Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 9881954729989851705 64 biodactic the Chopper (level 4, -2/28 HPs) Began as a Gargoyle Fighter on June 18, 2025. Slain by an ogre ... wielding a +0 giant club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:40 (1793 turns). biodactic the Chopper (Gargoyle Fighter) Turns: 1793, Time: 00:02:41 Health: -2/28 AC: 13 Str: 26 XL: 4 Next: 12% Magic: 1/1 EV: 8 Int: 10 God: Gold: 86 SH: 4 Dex: 9 Spells: 3/3 levels left rFire . . . h - +8 mace of Summer {antimagic, Str+4 Int+2} rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ i - +0 helmet rElec + j - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Skills: - Level 3.2 Fighting + Level 3.9 Axes - Level 3.2 Armour - Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 71% 1 Scorch Fire 0% 2d5 83% 2 Flame Wave Conj/Fire 0% 2d4 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Death Channel Necr 0% N/A 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Inventory: Hand Weapons a - a +0 heavy war axe h - the +8 mace of Summer (weapon) {antimagic, Str+4 Int+2} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Missiles l - 8 poisoned darts (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) i - a +0 helmet (worn) j - a +1 cloak (worn) Jewellery D - a +6 ring of dexterity Scrolls f - 3 scrolls of identify {@r1} Potions d - a potion of might e - a potion of ambrosia g - a potion of brilliance k - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : ...... ..... ...O ... ..###### #.#@O..# ####.####.# #....O....# #...####### +.. #. # You could see an ogre. Message History Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "ax", or ? for help]? ax There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll of identify, it crumbles to dust. k - a potion of heal wounds As you read the scroll of identify, it crumbles to dust. e - a potion of ambrosia Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled PEWUSM LAOR, it crumbles to dust. It was a scroll of blinking. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! An ogre is nearby! There is a stone staircase leading up here. You feel very mighty all of a sudden. You bludgeon the ogre!! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You thump the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You die... Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.9 Fighting | | 3.2 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 72 | || 72 Mace | 26 | 2 || 28 Use: Scroll | 6 | 3 || 9 Potion | | 1 || 1 Armour: Scale mail | 65 | 2 || 67 Dodge: Dodged | 38 | || 38 Block: Buckler | 18 | || 18 Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_hedge_maze D:2: layout_loops_ring, serial_bayou_pond_d, roderic_roman_lattice D:3: layout_basic, lemuel_crystal_altar, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | biodactic the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 20 | D:1 | Reached skill level 2 in Axes 146 | D:1 | You fall into a shaft and drop 1 floor! 211 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 399 | D:1 | Found a faded altar of an unknown god. 581 | D:1 | Found Exzi's Book Emporium. 642 | D:1 | Reached skill level 3 in Axes 760 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1344 | D:2 | Identified the +8 mace of Summer {antimagic, Str+4 Int+2} 1662 | D:2 | Reached XP level 4. HP: 28/28 MP: 1/4 1780 | D:3 | Noticed an ogre 1793 | D:3 | Slain by an ogre Vanquished Creatures 2 adders (D:2) 3 dart slugs A ribbon worm (D:2) 6 endoplasms 10 hobgoblins 4 quokkas 3 ball pythons (D:1) A bat (D:2) 2 goblins (D:2) 3 kobolds 3 rats 38 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1840 | 1740 | 100 | 100 | 1250 | 3 | 613.3 | Dungeon | 1840 | 1740 | 100 | 100 | 1250 | 3 | 613.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1043 daAuts D:2: 774 daAuts D:3: 22 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 92 | 0 | 0.0 | 38 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 57 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------