Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 18381964047600235044 754 biodactic the Basher (level 7, -1/41 HPs) Began as a Gargoyle Fighter on Aug 21, 2025. Slain by a two-headed ogre ... wielding a +0 giant spiked club (2 damage) ... on level 5 of the Dungeon. The game lasted 00:07:03 (4188 turns). biodactic the Basher (Gargoyle Fighter) Turns: 4188, Time: 00:07:03 Health: -1/41 AC: 18 Str: 22 XL: 7 Next: 79% Magic: 7/7 EV: 7 Int: 8 God: Gold: 258 SH: 9 Dex: 9 Spells: 6/6 levels left rFire . . . a - +1 flail rCold . . . c - +0 buckler rNeg + + + s - +2 chain mail {rN+} rPois ∞ p - +0 helmet rElec + y - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... o - amulet of reflection Stlth N - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Skills: + Level 3.6 Fighting * Level 8.2 Maces & Flails + Level 3.6 Armour + Level 0.6 Dodging + Level 3.5 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 100% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Cause Fear Hex 0% N/A 100% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Enfeeble Hex 0% N/A 100% 7 Inventory: Hand Weapons a - a +1 flail (weapon) h - the +6 dagger "Limutz" {venom, rC+ rN++ Int+4} (You took it off a kobold on level 2 of the Dungeon) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). j - a +0 flail of holy wrath n - a +1 hand axe of flaming Missiles i - 3 throwing nets {=f} w - 3 boomerangs (quivered) x - 10 poisoned darts Armour c - a +0 buckler (worn) p - a +0 helmet (worn) s - a +2 chain mail of positive energy (worn) y - a +0 cloak (worn) Jewellery o - an amulet of reflection (worn) N - a ring of positive energy (worn) Scrolls r - 3 scrolls of enchant weapon t - 4 scrolls of identify {unknown} u - a scroll of fear {unknown} v - a scroll of amnesia Potions b - a potion of ambrosia {unknown} d - 2 potions of might e - a potion of moonshine {unknown} f - 2 potions of mutation {unknown} g - 2 potions of curing {unknown} l - a potion of cancellation {unknown} m - 2 potions of attraction {unknown} q - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 [ D:5 [ .≈≈≈≈≈ ~≈≈≈≈≈≈≈≈........# ...... ............#....... ####. .......<....#....... ####### #.###.##.#......#### ....... .. ......o..##.## #######.#.......####.#..# ..........#####..# #.#.## ......## ##O###.#.# ...#### #@##.^..# ##...###########.....### ###.................# ##############.#..## #.....# ####### You could see a two-headed ogre. Message History The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You block the two-headed ogre's attack. You hit the two-headed ogre. The two-headed ogre is moderately wounded. You sock the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * You block the two-headed ogre's attack. You sock the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You block the two-headed ogre's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the two-headed ogre but do no damage. The two-headed ogre is severely wounded. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You sock the two-headed ogre! The two-headed ogre is almost dead. You barely miss the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant spiked club. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Maces & Flails | 3 4 5 6 7 8 | 8.2 Fighting | | 3.6 Armour | | 3.6 Dodging | | 0.6 Shields | | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | 108 | 230 | 61 || 399 Use: Scroll | | 4 | || 4 Potion | | | 1 || 1 Armour: Scale mail | 78 | 77 | || 155 Chain mail | | 124 | 35 || 159 Dodge: Dodged | 51 | 89 | 10 || 150 Block: Buckler | 23 | 86 | 13 || 122 Reflection | | 3 | || 3 Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, nicolae_the_louvre D:2: cheibrodos_old_hovel, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_a, bh_walls_and_bars D:3: layout_basic, serial_shops, nicolae_shop_well_armoured, grunt_ministairs_13, serial_bayou_ford_a, uniq_robin, uniq_terence D:4: layout_loops_ring, uniq_crazy_yiuf_cottage D:5: gammafunk_gnarly_gnolls, layout_rooms, minmay_temple_entry_glassed_door, serial_shops, shop, shop, shop Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | biodactic the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 346 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 517 | D:1 | Reached skill level 3 in Maces & Flails 809 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1107 | D:2 | Identified the +6 dagger "Limutz" {venom, rC+ rN++ Int+4} 1230 | D:2 | Reached skill level 4 in Maces & Flails 1268 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 1749 | D:3 | Found Qohiseu's Antique Armour Shoppe. 1846 | D:3 | Noticed Terence 1885 | D:3 | Killed Terence 1886 | D:3 | Reached skill level 5 in Maces & Flails 1889 | D:3 | Reached XP level 5. HP: 26/32 MP: 5/5 2176 | D:3 | Reached skill level 6 in Maces & Flails 2556 | D:3 | Noticed Robin 2581 | D:3 | Reached XP level 6. HP: 35/37 MP: 6/6 2587 | D:3 | Killed Robin 3232 | D:4 | Reached skill level 7 in Maces & Flails 3358 | D:4 | Noticed Crazy Yiuf 3484 | D:4 | Noticed a water moccasin 3496 | D:4 | Killed a water moccasin 3497 | D:4 | Reached XP level 7. HP: 28/41 MP: 7/7 3616 | D:4 | Reached skill level 8 in Maces & Flails 3919 | D:4 | Killed Crazy Yiuf 3999 | D:5 | Entered Level 5 of the Dungeon 3999 | D:5 | Noticed a two-headed ogre 4096 | D:5 | Found Gekk's Armour Emporium. 4186 | D:5 | HP: 1/41 [two-headed ogre/+0 giant spiked club (16)] 4188 | D:5 | Slain by a two-headed ogre Vanquished Creatures A water moccasin (D:4) A kobold brigand (D:4) A hound (D:4) 7 orc priests Crazy Yiuf (D:4) A jelly (D:5) An iguana (D:5) 3 orc wizards Terence (D:3) Robin (D:3) 2 gnolls 4 adders 3 dart slugs A ribbon worm (D:2) 11 orcs 6 endoplasms 3 giant cockroaches (D:4) 10 hobgoblins 4 jackals (D:2) 5 quokkas 7 ball pythons 3 bats 5 frilled lizards 16 goblins 12 kobolds 5 rats 115 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4261 | 4122 | 139 | 95 | 2987 | 5 | 852.2 | Dungeon | 4261 | 4122 | 139 | 95 | 2987 | 5 | 852.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1258 daAuts D:1: 1039 daAuts D:4: 1033 daAuts D:2: 810 daAuts D:5: 119 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 874 | 204 | 18.9 | 95 | 20 | 17.4 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 82 | 15 | 15.5 | 31 | 2 | 6.1 D:3 | 67 | 148 | 68.8 | 15 | 17 | 53.1 D:4 | 534 | 41 | 7.1 | 28 | 1 | 3.4 D:5 | 157 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------