biodactic Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (9, 16, D:1) a +0 club (11, 15, D:1) a +0 club 4 stones a kobold skeleton (16, 10, D:1) a bat skeleton (17, 19, D:1) 8 stones (18, 12, D:1) a goblin skeleton (27, 6, D:1) a +0 hand axe (38, 27, D:1) a +0 dagger 3 stones (39, 27, D:1) a bat skeleton (40, 7, D:1) a +0 ring mail (45, 9, D:1) a +0 short sword (47, 12, D:1) 3 stones (50, 34, D:1) 3 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -13, D:2) a +0 dagger (1, -6, D:2) a ball python corpse (skeletalised by now) (4, 0, D:2) a ball python corpse (skeletalised by now) (10, -17, D:2) a +0 club a gnoll corpse (skeletalised by now) (11, 18, D:2) a medusa talisman (13, -6, D:2) a +0 short sword a goblin corpse (skeletalised by now) (16, 13, D:2) a +0 club (26, -9, D:2) a +0 scale mail (26, -2, D:2) a +0 spear a gnoll skeleton (26, 0, D:2) a +0 halberd (26, 23, D:2) a hobgoblin corpse (skeletalised by now) (31, 14, D:2) a +0 dagger (33, -12, D:2) a ball python corpse (skeletalised by now) (40, -13, D:2) a +0 whip 4 stones (49, 2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 3 stones (2, 9, D:3) a +0 dagger a goblin skeleton (6, 12, D:3) a +0 scale mail (6, 16, D:3) a +0 flail (21, 11, D:3) a +0 morningstar (22, 39, D:3) a +0 robe (34, -2, D:3) 7 stones a ball python corpse (skeletalised by now) (45, 7, D:3) a +0 mace (47, -5, D:3) 6 stones (48, 18, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (5, 29, D:4) 3 boomerangs a gnoll corpse (skeletalised by now) (13, 4, D:4) a +0 club a +0 sling (13, 18, D:4) a black bear skeleton (21, 34, D:4) a +0 mace (26, 20, D:4) 6 stones (36, 4, D:4) a jackal corpse (skeletalised by now) (36, 6, D:4) a quokka corpse (skeletalised by now) (37, 3, D:4) 5 stones (42, 37, D:4) the medusa talisman of the Guava {Int+5} [medusa talisman] Int+5: It affects your intelligence (+5). Level 5 of the Dungeon [Shop] Roidiz's Distillery a potion of curing (42 gold) a potion of heal wounds (112 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of heal wounds (112 gold) a potion of enlightenment (unknown) (70 gold) a potion of brilliance (56 gold) (6, -9, D:5) a +0 spear (6, -8, D:5) a +0 halberd (7, -9, D:5) a +0 halberd a +0 robe a +0 whip a gnoll skeleton (8, -9, D:5) 3 boomerangs (9, 2, D:5) 2 flux baubles (10, -28, D:5) a +0 spear a gnoll skeleton (10, -26, D:5) a +0 spear a gnoll corpse (skeletalised by now) (10, -12, D:5) a +0 shortbow a centaur skeleton (10, -9, D:5) a +0 club (11, -26, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal skeleton (11, -25, D:5) 10 stones a gnoll corpse (skeletalised by now) (13, 15, D:5) an adder corpse (skeletalised by now) (14, -23, D:5) 3 boomerangs a gnoll skeleton (14, -16, D:5) a +0 orcbow (18, 15, D:5) a +0 flail a gnoll corpse (skeletalised by now) (18, 16, D:5) a +0 whip a +0 club a gnoll corpse (skeletalised by now) (20, 2, D:5) an adder corpse (skeletalised by now) (30, -1, D:5) a +0 flail of holy wrath (34, 12, D:5) a +0 spear a gnoll skeleton (34, 14, D:5) a +0 spear a gnoll skeleton (40, 3, D:5) a +0 leather armour a +0 club (41, 3, D:5) an adder skeleton (47, -14, D:5) an iguana skeleton (55, -12, D:5) a book of Geomancy (55, -9, D:5) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (30, -18, D:6) a +0 robe a +0 club a gnoll skeleton (31, -20, D:6) a +0 club (31, -18, D:6) a +0 spear a +0 spear of flaming (31, -2, D:6) an iguana skeleton (32, -18, D:6) a +0 halberd a gnoll skeleton (34, -20, D:6) a +0 flail a gnoll skeleton (34, 1, D:6) a +0 short sword (34, 2, D:6) a +0 whip a +0 robe a +0 dagger a kobold skeleton a kobold skeleton (35, 1, D:6) a +0 short sword a kobold skeleton (35, 3, D:6) a +0 dagger a kobold skeleton (38, 1, D:6) a +0 dagger a kobold skeleton (38, 3, D:6) a +0 short sword (40, 2, D:6) a +0 dagger a kobold skeleton (44, -34, D:6) a potion of moonshine (47, 10, D:6) the +2 leather armour of Compression {Harm Str+3} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). a +0 dagger a kobold skeleton (51, -34, D:6) a +0 long sword (55, 11, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +1 heavy mace a +3 heavy mace a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (5, -15, D:7) a +0 whip (5, 0, D:7) the +0 pair of boots of the Maze {Harm Rampage} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (14, -18, D:7) a +0 club (14, -17, D:7) 3 stones a +0 dagger (15, -22, D:7) a +0 robe a +0 dagger (17, -17, D:7) an inkwell talisman (22, -8, D:7) a +0 short sword a +0 trident a +0 chain mail a kobold corpse (skeletalised by now) (23, -11, D:7) a +0 mace an orc corpse (skeletalised by now) (23, -7, D:7) a +0 dagger 3 boomerangs a +0 dagger a +0 dagger a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hound corpse (skeletalised by now) (23, -6, D:7) a +0 hand axe (25, -2, D:7) a +0 club (25, -1, D:7) a +1 halberd of venom a gnoll skeleton (26, -2, D:7) a +0 hand axe (26, -1, D:7) a +2 whip of freezing a +0 whip a gnoll skeleton (26, 0, D:7) a +0 flail an orc skeleton (27, 0, D:7) a +0 flail a +0 leather armour an orc skeleton (28, 9, D:7) a hound corpse (skeletalised by now) (29, 1, D:7) a +0 dagger a +0 robe (30, 4, D:7) a +0 hand axe (31, -18, D:7) a +0 robe a +0 dagger (31, 2, D:7) a +0 dagger (32, -34, D:7) a +0 giant club (32, -18, D:7) a +1 leather armour of cold resistance a +0 quarterstaff a +0 sling (51, -32, D:7) a +0 trident (55, -15, D:7) a +0 whip a +0 robe Level 8 of the Dungeon [Shop] Imoriral's General Store a +0 halberd (56 gold) a potion of invisibility (112 gold) the serpent talisman "Iroamik" {rElec rN+ Int+4 Dex-5} (1386 gold) [serpent talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). a scroll of identify (28 gold) a tin of tremorstones (2/2) (560 gold) 5 stones (7 gold) a potion of brilliance (56 gold) (1, -13, D:8) a +0 robe a +0 great sword (1, -12, D:8) a +0 robe a +0 trident (2, -12, D:8) a +0 robe a +3 great sword a +0 robe a +0 morningstar (3, -13, D:8) a +0 robe a +0 war axe (6, -26, D:8) a +0 war axe (6, -13, D:8) a +0 mace an orc corpse (skeletalised by now) (7, -26, D:8) a +1 robe a +0 scale mail a +0 club a +0 dagger an orc skeleton (7, -13, D:8) a +0 club (8, -26, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (8, -13, D:8) a +0 club an amulet of the acrobat (9, -13, D:8) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 7, D:8) a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (13, 7, D:8) a +0 flail (16, 5, D:8) a +0 spear a gnoll skeleton (17, -17, D:8) a +0 club (18, -33, D:8) a +0 war axe 2 boomerangs a +0 leather armour (18, -32, D:8) a +0 dagger an orc corpse (skeletalised by now) (19, -25, D:8) a +3 spear of freezing a +0 ring mail (20, -32, D:8) a +0 flail (21, -33, D:8) a +1 dagger of venom a +0 robe (21, -32, D:8) a +0 short sword a +0 flail an orc corpse (skeletalised by now) (22, -25, D:8) a +0 spear a +0 robe (22, 3, D:8) 9 stones (24, -17, D:8) a +3 battleaxe a +0 robe (27, -34, D:8) a +0 orcbow (27, -33, D:8) a +0 whip a +0 club an orc skeleton (27, -16, D:8) a +0 short sword an orc corpse (skeletalised by now) (28, 1, D:8) a potion of moonshine (31, -38, D:8) a yak skeleton a yak skeleton (31, -33, D:8) 8 stones (31, -17, D:8) a +0 robe (32, -38, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, -34, D:8) a +0 sling (41, -31, D:8) 2 potions of moonshine (41, -10, D:8) an orb of energy a +0 robe a +4 vampiric trident (42, 4, D:8) 4 stones (43, -13, D:8) Great Wizards, Vol. VII (50, -27, D:8) a +0 robe a +0 dagger (55, -35, D:8) a +0 club an orc corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, 6, D:9) a +0 robe (3, 16, D:9) a +0 dagger (4, 31, D:9) a +0 quarterstaff (9, 16, D:9) the +7 war axe "Kiampir" {freeze, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +0 flail a +0 ring mail a +0 hand axe a +0 robe an orc skeleton an orc skeleton (10, 16, D:9) a +0 robe a +0 hand axe (13, 8, D:9) a +1 whip of flaming a +0 robe (20, 33, D:9) a +0 short sword (24, 24, D:9) a +0 rapier (28, 1, D:9) a +0 orcbow (35, 37, D:9) a +0 hand axe (38, 14, D:9) a +0 battleaxe a +0 robe (44, 19, D:9) a +0 great sword a +0 robe a +5 flail a +0 robe (44, 20, D:9) a +3 dagger a +0 robe (45, 19, D:9) a +3 short sword of freezing a +0 robe (48, -4, D:9) a +0 short sword a kobold skeleton (48, 23, D:9) a +0 halberd (49, -4, D:9) a +0 dagger a kobold skeleton (49, 22, D:9) a +0 halberd (49, 23, D:9) a +0 crystal plate armour (49, 24, D:9) a +0 spear (49, 39, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, 44, D:9) a +0 scale mail a +4 hand axe of venom (50, -4, D:9) a +0 short sword a +0 whip a kobold skeleton (50, 23, D:9) a +0 halberd (50, 39, D:9) a +0 club a +0 flail a +0 plate armour a +0 dire flail an orc skeleton (51, -4, D:9) a stone a +0 short sword a +0 dagger a kobold skeleton (51, -3, D:9) a +0 short sword a stone a +0 club a kobold skeleton (54, 26, D:9) a +0 robe a +0 dagger (55, 21, D:9) a yak skeleton (55, 22, D:9) a yak skeleton (55, 25, D:9) a +0 robe a +0 dagger (56, 25, D:9) a +0 hand axe a +0 club a +0 short sword (56, 40, D:9) 5 stones Level 10 of the Dungeon [Shop] Rishrotei's Antique Weapon Emporium a +0 great sword (260 gold) a +0 flail (91 gold) a +0 spear (78 gold) a +0 great mace (260 gold) a +0 long sword (91 gold) a +0 dagger (52 gold) the +2 trident of the Pharaoh's Fist {drain, rN+ rCorr Stlth+} (933 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 sling of electrocution (148 gold) the +0 dagger "Fionkok" {antimagic, rPois rC+} (629 gold) rPois: It protects you from poison. rC+: It protects you from cold. (0, 0, D:10) a +0 dagger a +0 robe a +0 club 2 boomerangs (2, 0, D:10) a +0 dagger a +0 robe a +0 dagger a boomerang a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 5, D:10) a +0 falchion (10, -10, D:10) a +0 giant club an ogre skeleton (11, -20, D:10) a +0 chain mail (11, -12, D:10) a +0 giant spiked club (11, -10, D:10) a +0 giant spiked club a +0 giant club a +0 dire flail the ogre skeleton of Lodul an ogre skeleton (11, -4, D:10) a +0 chain mail (12, -13, D:10) a +0 giant spiked club an ogre skeleton (12, -11, D:10) a +0 giant spiked club an ogre skeleton (12, -8, D:10) a +0 giant club an ogre skeleton (18, -39, D:10) a +0 leather armour (22, -30, D:10) a +0 giant club an ogre skeleton (27, -22, D:10) a +0 flail (35, -34, D:10) a +0 robe (36, -32, D:10) a +0 trident (38, -36, D:10) a troll corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 spear (3, -11, D:11) a +0 ring mail (13, -11, D:11) a wand of paralysis (4) (21, -4, D:11) 6 large rocks (23, -2, D:11) a +0 cloak (still there?) a +2 dagger of venom (still there?) a wand of warping (6) (still there?) 6 gold pieces (still there?) (23, -1, D:11) a +0 robe a +0 dagger (25, -7, D:11) a scroll of identify (25, -5, D:11) a potion of heal wounds (25, 1, D:11) a troll skeleton (26, 1, D:11) a +0 shortbow (27, 4, D:11) a +0 leather armour (29, 0, D:11) 2 potions of moonshine the Ecumenical Temple Level 3 of the Abyss (0, 0, Abyss:3) a raiju corpse a raiju corpse a raiju corpse (6, -1, Abyss:3) a raiju corpse a Gauntlet (0, 0, Gauntlet) a potion of magic (2, 0, Gauntlet) a potion of mutation (2, 22, Gauntlet) an amulet of the acrobat (3, 21, Gauntlet) a raiju corpse (skeletalised by now) (19, -9, Gauntlet) a potion of magic (19, -6, Gauntlet) a +6 ring of dexterity (19, 3, Gauntlet) a +0 helmet of see invisible (unseen) (19, 6, Gauntlet) a scroll of acquirement (19, 29, Gauntlet) a +4 executioner's axe of flaming (unseen) (19, 31, Gauntlet) a scroll of enchant weapon (27, 8, Gauntlet) the +2 long sword of the Eleven Princes {drain, rElec Str+3 Int+4} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (unseen) (27, 14, Gauntlet) a +1 battleaxe of electrocution (unseen) (28, 14, Gauntlet) a scroll of identify (30, 8, Gauntlet) a +0 halberd (30, 14, Gauntlet) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (unseen) (31, 8, Gauntlet) a ring of fire