biodactic Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -23, D:1) a jackal corpse (skeletalised by now) (13, -34, D:1) a +0 dagger 5 stones (13, -33, D:1) a frilled lizard skeleton (13, -29, D:1) a +0 ring mail (19, 4, D:1) a +0 dagger (29, -42, D:1) a +0 robe (30, -29, D:1) a +0 halberd (33, -29, D:1) a +0 chain mail (35, -33, D:1) an inkwell talisman (35, -12, D:1) a +0 mace (35, 6, D:1) a rat corpse (skeletalised by now) (40, -21, D:1) 2 stones (42, 3, D:1) a ball python skeleton (44, 9, D:1) a rat corpse (skeletalised by now) (48, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -40, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 7, D:2) a +0 sling (7, -5, D:2) a rat corpse (skeletalised by now) (9, -15, D:2) a ball python skeleton (11, -11, D:2) a +0 pair of boots (15, -21, D:2) a +0 short sword 5 stones a kobold skeleton (20, -16, D:2) a +0 trident (20, -12, D:2) a +0 hand axe (22, -26, D:2) a +0 leather armour (24, -31, D:2) an adder corpse (skeletalised by now) (24, -3, D:2) a +0 club (32, -22, D:2) a hobgoblin skeleton (41, -1, D:2) an adder skeleton (51, -6, D:2) a staff of death {!a} Level 3 of the Dungeon (6, -8, D:3) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -6, D:3) a jackal corpse (skeletalised by now) (7, 11, D:3) a +0 ring mail (7, 14, D:3) a ball python corpse (skeletalised by now) (19, 7, D:3) a +0 hand axe (31, -17, D:3) a +0 club (32, -9, D:3) a +0 sling (40, -5, D:3) a ball python skeleton (51, 0, D:3) a +0 club a +0 sling (51, 18, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (53, 18, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 0, D:4) a +0 dagger a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 10, D:4) 8 stones (5, 2, D:4) a hound skeleton (5, 3, D:4) the +4 falchion of Freehold {protect, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (5, 4, D:4) a hobgoblin corpse (skeletalised by now) (7, -14, D:4) a +0 war axe (7, 8, D:4) a +0 club a +0 scale mail (16, -10, D:4) an amulet of magic regeneration (17, -6, D:4) a +0 spear (18, -8, D:4) a jackal skeleton (18, -7, D:4) a jackal skeleton (20, -9, D:4) a +3 leather armour a +0 dagger (22, 13, D:4) a +0 dagger (27, -2, D:4) a +0 ring mail (34, 33, D:4) a +0 whip (38, 12, D:4) a +0 club (39, 3, D:4) a +0 long sword Level 5 of the Dungeon (3, 2, D:5) a +0 whip (8, -11, D:5) the inkwell talisman of Arghell {Rampage Str-5 Dex+2} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). (16, 8, D:5) a +0 scale mail (17, -7, D:5) a +0 leather armour a +0 falchion of electrocution (17, 2, D:5) a +0 orcbow (21, -12, D:5) a +0 halberd (21, -11, D:5) a +0 spear (22, -11, D:5) a +0 halberd (27, 3, D:5) a scroll of teleportation (32, 1, D:5) 4 gold pieces a +0 trident (34, -1, D:5) 18 gold pieces the Ecumenical Temple