biodactic Level 1 of the Dungeon (5, 18, D:1) a +0 club (6, 3, D:1) a +0 leather armour (9, 5, D:1) a jackal corpse (skeletalised by now) (9, 30, D:1) a frilled lizard corpse (skeletalised by now) (10, 28, D:1) an amulet of magic regeneration (11, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (12, 15, D:1) a frilled lizard corpse (skeletalised by now) (23, 25, D:1) a goblin corpse (skeletalised by now) (35, 38, D:1) a bat corpse (skeletalised by now) (35, 40, D:1) 2 stones (39, 5, D:1) a +0 flail (42, 15, D:1) a +0 robe (42, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 44, D:1) a bat corpse (skeletalised by now) (45, 41, D:1) a +0 club (51, 35, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) 5 stones (9, 24, D:2) a +0 dagger a +0 scale mail a kobold corpse (skeletalised by now) (12, 17, D:2) a +0 dagger (15, -16, D:2) a +0 spear (16, -16, D:2) a +0 whip (17, -4, D:2) a rat skeleton (18, -16, D:2) a +0 whip (24, -5, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (24, 44, D:2) a +0 robe (39, 9, D:2) a bat skeleton (42, 0, D:2) a +0 helmet (47, -2, D:2) 6 stones (54, -6, D:2) a bat skeleton (54, 28, D:2) 5 stones (57, 11, D:2) a +0 whip (57, 21, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 1, D:3) a +0 short sword a +0 leather armour (0, 2, D:3) a +0 quarterstaff (0, 29, D:3) a bat corpse (skeletalised by now) (5, 29, D:3) a +0 hand axe (10, 2, D:3) a +0 hand axe (14, 21, D:3) a +0 club a +0 leather armour (19, 10, D:3) a +0 dagger (22, 28, D:3) 5 stones (24, 1, D:3) a +0 cloak (24, 23, D:3) a +0 flail an orc corpse (skeletalised by now) (25, 27, D:3) an adder skeleton (31, 33, D:3) a +0 dagger a +0 leather armour (33, 33, D:3) a rat skeleton (34, 24, D:3) a +0 short sword 6 stones a +0 chain mail (34, 27, D:3) a +0 trident (35, 32, D:3) a quokka skeleton (37, 18, D:3) a +0 dagger (38, 24, D:3) a +0 war axe a goblin skeleton (38, 31, D:3) 4 stones Level 4 of the Dungeon (2, -11, D:4) a +0 leather armour (13, -17, D:4) a +0 rapier (14, 16, D:4) a +0 flail a +0 hand axe 5 stones a +0 club a +0 whip an orc skeleton a gnoll skeleton a gnoll skeleton (15, -18, D:4) a +0 buckler (15, 4, D:4) a +0 leather armour (17, -1, D:4) a +0 dagger of speed a +0 robe the elf corpse of Dowan (skeletalised by now) (19, -1, D:4) a +0 short sword a +2 ring mail of cold resistance the elf corpse of Duvessa (skeletalised by now) (20, 13, D:4) 7 stones (23, 11, D:4) a quill talisman (24, -2, D:4) a +0 spear a gnoll corpse (skeletalised by now) (24, 13, D:4) 5 stones (25, 3, D:4) a +0 spear (26, 2, D:4) a +0 spear a gnoll skeleton (27, -4, D:4) a +0 scale mail (27, -1, D:4) a +2 great sword of holy wrath (27, 1, D:4) an adder skeleton (28, -23, D:4) a +0 short sword (31, -22, D:4) a +0 club a stone a kobold corpse (skeletalised by now) (32, -3, D:4) a +0 dagger 3 stones (35, -3, D:4) a +0 trident (36, -4, D:4) a +0 dagger (37, -13, D:4) a hound corpse (skeletalised by now) (38, 20, D:4) a staff of alchemy {!a} (41, 8, D:4) 2 potions of moonshine Level 5 of the Dungeon [Shop] Seymen's Armour Shop a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +3 plate armour of cold resistance (480 gold) the +0 ring mail of Ethics {Int+4 Slay+3} (384 gold) Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 robe (10 gold) (0, 0, D:5) 4 stones (17, -12, D:5) a +0 falchion (18, 12, D:5) a staff of earth {!a} (22, 6, D:5) 4 stones (23, 14, D:5) a +0 ring mail (25, 9, D:5) a +0 leather armour (32, -9, D:5) a +0 giant club an ogre skeleton (32, 7, D:5) a +0 short sword (34, 11, D:5) a +0 mace a +0 scale mail an orc skeleton (35, 13, D:5) a +0 dagger a +0 robe (36, 13, D:5) a +0 dagger a +0 robe (38, -1, D:5) a +0 spear (44, 8, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Fikhaaqej's Elemental Accessories a +0 heavy club (40 gold) a ring of flight (unknown) (245 gold) the staff of the Tent {*Corrode rF+ Int+2 Dex+2 Hexes Fire} (565 gold) [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. the Reference Book on Snow (700 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Summon Ice Beast Ice/Summoning 3 c - Ozocubu's Armour Ice 3 d - Metabolic Englaciation Hexes/Ice 5 e - Sculpt Simulacrum Ice/Alchemy 6 (2, 5, D:6) a +0 short sword (6, 35, D:6) a +0 trident (7, 34, D:6) a +0 short sword a +0 leather armour (8, 34, D:6) a +0 whip a +0 hand axe (9, 34, D:6) a +0 club (18, -8, D:6) a +0 halberd (21, 11, D:6) a +0 giant spiked club (21, 12, D:6) a +0 dagger a +0 robe (26, -10, D:6) a +0 war axe (27, 15, D:6) a +0 club a +0 leather armour (30, -8, D:6) a +0 flail of protection a +0 scale mail (31, 32, D:6) a +0 flail (31, 33, D:6) a +0 club a +0 robe (32, 8, D:6) a potion of moonshine (32, 16, D:6) a +0 giant club (33, 27, D:6) a +0 giant spiked club (33, 35, D:6) a quill talisman (34, 18, D:6) a +0 short sword a +0 robe (34, 26, D:6) a +0 short sword a +0 scale mail (35, -7, D:6) a +0 whip (35, -4, D:6) a +0 whip (35, 33, D:6) a +0 giant spiked club (37, 24, D:6) a +0 short sword of draining (37, 35, D:6) a +0 spear a +0 ring mail (38, 31, D:6) a +0 dagger (38, 33, D:6) a +1 helmet (39, 35, D:6) a +0 dagger a +0 robe (40, 14, D:6) a +0 ring mail a +0 club (41, 14, D:6) a +0 flail (45, 16, D:6) a +0 flail (45, 21, D:6) a +0 whip (46, 20, D:6) a +0 giant spiked club (47, 15, D:6) a +0 short sword (47, 21, D:6) a +0 dagger a +0 robe (48, 19, D:6) a +0 halberd 3 boomerangs a +0 plate armour (48, 20, D:6) a +0 club (49, 27, D:6) a +0 short sword (50, 11, D:6) a +0 robe a +2 dagger of venom (50, 12, D:6) a +0 giant club (50, 21, D:6) a +0 club a +0 ring mail a +0 hand axe a +0 plate armour (50, 28, D:6) a +0 dagger a +0 robe (52, 3, D:6) a +0 dagger a +0 robe (52, 8, D:6) a +0 war axe (53, 3, D:6) a +0 dagger (53, 4, D:6) a +0 hand axe a +0 leather armour (53, 5, D:6) a +0 hand axe a +0 ring mail a +0 flail a +0 ring mail (53, 13, D:6) a +0 dagger a +0 robe (60, 33, D:6) a +0 dagger (61, 10, D:6) a +0 dagger a +0 robe (63, 24, D:6) a +0 dagger (64, -17, D:6) 4 stones Level 7 of the Dungeon (10, 7, D:7) the +6 ring mail of Poor Excuses {Harm +Blink rN+ Stlth-} Harm: It increases damage dealt and taken. +Blink: It lets you blink. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (14, 2, D:7) a +0 double sword (23, 6, D:7) 4 gold pieces (24, 5, D:7) a +0 short sword (32, 5, D:7) a +0 spear (33, 4, D:7) a +0 spear (33, 6, D:7) a +0 spear (34, 5, D:7) a +0 spear the Ecumenical Temple a bailey (0, 0, Bailey) 25 gold pieces (0, 1, Bailey) 10 gold pieces (1, 1, Bailey) 13 gold pieces (7, 7, Bailey) 6 gold pieces a +0 halberd a +0 scale mail