1) a +0 dagger (27, 23, D:1) a +0 dagger of electrocution a kobold skeleton (34, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (19, -10, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (22, 7, D:2) an adder corpse (26, -30, D:2) a +0 robe (26, -24, D:2) a rat corpse (skeletalised by now) (30, -19, D:2) a +0 dagger (30, -10, D:2) an adder skeleton (32, -20, D:2) a +0 whip (33, 0, D:2) 8 stones (39, -7, D:2) the felid corpse of Natasha (skeletalised by now) (40, -10, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (41, -9, D:2) a +0 club (45, -13, D:2) a frilled lizard corpse (skeletalised by now) (45, -9, D:2) a +0 whip (48, -13, D:2) a serpent talisman (52, -11, D:2) a +0 robe (53, 9, D:2) a ball python corpse (skeletalised by now) (54, -4, D:2) a +0 sling (54, 3, D:2) 4 stones (57, -1, D:2) a +0 rapier