biohard Level 1 of the Dungeon [Shop] Vasokil's Distillery a potion of enlightenment (50 gold) a potion of enlightenment (50 gold) a potion of enlightenment (50 gold) a potion of resistance (100 gold) 2 potions of curing (60 gold) a potion of enlightenment (50 gold) a potion of magic (80 gold) a potion of berserk rage (unknown) (50 gold) a potion of mutation (unknown) (80 gold) (0, 0, D:1) a +0 hand axe (7, 28, D:1) a ball python corpse (skeletalised by now) (10, 0, D:1) an inkwell talisman (10, 42, D:1) a +0 robe (13, -2, D:1) a +0 plate armour (21, 16, D:1) a ring of see invisible (23, 28, D:1) a quokka skeleton (32, 3, D:1) a bat skeleton (32, 4, D:1) a +0 dagger (34, 15, D:1) a rat skeleton (37, 17, D:1) a +0 dagger (38, -5, D:1) a +0 hand axe (38, 3, D:1) a +0 ring mail (41, -1, D:1) a +0 mace (53, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (59, 18, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (7, 11, D:2) a +0 dagger a goblin skeleton (18, 9, D:2) an adder skeleton (21, -27, D:2) a hobgoblin corpse (skeletalised by now) (24, 6, D:2) a +0 robe (28, -21, D:2) a rat skeleton (28, -11, D:2) a +0 club 3 stones (35, -26, D:2) an adder corpse (skeletalised by now) (42, 15, D:2) a +0 plate armour (44, -21, D:2) a +0 short sword (45, -4, D:2) an adder corpse (skeletalised by now) (49, 4, D:2) a +0 dagger (50, 14, D:2) the +3 leather armour of Resourcefulness {Rampage Will+ Int-4} Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (59, -18, D:2) a +0 club 2 stones Level 3 of the Dungeon [Shop] Gainivo's Antique Armour Boutique a +0 chain mail (132 gold) the +6 plate armour of the Horehound {Slay+3} (1487 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +2 robe of cold resistance (393 gold) a +0 chain mail (132 gold) a +2 chain mail of fire resistance (506 gold) a +3 leather armour (418 gold) a +0 plate armour (396 gold) a +0 scale mail (88 gold) the +1 leather armour "Venkid" {rF++ rN+++ Int-4 SInv} (1062 gold) rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. (2, 5, D:3) a +0 short sword (4, -2, D:3) a +0 hand axe (4, 4, D:3) a +0 dagger a +0 robe an orc skeleton (7, -2, D:3) a +0 hand axe (8, 30, D:3) a +0 dagger (8, 31, D:3) a +0 robe (10, -3, D:3) a +0 dagger (13, 18, D:3) an adder corpse (skeletalised by now) (17, 4, D:3) a +0 rapier (17, 12, D:3) a +0 flail (17, 13, D:3) an adder corpse (skeletalised by now) (18, -5, D:3) an adder corpse (skeletalised by now) (26, 26, D:3) a +0 kite shield (29, 35, D:3) a +0 whip a gnoll skeleton (30, 35, D:3) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton (31, 35, D:3) a +0 spear (36, 44, D:3) a +0 club (38, 41, D:3) the felid skeleton of Natasha (43, 22, D:3) a +0 flail a +0 scale mail the human skeleton of Terence (43, 49, D:3) a +0 leather armour (44, 26, D:3) a +0 trident (53, 27, D:3) a +0 dagger a goblin skeleton (54, 21, D:3) the felid corpse of Natasha (skeletalised by now) (58, 29, D:3) a +0 dagger (58, 37, D:3) a jackal corpse (skeletalised by now) (60, 37, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 flux baubles (4, -17, D:4) a +0 chain mail (17, -23, D:4) a +0 robe a +0 dagger (18, -23, D:4) a +0 ring mail a +0 dagger (24, -30, D:4) a +0 whip (25, -31, D:4) a +0 club (28, -31, D:4) a +0 spear (32, 5, D:4) a +0 rapier (35, -15, D:4) a +0 robe (35, -5, D:4) a +0 scale mail (42, -9, D:4) a +0 robe (47, -1, D:4) a +0 hand axe (52, -17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (1, -28, D:5) a +0 giant spiked club (10, -15, D:5) a +0 scale mail a +0 mace (19, -10, D:5) a +0 dagger (22, 0, D:5) a +0 great sword (31, 12, D:5) a +0 mace (32, 7, D:5) a +2 dagger of venom (33, -10, D:5) a +0 plate armour (34, -16, D:5) a +0 ring mail (46, -5, D:5) a +0 robe (46, 8, D:5) a +0 ring mail Level 6 of the Dungeon (3, 0, D:6) 6 javelins (13, 5, D:6) a +0 war axe (14, 5, D:6) a +0 leather armour (22, 26, D:6) a +0 sling (24, -21, D:6) a +0 scale mail (32, -15, D:6) a +0 spear (34, 1, D:6) a +0 giant spiked club (36, -7, D:6) a +0 halberd (37, -9, D:6) a +0 spear Level 7 of the Dungeon (11, 1, D:7) a throwing net (12, 17, D:7) 5 gold pieces (17, -2, D:7) a +0 shortbow (19, -6, D:7) 2 throwing nets (20, -5, D:7) 8 gold pieces (27, 14, D:7) 4 gold pieces (27, 25, D:7) 9 gold pieces (27, 26, D:7) 7 gold pieces (31, 1, D:7) 12 gold pieces (31, 14, D:7) 6 gold pieces (33, -19, D:7) 6 gold pieces (34, -18, D:7) 14 gold pieces (35, 15, D:7) 5 gold pieces a +0 dagger a +0 robe (37, 20, D:7) 6 gold pieces (41, -23, D:7) a parchment of Maxwell's Portable Piledriver the Ecumenical Temple (4, -4, Temple) an adder corpse (skeletalised by now)