biodactic Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -52, D:1) a +0 short sword (6, -5, D:1) a staff of alchemy {!a} (7, -26, D:1) a +0 sling (8, -36, D:1) a hobgoblin corpse (skeletalised by now) (12, -41, D:1) a +0 pair of boots (17, -39, D:1) a +0 dagger a goblin skeleton (29, -9, D:1) a +0 hand axe (33, -40, D:1) 7 stones (34, -43, D:1) a +0 short sword of protection a kobold skeleton (41, -5, D:1) a +0 club (46, -44, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (12, -7, D:2) a bat skeleton (16, -19, D:2) a +0 mace (26, -31, D:2) a +0 dagger 4 stones a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, -7, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -9, D:2) a +0 sling a +0 club (30, -36, D:2) a +0 pair of gloves (33, -23, D:2) 7 stones (34, 8, D:2) a +0 dagger (42, -2, D:2) a +0 dagger (44, -21, D:2) a jackal skeleton (44, -8, D:2) a hobgoblin corpse (skeletalised by now) (49, 0, D:2) a +0 dagger a +0 robe a goblin skeleton (53, -24, D:2) a bat skeleton (53, -10, D:2) a +0 short sword Level 3 of the Dungeon (40, -24, D:3) a +0 chain mail (45, -20, D:3) a +0 mace