biodactic Level 1 of the Dungeon (4, 3, D:1) a jackal skeleton (5, 3, D:1) a +0 chain mail a jackal skeleton a jackal skeleton (8, 32, D:1) a rat corpse (skeletalised by now) (10, 2, D:1) a bat skeleton (14, -3, D:1) a jackal skeleton (15, -5, D:1) 9 stones (19, 26, D:1) a hobgoblin skeleton a hobgoblin skeleton (33, 6, D:1) a +0 club (40, -7, D:1) a hobgoblin corpse (skeletalised by now) (44, 11, D:1) a +0 robe (47, 25, D:1) a +0 spectral quarterstaff (58, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +5 ring of evasion (3, 1, D:2) a +0 plate armour (5, -4, D:2) a potion of curing (7, -5, D:2) 5 gold pieces (7, -1, D:2) 5 poisoned darts (11, -24, D:2) a +0 trident (11, 9, D:2) a rat corpse (13, 8, D:2) a ball python corpse (14, 9, D:2) a ball python corpse (14, 10, D:2) a +0 mace (14, 14, D:2) a hobgoblin corpse (15, 0, D:2) 4 stones (16, -27, D:2) a +0 club a gnoll corpse (skeletalised by now) (18, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 6, D:2) a +0 dagger an adder corpse a goblin corpse (23, -28, D:2) a +0 ring mail (31, -24, D:2) a rat corpse (skeletalised by now) (31, 5, D:2) a +0 short sword (35, -31, D:2) a +0 robe (36, -26, D:2) a rat skeleton