biohard Level 1 of the Dungeon [Shop] Penk's Information Kiosk 2 scrolls of identify (44 gold) a scroll of revelation (unknown) (82 gold) 2 scrolls of revelation (unknown) (165 gold) [Shop] Juashroh's Antique Armour Emporium a +2 plate armour of death (770 gold) a +0 ring mail (88 gold) a +0 chain mail (132 gold) an orb of mesmerism (264 gold) the +0 ring mail of the Kangaroo {Str+2} (334 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 leather armour (44 gold) a +3 leather armour of fire resistance (528 gold) the +0 plate armour of Sanaekapy {Resonance, ^Drain Dex+6} (814 gold) ^Drain: It drains your maximum health when unequipped. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 leather armour of willpower (198 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 5, D:1) a frilled lizard corpse (skeletalised by now) (11, 27, D:1) a ball python skeleton a ball python skeleton (13, -13, D:1) a +0 club (14, 18, D:1) a rat corpse (skeletalised by now) (20, 26, D:1) a +0 club (25, -8, D:1) a +0 kite shield (26, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 12, D:1) a +0 dagger a goblin skeleton (27, 22, D:1) a +0 sling (35, -9, D:1) a +0 dagger (35, 1, D:1) a rat corpse (skeletalised by now) (35, 37, D:1) a ball python corpse (skeletalised by now) (36, 1, D:1) a +0 club (38, 13, D:1) a bat corpse (skeletalised by now) (43, -5, D:1) a bat skeleton (43, -2, D:1) a +0 dagger (47, 6, D:1) a +0 dagger a +0 whip (48, -8, D:1) a +0 mace (52, 20, D:1) a rat skeleton (54, 19, D:1) a bat skeleton a bat skeleton (58, 11, D:1) 6 poisoned darts Level 2 of the Dungeon (0, 0, D:2) the +7 Throatcutter {drain, coup de grace} It cannot be enchanted further. a +0 chain mail of willpower (1, -12, D:2) a +0 ring mail of poison resistance (5, -13, D:2) a staff of air (6, -6, D:2) a +0 whip (7, 19, D:2) a +0 sling (13, 2, D:2) an adder skeleton (24, -13, D:2) 2 atropa-tipped darts (25, 11, D:2) an adder corpse (skeletalised by now) (26, -16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (28, -22, D:2) a +0 ring mail (34, 2, D:2) a +0 short sword (38, 13, D:2) a medusa talisman (43, 7, D:2) a bat skeleton (46, -2, D:2) a +0 robe a +0 scythe Level 3 of the Dungeon (3, 26, D:3) a +0 club (9, 10, D:3) a +0 club (10, 13, D:3) a +0 leather armour (11, 15, D:3) a bat corpse (skeletalised by now) (15, 11, D:3) a +0 pair of boots of rampaging (15, 27, D:3) a +0 dagger (16, 1, D:3) a +0 short sword (16, 2, D:3) a rat corpse (skeletalised by now) (16, 7, D:3) a frilled lizard corpse (skeletalised by now) (20, 17, D:3) a +0 club a +0 dagger an orb of mayhem a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, 39, D:3) 3 poisoned darts (23, 6, D:3) a hobgoblin corpse (skeletalised by now) (27, 10, D:3) a bat skeleton (31, 35, D:3) an adder skeleton (32, 18, D:3) a hobgoblin skeleton (33, 28, D:3) a rat skeleton (34, 18, D:3) a bat skeleton (34, 20, D:3) a +0 dagger (37, 18, D:3) an adder skeleton (39, 19, D:3) a +0 falchion an orc skeleton (39, 21, D:3) a bat skeleton (39, 31, D:3) a +0 pair of boots of rampaging (49, 12, D:3) a frilled lizard corpse (skeletalised by now) (50, 36, D:3) a +0 dagger Level 4 of the Dungeon (2, -11, D:4) a +0 dagger a kobold skeleton (2, 4, D:4) a +0 club an orc skeleton (3, 3, D:4) a +0 scale mail a +0 dagger (4, 2, D:4) 4 stones a +0 dagger a kobold skeleton (4, 3, D:4) a +0 flail (4, 8, D:4) a +0 dagger (11, -10, D:4) a +0 trident of venom (16, 3, D:4) a +2 flail of draining a +0 scale mail (17, -21, D:4) a +0 mace (17, -6, D:4) a +0 scale mail (25, -18, D:4) a +0 dagger (28, -4, D:4) a +0 hand axe (39, -32, D:4) a +0 hammer (40, -14, D:4) a +3 quarterstaff of chaos (41, -2, D:4) a +0 dagger a +0 ring mail (42, -6, D:4) a +0 mace (42, -5, D:4) a +0 dagger a +0 robe (44, 0, D:4) a +0 dagger an orc skeleton (47, -6, D:4) a +0 leather armour Level 5 of the Dungeon (4, 3, D:5) a +0 ring mail (9, 7, D:5) a +3 war axe a +0 ring mail (10, 7, D:5) a +0 whip a +0 leather armour (12, 13, D:5) a +0 hand axe a +0 leather armour (33, -1, D:5) a +0 dagger (42, 15, D:5) a +0 scale mail a +0 club (43, 14, D:5) a +0 ring mail a +0 mace a +0 leather armour a +0 short sword a +0 ring mail a +0 hand axe a +0 flail (47, -13, D:5) a +0 plate armour (52, 7, D:5) a +0 whip (59, 1, D:5) a +0 dagger (60, 1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 club (20, 1, D:6) a rimehorn talisman (23, 16, D:6) a +3 leather armour 3 boomerangs a +0 mace (23, 17, D:6) a +0 falchion (23, 22, D:6) a +0 short sword (24, -2, D:6) a +0 shortbow (26, 13, D:6) a +2 hand axe of electrocution (27, -2, D:6) a +0 short sword a +0 kite shield a +0 ring mail a +0 spear (27, 35, D:6) 5 poisoned darts (28, -2, D:6) a +0 hand axe a +0 ring mail a +0 leather armour a +2 rapier of flaming (29, -2, D:6) a +0 leather armour a +0 falchion (31, -2, D:6) a +0 spear (32, -10, D:6) a +0 hand axe a +0 leather armour (33, 14, D:6) a +0 chain mail (40, -3, D:6) a +0 quarterstaff (41, 6, D:6) a +0 ring mail (45, -2, D:6) a +0 spear (45, -1, D:6) a +0 flail (55, -21, D:6) 8 gold pieces a +0 club a +0 whip (57, -20, D:6) 5 gold pieces a +0 flail Level 7 of the Dungeon (11, -3, D:7) a +0 dagger (20, -2, D:7) a +0 war axe a +0 chain mail (21, -2, D:7) a +0 mace a +0 chain mail (27, -9, D:7) the +9 quarterstaff of an ossuary {rebuke, +Blink rElec rN+ Str-2} +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. (27, -7, D:7) a +0 club (39, 12, D:7) the +4 quarterstaff of the Glamorous God {heavy, Fly rPois Dex+2} Fly: It grants you flight. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (45, 22, D:7) a parchment of Kinetic Grapnel the Necropolis (0, 0, Necropolis) a +0 club (0, 1, Necropolis) a +0 whip 5 poisoned darts (0, 2, Necropolis) a +0 dagger (1, -1, Necropolis) a +1 short sword of electrocution (1, 5, Necropolis) a +2 dagger of draining (2, 6, Necropolis) a +0 dagger (3, 7, Necropolis) a +0 whip a stone (5, 30, Necropolis) the +3 quarterstaff "Lenogin" {rebuke, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (6, -9, Necropolis) a +0 club (6, 30, Necropolis) 13 gold pieces (6, 31, Necropolis) a +0 mace (7, 10, Necropolis) a +2 short sword of distortion (8, -9, Necropolis) a parchment of Brom's Barrelling Boulder (9, 30, Necropolis) 24 gold pieces (9, 31, Necropolis) a +0 robe (10, 30, Necropolis) 10 gold pieces (17, 12, Necropolis) the +4 whip of Objectivity {chaos, rPois Dex+3 SInv} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. 2 poisoned darts