biohard Level 1 of the Dungeon [Shop] Dibbih's Assorted Antiques a +0 mace (81 gold) a phial of floods (1080 gold) a scroll of silence (256 gold) a tin of tremorstones (2/2) (1080 gold) a +0 ring mail (108 gold) a +0 hand axe (81 gold) (0, 0, D:1) a +0 robe (6, 0, D:1) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) (16, 2, D:1) a +0 leather armour (16, 14, D:1) a +1 dagger of draining a goblin corpse (skeletalised by now) (19, 18, D:1) a rat corpse (skeletalised by now) (21, 21, D:1) a hobgoblin corpse (skeletalised by now) (22, -8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -11, D:1) a +0 dagger (37, -17, D:1) a stone a +0 short sword a kobold skeleton (39, -2, D:1) a +0 club (46, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (15, 14, D:2) a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (29, 7, D:2) a ball python skeleton (30, 9, D:2) a +0 hand axe (37, 21, D:2) an adder corpse (skeletalised by now) (38, 9, D:2) a +0 robe (38, 19, D:2) 2 stones a +0 whip a kobold skeleton (38, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, 9, D:2) a parchment of Vhi's Electric Charge (41, 14, D:2) a +0 club a +0 ring mail a +0 dagger a goblin skeleton a goblin skeleton (43, 10, D:2) a +0 robe (49, 17, D:2) an adder skeleton (52, 20, D:2) a +0 dagger (53, 33, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (16, 15, D:3) a hobgoblin skeleton (20, -1, D:3) a +0 mace (26, 9, D:3) a jackal corpse (skeletalised by now) (26, 46, D:3) a +0 dagger of venom a goblin corpse (skeletalised by now) (29, 9, D:3) a +0 spear (31, 11, D:3) a jackal skeleton (32, 9, D:3) a bat corpse (skeletalised by now) (34, 11, D:3) a +0 club a +0 club a gnoll skeleton (37, 7, D:3) a hobgoblin skeleton (42, 10, D:3) a hobgoblin corpse (skeletalised by now) (49, 20, D:3) a +0 robe Level 4 of the Dungeon (2, 35, D:4) a +0 short sword (5, 24, D:4) a +0 dagger (14, 32, D:4) a hobgoblin corpse (skeletalised by now) (20, 19, D:4) a +0 ring mail (21, 8, D:4) a +0 whip (26, 30, D:4) a +0 club (26, 38, D:4) a +0 leather armour (27, -11, D:4) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (29, 7, D:4) a +0 rapier (34, 25, D:4) a +0 leather armour (49, 32, D:4) a +0 club (51, 32, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 whip (2, 1, D:5) 6 atropa-tipped darts (5, 20, D:5) a +0 leather armour a +0 club an orc skeleton (6, 20, D:5) a +0 robe a +0 dagger (10, 0, D:5) a +2 dagger of pain (10, 49, D:5) a +0 dagger (10, 50, D:5) a +0 club an orc skeleton (12, 51, D:5) a +0 robe a +0 dagger of distortion (21, 22, D:5) a +0 scale mail a +0 dagger an orc skeleton (23, 22, D:5) a howler monkey skeleton (25, 48, D:5) a +0 dagger a +0 robe (25, 51, D:5) a +0 hand axe (33, 15, D:5) a +0 chain mail (35, 30, D:5) a parchment of Sandblast (37, 38, D:5) a +0 dagger an orc skeleton (38, 24, D:5) a +1 orcbow of flaming 5 poisoned darts (38, 54, D:5) a +0 ring mail (39, 37, D:5) an adder skeleton (44, 35, D:5) a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 mace an orc skeleton (51, 52, D:5) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (57, 1, D:5) a +0 leather armour a +0 club (60, 3, D:5) a +0 club an orc skeleton (62, 45, D:5) a +0 scale mail (74, -1, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a parchment of Animate Dead (9, 26, D:6) a +1 devious short sword (11, 17, D:6) a +0 halberd (11, 23, D:6) a staff of cold (12, -6, D:6) 3 poisoned darts (14, 16, D:6) a +0 spear (15, 18, D:6) a +0 club a +0 robe a +0 club a +0 whip (16, 24, D:6) a +0 spear (22, 24, D:6) a +0 flail (22, 25, D:6) a +0 hand axe a +0 whip (24, 23, D:6) a +0 flail (28, 18, D:6) a +0 scale mail (46, 18, D:6) the +2 longbow "Ifutyil" {heavy, Will+ Str+5 Dex+3} Will+: It increases your willpower. Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (48, -3, D:6) 6 darts of disjunction (48, 17, D:6) a +0 morningstar Level 7 of the Dungeon [Shop] Ladovo Sole's Jewellery Shoppe the ring "Usahyw" {rF+ rN+ Int+6 Dex+2} (934 gold) [ring of intelligence] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). the sanguine talisman of Dogmatism {Rampage rElec rC++ Str-4} (1912 gold) [sanguine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). the dreamshard necklace {*Dream Acrobat} (3200 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a ring of wizardry (unknown) (480 gold) the ring "Eneigh" {rElec rN+ Will+} (691 gold) [ring of willpower] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. a ring of protection from fire (400 gold) an amulet of the acrobat (unknown) (480 gold) a ring of protection from cold (400 gold) a ring of protection from fire (400 gold) [Shop] Toul's One-of-a-Kind Rings the ring of Pehurat {rElec rCorr AC+4 SInv} (837 gold) [ring of protection] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the ring "Kaddiod" {rN+ Str+3 Int+6} (749 gold) [ring of intelligence] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). a +8 ring of evasion (1092 gold) a +7 ring of intelligence (unknown) (630 gold) a +2 ring of protection (140 gold) a +2 ring of intelligence (unknown) (42 gold) a +2 ring of slaying (140 gold) a +5 ring of protection (770 gold) the ring of Deifuc {rC+ rN+ Will+ MP+14 Str+2 Dex-5} (928 gold) [ring of willpower] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+14: It affects your magic capacity (+14). Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). [Shop] Aliozeit's Elemental Accessories a +2 hand axe of electrocution (292 gold) a +4 ring of protection (540 gold) a staff of cold (375 gold) the Precepts of Combustion (616 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Detonation Catalyst Fire/Alchemy 5 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (0, 0, D:7) a +0 orcbow (19, -11, D:7) a +0 spear (20, 15, D:7) a +0 hand axe 2 boomerangs a +0 ring mail (20, 29, D:7) a +0 ring mail (22, -7, D:7) a +0 spear (22, -6, D:7) a +0 flail (24, -8, D:7) a +0 spear (24, -6, D:7) a +0 spear (24, -5, D:7) a +0 robe a +3 dagger (36, -10, D:7) a +0 robe a +2 spear (36, 23, D:7) a +0 halberd (37, -10, D:7) a +0 robe a +5 hand axe (44, -7, D:7) a +0 short sword 8 poisoned darts (44, -6, D:7) a +0 war axe a +0 robe (45, -17, D:7) a +1 whip of venom (45, -7, D:7) a +0 dagger (46, -7, D:7) a +0 short sword a +0 whip 6 stones (47, -21, D:7) a +0 dagger (47, -19, D:7) a +0 robe a +0 hand axe (47, -7, D:7) a +0 whip 5 stones (53, 17, D:7) a +0 dagger a +0 ring mail (55, 6, D:7) a +0 ring mail (61, 7, D:7) a +2 trident of draining a +0 robe an orb of stardust Level 8 of the Dungeon (5, -9, D:8) a scarab talisman (6, -10, D:8) a +0 leather armour a +0 mace (7, -11, D:8) a +0 leather armour a +0 flail (10, -15, D:8) a +0 leather armour a +0 club (10, -13, D:8) a +0 dagger (10, -11, D:8) a +0 ring mail a +0 hand axe (11, -32, D:8) an amulet of wildshape (12, -29, D:8) a +0 flail (17, -20, D:8) a +0 falchion (18, -28, D:8) a staff of air (19, -35, D:8) a +0 ring mail (22, -3, D:8) 5 poisoned darts (24, -17, D:8) an amulet of faith (28, -20, D:8) 5 poisoned darts (44, 4, D:8) a +4 great mace Level 9 of the Dungeon (0, 0, D:9) a +6 ring of dexterity an amulet of chemistry (4, -16, D:9) a +2 long sword a +0 robe (6, -13, D:9) a +0 great sword a +0 robe a +4 dire flail a +0 robe (6, -3, D:9) a +0 pair of boots (7, -13, D:9) a +5 short sword a +0 robe (15, -29, D:9) a +0 trident (15, -22, D:9) a +0 giant spiked club a +0 giant spiked club (16, -38, D:9) a +0 falchion a +0 dagger a +0 leather armour (16, -12, D:9) the quill talisman of Yskasipp {rPois Int-5 Dex-2 SInv} [quill talisman] rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (31, -45, D:9) a +0 whip (32, -45, D:9) a +0 mace (34, -45, D:9) a +0 plate armour a +0 halberd (34, -31, D:9) a +1 short sword of venom (37, -11, D:9) a ring of poison resistance a +4 ring of slaying a fortress talisman a throwing net an amulet of dissipation a +5 ring of evasion an amulet of regeneration a +5 ring of evasion an amulet of wildshape (38, -1, D:9) a +1 short sword of venom a +0 ring mail a +2 mace of holy wrath (41, -3, D:9) a +0 broad axe (43, -11, D:9) a +0 shortbow (44, -2, D:9) a +0 robe a +0 dagger (44, 0, D:9) a +0 club (45, -29, D:9) a +5 ring of evasion (50, -15, D:9) a +0 buckler (55, -11, D:9) a +0 robe a +0 dagger (57, -10, D:9) a +0 ring mail (60, -11, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -4, D:10) a +0 plate armour (1, 0, D:10) a +0 chain mail a +0 mace a +0 orcbow (2, -1, D:10) a +0 club (2, 0, D:10) a +0 robe a +0 dagger (3, -1, D:10) the fire staff "Ogre's Death" {+Blink rF+ Stlth+ Fire} [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (10, -32, D:10) a +0 robe (15, -14, D:10) a -3 mace (15, -13, D:10) a -3 long sword of holy wrath (16, -13, D:10) a -3 short sword (17, -13, D:10) a -2 eveningstar (18, 5, D:10) a +0 short sword (20, 0, D:10) a +0 mace (26, 2, D:10) a goblin skeleton (27, 1, D:10) a minotaur skeleton (27, 2, D:10) a shapeshifter skeleton (27, 3, D:10) a troll skeleton (28, 0, D:10) an orc skeleton (28, 1, D:10) a troll skeleton (28, 3, D:10) a spriggan skeleton (28, 4, D:10) a merfolk skeleton (28, 10, D:10) a +0 ring mail of positive energy (29, 1, D:10) a naga skeleton (29, 2, D:10) a demonspawn skeleton (29, 3, D:10) a dwarf skeleton (30, -3, D:10) a yak skeleton (30, 2, D:10) a troll skeleton (31, -12, D:10) a +0 giant spiked club a +0 giant spiked club (32, -9, D:10) a +0 leather armour (37, -46, D:10) a +0 scale mail (40, -42, D:10) 5 poisoned darts (50, -6, D:10) a +0 trident (50, -4, D:10) a +0 trident 2 boomerangs a +0 club a +0 dagger a +0 robe a +0 devious dagger Level 11 of the Dungeon (9, -24, D:11) a +0 dagger (10, -9, D:11) a +1 robe of willpower a +0 dagger (22, -5, D:11) 5 atropa-tipped darts (28, -32, D:11) 6 large rocks (29, -7, D:11) a +0 ring mail (37, -32, D:11) a +0 scale mail (39, 11, D:11) 6 javelins (46, 14, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (4, 15, D:12) a +0 war axe (6, 12, D:12) 8 gold pieces (9, 3, D:12) a +0 battleaxe (10, -17, D:12) a +0 robe a +0 dagger (10, -9, D:12) 9 gold pieces (11, -2, D:12) 23 gold pieces 3 large rocks (12, -3, D:12) a +0 scale mail (14, -13, D:12) 6 gold pieces (19, -10, D:12) 8 gold pieces a +0 club (20, 27, D:12) an orb of guile (21, -9, D:12) 35 gold pieces a +0 dire flail a +0 giant club a +0 dagger a +0 chain mail a +1 battleaxe of freezing (22, 9, D:12) 22 gold pieces a +0 giant spiked club a +0 giant club (22, 25, D:12) 6 gold pieces (23, 27, D:12) a +2 robe of willpower (25, 22, D:12) 9 gold pieces (26, 22, D:12) 4 gold pieces (31, 16, D:12) a +0 robe (31, 25, D:12) 3 boomerangs (33, -22, D:12) a +0 chain mail (35, -20, D:12) 5 gold pieces a +0 mace (45, -19, D:12) 18 gold pieces (49, 15, D:12) 17 gold pieces (51, -8, D:12) 36 gold pieces a +0 shortbow a +0 orcbow (52, -9, D:12) 52 gold pieces a +0 shortbow a +0 orcbow a +0 shortbow a +0 shortbow (52, -3, D:12) 18 gold pieces Level 13 of the Dungeon (0, 0, D:13) a +0 robe a +4 spectral giant club (6, 15, D:13) a +0 trident (17, 18, D:13) a staff of cold (17, 25, D:13) a +0 flail (28, -19, D:13) a +0 club (29, -19, D:13) a +0 kite shield a +0 scale mail a +0 spear a +0 orcbow (30, -19, D:13) a +0 whip (33, -23, D:13) a +0 flail (33, -19, D:13) a +0 spear (33, -10, D:13) 3 boomerangs (34, -19, D:13) a +0 halberd (36, 2, D:13) a +0 short sword (42, -2, D:13) a +0 mace (46, -19, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (0, 15, D:14) a +1 barding of cold resistance a +3 longbow of flaming (17, 9, D:14) a +0 dagger (36, -26, D:14) a +0 scimitar (44, -30, D:14) a +0 dire flail (45, -26, D:14) a +0 mace (48, -33, D:14) an amulet of wildshape a +0 arbalest a +0 trident (49, -35, D:14) a +0 trident (49, -24, D:14) a +4 long sword a +0 chain mail (49, -23, D:14) a +1 scimitar of flaming (52, -16, D:14) a +0 orcbow (52, 16, D:14) a +0 ring mail a +0 mace (53, 9, D:14) a +0 scale mail (54, 10, D:14) a +0 ring mail a +0 dire flail (54, 11, D:14) a +0 arbalest a +0 leather armour a +0 great mace (54, 13, D:14) a +0 orcbow (54, 14, D:14) a +0 animal skin a +0 dire flail a +0 shortbow a +0 shortbow (54, 16, D:14) a +0 shortbow of draining (54, 17, D:14) a +0 scale mail a +0 morningstar (55, 8, D:14) a +0 animal skin a +1 whip of venom (55, 18, D:14) a +0 scale mail a +0 flail (56, 3, D:14) a +0 scale mail a +0 long sword (56, 5, D:14) a +0 ring mail a +0 arbalest a +0 long sword (60, 0, D:14) a +0 ring mail a +0 short sword Level 15 of the Dungeon (0, 0, D:15) a +0 club (7, 2, D:15) a +0 chain mail a +0 great sword of electrocution a maw talisman (13, 3, D:15) a +0 robe a +0 dagger (29, -3, D:15) a +0 giant club (29, -1, D:15) a +0 chain mail a +0 flail (30, -5, D:15) a +0 chain mail of willpower a +2 great mace of protection (30, -4, D:15) a +0 chain mail a +0 hand axe (42, 14, D:15) a lupine talisman (50, 16, D:15) a +0 scimitar of flaming (50, 25, D:15) a +0 scale mail (51, 15, D:15) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (1, -1, Orc:1) a +0 falchion (1, 0, Orc:1) a +0 chain mail a +0 war axe (17, -21, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 hand axe a +0 giant club a +0 giant club (17, -20, Orc:1) a +0 robe a +0 dagger (18, -20, Orc:1) a +0 dagger (22, -9, Orc:1) a +0 robe a +0 dagger (36, 8, Orc:1) a +0 leather armour a +0 club (39, 5, Orc:1) a +0 short sword (41, 4, Orc:1) a +0 flail a +0 leather armour a +0 robe a +0 dagger of venom (41, 6, Orc:1) a +0 trident a +0 plate armour (42, 3, Orc:1) a +0 trident a +0 chain mail (42, 4, Orc:1) a +0 glaive a +0 scale mail Level 2 of the Orcish Mines [Shop] Iqavve's General Store 2 potions of curing (99 gold) a +0 scale mail (64 gold) a parchment of Hoarfrost Cannonade (294 gold) a scroll of noise (unknown) (16 gold) a parchment of Splinterfrost Shell (524 gold) a parchment of Inner Flame (140 gold) [Shop] Ciang's Antique Weapon Boutique a +2 heavy falchion (591 gold) a +0 morningstar (204 gold) a +0 whip of venom (170 gold) a +0 falchion (102 gold) a +0 hand axe (102 gold) a +4 mace of draining (931 gold) a +0 shortbow (102 gold) a +0 trident (119 gold) a +0 trident (119 gold) the +7 rapier of the Smoking Viper {drain, rCorr Str+3} (2169 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 morningstar of Invincibility {heavy, Stlth+} (1380 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Puinylyj's Distillery 2 potions of brilliance (158 gold) a potion of mutation (158 gold) 2 potions of berserk rage (198 gold) a potion of mutation (158 gold) a potion of moonshine (19 gold) a potion of attraction (59 gold) a potion of curing (59 gold) a potion of curing (59 gold) [Shop] Bilyrig's Weapon Boutique a +0 orcbow (72 gold) the +1 hand axe of Res Nullius {venom, rN+ Will+ Dex+3} (570 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 trident of freezing (329 gold) a +0 scimitar (108 gold) a +0 shortbow (54 gold) a +0 shortbow (54 gold) 2 poisoned darts (21 gold) (0, 0, Orc:2) a +0 leather armour a +0 hand axe (2, 0, Orc:2) a +0 mace (4, 2, Orc:2) a +0 robe a +0 dagger a +0 club (5, 3, Orc:2) a +0 chain mail a +0 hand axe (15, -5, Orc:2) a +0 dire flail a +0 giant club a +0 giant club a +0 dire flail (16, -5, Orc:2) a +0 hand axe (16, -1, Orc:2) a +0 scimitar of flaming (16, 0, Orc:2) a +0 mace (17, -3, Orc:2) a +0 dagger a +0 robe a +0 dagger (17, -2, Orc:2) a +0 ring mail a +0 whip a +0 arbalest (17, 10, Orc:2) a +0 dagger (17, 11, Orc:2) a +0 ring mail a +0 mace (18, -7, Orc:2) a +0 arbalest a +0 robe a +0 dagger (18, 10, Orc:2) a +0 dagger a +0 chain mail a +0 heavy battleaxe (19, -5, Orc:2) a +0 chain mail a boomerang a +0 hand axe (19, 1, Orc:2) a +0 flail (20, 1, Orc:2) a +0 chain mail a +0 hand axe (22, -2, Orc:2) a +2 robe of willpower a +0 dagger a +0 plate armour a +0 dire flail a +0 plate armour a +0 great sword (22, 4, Orc:2) a +0 plate armour a +0 long sword a +0 arbalest (22, 7, Orc:2) a +0 dagger (23, 6, Orc:2) a +0 ring mail a +0 dagger (23, 8, Orc:2) a +0 chain mail a +0 hand axe (24, -1, Orc:2) a +0 trident a +0 chain mail (24, 6, Orc:2) a +0 robe a +0 dagger (25, -7, Orc:2) a wyvern skeleton (25, -5, Orc:2) a wyvern skeleton (26, -9, Orc:2) a wyvern skeleton (26, -5, Orc:2) a yak skeleton (26, -2, Orc:2) a +0 robe a +0 dagger (26, -1, Orc:2) a wyvern skeleton (26, 11, Orc:2) a +0 chain mail a +1 heavy hand axe a +0 orcbow of draining (27, -8, Orc:2) a wyvern skeleton (27, -5, Orc:2) a wyvern skeleton (27, -3, Orc:2) a +0 giant spiked club a +0 giant club (27, -2, Orc:2) a +0 trident a +0 leather armour (27, 4, Orc:2) a +0 hand axe a +0 leather armour a +0 short sword (28, -7, Orc:2) a +0 dagger (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) a +0 mace (still there?) (28, -4, Orc:2) a +0 robe a +0 dagger a wyvern skeleton (28, -2, Orc:2) a wyvern skeleton (29, -9, Orc:2) a wyvern skeleton (29, -5, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 great mace a +0 leather armour a +2 heavy trident a yak skeleton (30, -5, Orc:2) a wyvern skeleton (32, -5, Orc:2) a wyvern skeleton (34, 21, Orc:2) a +0 plate armour 3 boomerangs a +0 battleaxe a +0 chain mail a +0 orcbow a +0 battleaxe (37, 21, Orc:2) a +0 ring mail a +0 club (37, 22, Orc:2) a +0 robe a +0 dagger a +0 club a +0 chain mail a +0 orcbow a +0 flail (37, 23, Orc:2) a +0 mace a +0 leather armour a +0 falchion a +0 club a +0 leather armour a +2 mace of holy wrath (38, 20, Orc:2) a +0 whip a +0 giant club a +0 chain mail a +0 battleaxe (38, 21, Orc:2) a +0 leather armour a +0 club a +0 ring mail a +0 mace a +0 whip (38, 23, Orc:2) 3 boomerangs a +0 dagger a +0 leather armour a +0 dagger (39, 21, Orc:2) a +0 robe a +0 dagger (39, 23, Orc:2) a +0 plate armour a +0 orcbow a +0 flail (41, -20, Orc:2) a +0 arbalest (44, -20, Orc:2) a +0 giant club a +0 arbalest (53, -5, Orc:2) a +0 giant spiked club (55, -6, Orc:2) a +0 club (56, -6, Orc:2) a +0 club (56, -5, Orc:2) a +0 chain mail a +1 war axe Level 1 of the Lair of Beasts (8, 14, Lair:1) a +0 leather armour (20, 10, Lair:1) a +0 hand axe (25, -29, Lair:1) a +0 robe (31, -18, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 5, Lair:2) a +0 trident (22, 17, Lair:2) a +0 pair of gloves (30, 14, Lair:2) a +0 leather armour (41, -12, Lair:2) 3 curare-tipped darts a +1 dagger of distortion (47, -20, Lair:2) a +3 scimitar of flaming (56, 5, Lair:2) a +0 ring mail (57, -3, Lair:2) a +0 ring mail (58, -43, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (15, 0, Lair:3) 4 poisoned darts (46, 16, Lair:3) a +0 ring mail (50, 33, Lair:3) a +0 helmet Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (23, 3, Lair:4) a +0 quarterstaff (27, -6, Lair:4) a +0 mace (33, 25, Lair:4) a +0 ring mail (39, -20, Lair:4) a +6 ring of strength (51, -16, Lair:4) 2 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe a +0 dagger (20, -3, Lair:5) a parchment of Rending Blade (21, -3, Lair:5) a +0 scale mail (21, 16, Lair:5) a +0 short sword (24, -3, Lair:5) a +0 dagger a +0 robe a ring of flight (31, 40, Lair:5) a +0 robe a +0 dagger (38, -3, Lair:5) a +0 dagger of speed a +0 robe (38, 36, Lair:5) a +0 glaive (47, -3, Lair:5) a +1 great sword of draining (56, 21, Lair:5) a +0 shortbow (59, 13, Lair:5) a ring of willpower Level 1 of the Shoals (0, 0, Shoals:1) a staff of necromancy (4, 27, Shoals:1) a parchment of Vhi's Electric Charge (7, -8, Shoals:1) 4 large rocks (8, 21, Shoals:1) a +0 trident (10, 7, Shoals:1) a +0 rapier (14, 11, Shoals:1) a +0 robe a +1 rapier of electrocution (14, 13, Shoals:1) a +0 leather armour a +6 heavy trident (17, 13, Shoals:1) a +0 robe a +0 rapier (19, -16, Shoals:1) a +1 pair of boots a +0 scale mail (21, 8, Shoals:1) a +0 shortbow (34, 1, Shoals:1) the +3 ice dragon scales "Tifririu" {rF- rC++ Stlth+} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Tiafuj" {Faith ^Drain rC+ Int+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the amulet "Verpho Jedo" {Dissipate rC+ Dex+4} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). the amulet "Jicwok" {Faith ^Fragile Fly rC+ rN+} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rC+: It protects you from cold. rN+: It protects you from negative energy. the ring "Kennulax" {rElec rN+ AC+4} [ring of protection] rElec: It insulates you from electricity. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). an amulet of reflection a ring of flight a +0 arbalest a scarf of harm the hive talisman of Uskayaw's Castigation {Will+} [hive talisman] Will+: It increases your willpower. a ring of protection from fire a +2 orcbow of freezing a +0 cloak of stealth (54, 8, Shoals:1) a +0 chain mail Level 2 of the Shoals (0, 0, Shoals:2) a +0 ring mail (19, -21, Shoals:2) a +4 trident (28, -23, Shoals:2) a +0 halberd (32, -9, Shoals:2) a +0 ring mail (41, 3, Shoals:2) an orb of attunement (47, -20, Shoals:2) a +0 short sword Level 3 of the Shoals (11, 14, Shoals:3) a +0 robe a +0 trident (12, 11, Shoals:3) a +0 club a +2 antimagic longbow (12, 33, Shoals:3) a +0 robe (13, 12, Shoals:3) a +0 spear a +0 sling (13, 13, Shoals:3) a +0 trident (13, 16, Shoals:3) a +0 spear a +0 sling (14, 14, Shoals:3) a +0 club a +0 sling (18, 42, Shoals:3) a +0 rapier of venom a +0 robe (23, 38, Shoals:3) a +0 trident of holy wrath (24, 37, Shoals:3) a +0 trident (25, 18, Shoals:3) a +0 spear a +0 longbow (32, 5, Shoals:3) a +0 quarterstaff (32, 43, Shoals:3) a +0 battleaxe (42, 30, Shoals:3) a spore talisman (45, 12, Shoals:3) 2 boomerangs (49, 36, Shoals:3) a +0 trident (60, 22, Shoals:3) a +0 trident 2 boomerangs (61, 18, Shoals:3) a +0 spear a silver javelin a +0 leather armour (61, 36, Shoals:3) a +2 heavy trident a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) a +2 glaive of protection (0, 1, Shoals:4) a ring of flight (1, 0, Shoals:4) a riddle talisman (3, -2, Shoals:4) a +1 demon blade of venom a +6 demon trident of electrocution a +0 leather armour of willpower (5, 8, Shoals:4) a +0 spear a +0 sling (5, 11, Shoals:4) a +0 spear a +0 sling (6, 7, Shoals:4) a +0 spear a +0 longbow (6, 9, Shoals:4) 3 boomerangs a +0 trident (7, 7, Shoals:4) a +1 antimagic quarterstaff a +0 sling a +0 quarterstaff a +0 sling a +0 quarterstaff a +0 longbow a +0 quarterstaff a +0 heavy longbow (7, 8, Shoals:4) a +0 spear a +0 sling a +0 spear a +0 longbow a +0 quarterstaff a +0 sling a +0 spear a +0 sling (7, 10, Shoals:4) a +0 spear a +0 longbow (13, -12, Shoals:4) the +3 shortbow "Ajuxtet" {flame, Int+5 Dex-5 Stlth+} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (21, -3, Shoals:4) a +0 longbow a +2 heavy spear (24, 4, Shoals:4) a +0 longbow a +0 quarterstaff (25, 17, Shoals:4) a +0 club a +0 sling (26, 17, Shoals:4) a +0 sling a +0 quarterstaff (26, 18, Shoals:4) a +0 falchion 5 javelins a +0 chain mail (33, -7, Shoals:4) a staff of fire (33, -4, Shoals:4) a +0 spear 6 silver javelins a +0 plate armour (33, -2, Shoals:4) the eel talisman of Contentment {Harm MP+7 Slay+3} [eel talisman] Harm: It increases damage dealt and taken. MP+7: It affects your magic capacity (+7). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (38, 13, Shoals:4) a +0 sling a +0 spear (40, 6, Shoals:4) a +0 trident (40, 7, Shoals:4) a +0 longbow a +0 spear (43, 6, Shoals:4) a +4 longbow a +0 club (46, 6, Shoals:4) a +0 morningstar (47, 7, Shoals:4) a +0 club a +0 longbow a +0 sling a +0 quarterstaff (47, 8, Shoals:4) a +0 trident a +0 robe (48, 8, Shoals:4) a +4 longbow a +0 spear a +0 longbow a +0 quarterstaff (49, 9, Shoals:4) a +1 trident of venom a +0 plate armour a +0 tower shield Level 1 of the Spider Nest (0, 0, Spider:1) 7 gold pieces (2, 1, Spider:1) 7 gold pieces Level 1 of the Vaults (1, 29, Vaults:1) a +0 plate armour a +2 heavy war axe (1, 31, Vaults:1) a +2 chain mail of command a +0 bardiche (2, 28, Vaults:1) a +0 arbalest (2, 30, Vaults:1) a +0 chain mail a +3 war axe a +0 plate armour a +0 war axe (2, 31, Vaults:1) a +0 plate armour a +0 war axe (3, -6, Vaults:1) a +0 partisan a +0 scale mail a +0 partisan (6, 2, Vaults:1) the +3 robe of Yfoir {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (6, 10, Vaults:1) a +0 ring mail a +0 flail (7, 8, Vaults:1) a +0 ring mail a +0 long sword a +0 arbalest (7, 9, Vaults:1) a +0 ring mail a +0 long sword a +0 ring mail a +0 flail a +0 ring mail a +0 dire flail a +0 ring mail a +0 morningstar (8, 8, Vaults:1) a +0 trident a +0 scale mail a +0 trident (9, 4, Vaults:1) a +0 ring mail a +1 antimagic morningstar (9, 28, Vaults:1) a +0 orcbow a +0 orcbow a +0 orcbow (10, 28, Vaults:1) a +0 orcbow a +0 orcbow (11, 7, Vaults:1) a +0 animal skin a +0 dire flail (12, 10, Vaults:1) a +0 leather armour a +0 flail (23, 17, Vaults:1) a +0 scale mail a +0 mace (24, 19, Vaults:1) a +0 animal skin a +0 great mace (27, 13, Vaults:1) a +0 animal skin a +0 dire flail (27, 38, Vaults:1) a +0 ring mail a +0 war axe of flaming (28, 35, Vaults:1) a +0 ring mail a +0 morningstar (28, 38, Vaults:1) a +0 ring mail a +0 morningstar (36, 12, Vaults:1) a +0 leather armour (46, 1, Vaults:1) a +0 ring mail a +0 war axe (60, 25, Vaults:1) a +0 ring mail a +0 mace (60, 29, Vaults:1) a +0 arbalest Level 2 of the Vaults [Shop] Neren's Assorted Antiques a scroll of identify (38 gold) a +3 heavy shortbow (425 gold) a box of beasts (760 gold) the +2 leather armour of Vaecouco {rN+ rCorr Slay+2} (706 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +1 shortbow of electrocution (275 gold) a phial of floods (760 gold) a potion of curing (57 gold) a +1 scimitar of holy wrath (338 gold) [Shop] Sovvauc's Armour Shoppe the +2 pair of slick slippers {slick, slippery, EV+4} (540 gold) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. the +2 leather armour "Beiw" {Rampage rF+ rC+ rCorr} (772 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 chain mail "Isagixiu" {*Slow rElec rCorr} (400 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +3 chain mail of willpower (560 gold) a +2 plate armour of fire resistance (700 gold) a +2 leather armour of willpower (380 gold) the +0 chain mail "Heudghuda" {Str+6} (512 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. (0, 34, Vaults:2) 15 gold pieces a +0 arbalest (1, 28, Vaults:2) 8 gold pieces a +0 scale mail (2, 23, Vaults:2) 6 gold pieces (5, 29, Vaults:2) 6 gold pieces a +0 scale mail a +0 great mace (5, 30, Vaults:2) 3 gold pieces a +0 ring mail a +0 great mace (6, 25, Vaults:2) 3 gold pieces a +0 scale mail a +0 flail (6, 26, Vaults:2) 6 gold pieces a +0 leather armour a +0 flail (7, 42, Vaults:2) 25 gold pieces (10, 25, Vaults:2) 14 gold pieces a +0 arbalest (12, 19, Vaults:2) a sanguine talisman (14, 13, Vaults:2) a +0 ring mail (20, 29, Vaults:2) 7 gold pieces a +0 plate armour a +0 great sword (22, -13, Vaults:2) 5 gold pieces a +0 long sword a +0 plate armour (28, 13, Vaults:2) 5 gold pieces (28, 35, Vaults:2) the +9 falchion "Haoll" {heavy, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, 12, Vaults:2) 9 gold pieces a +0 chain mail a +3 long sword (31, 12, Vaults:2) 6 gold pieces a +0 plate armour a +0 glaive (33, 9, Vaults:2) 5 gold pieces a +0 scale mail (34, 7, Vaults:2) 40 gold pieces a +0 scale mail a +3 great mace a +0 short sword a +0 leather armour (34, 8, Vaults:2) a +0 animal skin a +0 dire flail 18 gold pieces (34, 29, Vaults:2) a +0 glaive (38, 15, Vaults:2) a +0 plate armour (38, 23, Vaults:2) a +0 leather armour (39, 15, Vaults:2) a +0 short sword (39, 23, Vaults:2) a +0 leather armour (40, 15, Vaults:2) a +0 leather armour (40, 23, Vaults:2) a +3 dagger (41, 1, Vaults:2) the inkwell talisman of Gozag's Condemnation {rElec MP+8 Dex+3 Slay-5} [inkwell talisman] rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (41, 15, Vaults:2) a +0 dire flail (41, 23, Vaults:2) a +0 chain mail (42, 15, Vaults:2) a +0 giant club (42, 23, Vaults:2) a +0 scimitar (43, 3, Vaults:2) 25 gold pieces (43, 4, Vaults:2) 11 gold pieces (43, 19, Vaults:2) 21 gold pieces a +0 great mace a +0 animal skin (44, 3, Vaults:2) the +7 chain mail of Farfalle {rCorr Str-2 Int+4} rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (46, -19, Vaults:2) 16 gold pieces (46, -16, Vaults:2) a +0 robe (46, 3, Vaults:2) a +3 heavy quarterstaff (48, -17, Vaults:2) a +0 hand axe (48, -4, Vaults:2) 20 gold pieces a +0 cloak (53, 4, Vaults:2) 11 gold pieces (53, 5, Vaults:2) 14 gold pieces (53, 6, Vaults:2) 14 gold pieces a +0 ring mail a +1 great mace of concussion a +0 scale mail a +0 flail (54, 4, Vaults:2) 3 gold pieces a +0 chain mail a +1 battleaxe (55, 8, Vaults:2) 5 gold pieces (56, 4, Vaults:2) 19 gold pieces (56, 13, Vaults:2) 9 gold pieces a +0 ring mail a +0 falchion a +0 arbalest (57, -1, Vaults:2) 174 gold pieces a +0 great mace a +0 ring mail a +2 dire flail of holy wrath a +0 animal skin a +0 shortbow a +0 orcbow a +0 hand axe a +0 arbalest a +0 war axe a +0 chain mail a +0 broad axe a +0 arbalest a +0 orcbow a +0 battleaxe a +0 chain mail (57, 3, Vaults:2) 24 gold pieces a +0 animal skin a +0 dire flail (57, 5, Vaults:2) 7 gold pieces a +0 ring mail a +0 mace (58, 4, Vaults:2) a +4 scale mail of positive energy a +3 bardiche of venom (58, 8, Vaults:2) a +0 chain mail (58, 16, Vaults:2) 16 gold pieces a +0 cloak (58, 17, Vaults:2) 17 gold pieces a +0 cloak (59, 3, Vaults:2) 11 gold pieces (60, -20, Vaults:2) 5 gold pieces a +0 broad axe a +0 broad axe a +0 ring mail (60, 2, Vaults:2) 20 gold pieces a +0 animal skin a +0 trident (60, 18, Vaults:2) 39 gold pieces a +0 scale mail a +0 ring mail a +0 great mace a +0 plate armour a +0 great sword a +0 leather armour a +0 morningstar (62, -14, Vaults:2) 9 gold pieces (62, 21, Vaults:2) 20 gold pieces (63, 27, Vaults:2) 9 gold pieces a +0 ring mail a +0 war axe (64, 22, Vaults:2) 8 gold pieces a +0 robe a +0 dagger (65, -1, Vaults:2) 56 gold pieces a +0 great mace a +0 leather armour (66, -4, Vaults:2) a sanguine talisman (66, 0, Vaults:2) 32 gold pieces (66, 8, Vaults:2) 11 gold pieces (67, 36, Vaults:2) a +1 pair of gloves of stealth (72, -13, Vaults:2) 36 gold pieces (72, -12, Vaults:2) 16 gold pieces (72, 14, Vaults:2) 6 gold pieces (72, 16, Vaults:2) 13 gold pieces (73, 15, Vaults:2) 8 gold pieces (73, 16, Vaults:2) 27 gold pieces a +0 dire flail a +0 ring mail Level 3 of the Vaults (14, -6, Vaults:3) 12 gold pieces (27, 13, Vaults:3) 6 gold pieces a +0 whip a +0 animal skin (28, 14, Vaults:3) 6 gold pieces (30, 16, Vaults:3) 6 gold pieces (32, 27, Vaults:3) a +0 glaive (43, -23, Vaults:3) 6 gold pieces a +0 whip a +0 animal skin (45, -23, Vaults:3) 13 gold pieces (46, -22, Vaults:3) 18 gold pieces (47, -23, Vaults:3) 18 gold pieces (50, -14, Vaults:3) 9 gold pieces (54, 24, Vaults:3) a +0 pair of gloves (56, -17, Vaults:3) 14 gold pieces (56, 6, Vaults:3) 20 gold pieces (57, 5, Vaults:3) 17 gold pieces (57, 6, Vaults:3) 36 gold pieces a +0 leather armour a +0 morningstar (57, 22, Vaults:3) 25 gold pieces a +0 dagger a +0 robe (58, 7, Vaults:3) 9 gold pieces a +0 trident (60, -29, Vaults:3) 5 gold pieces a +0 falchion a +0 scale mail (60, -16, Vaults:3) 8 gold pieces (60, -14, Vaults:3) 22 gold pieces (60, 10, Vaults:3) 7 gold pieces a +0 robe a +0 dagger (61, -14, Vaults:3) 6 gold pieces a +0 dire flail a +0 leather armour (65, -11, Vaults:3) 21 gold pieces (66, -5, Vaults:3) a +0 arbalest (68, 13, Vaults:3) 16 gold pieces (70, -24, Vaults:3) 6 gold pieces a +3 great mace of protection (70, -23, Vaults:3) 23 gold pieces Level 4 of the Vaults (0, 0, Vaults:4) 95 gold pieces (still there?) a +1 vampiric demon whip (still there?) a +0 animal skin (still there?) a +0 cloak of poison resistance (still there?) a +0 arbalest (still there?) a +0 arbalest (still there?) (0, 1, Vaults:4) 20 gold pieces (0, 6, Vaults:4) 14 gold pieces (0, 7, Vaults:4) 6 gold pieces a +0 great mace a +0 scale mail (1, 0, Vaults:4) 15 gold pieces a +0 plate armour a +0 arbalest (1, 1, Vaults:4) 45 gold pieces (still there?) a +0 great mace of protection (still there?) a +0 plate armour (still there?) a +3 arbalest of electrocution (still there?) (3, 0, Vaults:4) 18 gold pieces a +0 arbalest (8, 16, Vaults:4) 7 gold pieces a +0 ring mail (9, 15, Vaults:4) 5 gold pieces (still there?) the +3 robe of Irao {+Blink rPois Int+3 SInv} (still there?) +Blink: It lets you blink. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (9, 19, Vaults:4) 3 gold pieces a +0 long sword a +0 arbalest a +0 scale mail (10, 14, Vaults:4) 3 gold pieces a +0 long sword a +0 arbalest a +0 scale mail (11, 21, Vaults:4) 13 gold pieces a +2 morningstar of holy wrath a +2 ring mail of fire resistance a +0 arbalest (12, -3, Vaults:4) 10 gold pieces (14, 20, Vaults:4) 6 gold pieces a +0 falchion a +0 scale mail (15, 0, Vaults:4) 9 gold pieces (19, 4, Vaults:4) 11 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +0 great sword a +0 ring mail (0, 20, Depths:1) 3 large rocks (1, 24, Depths:1) a +0 battleaxe a +0 plate armour (5, -7, Depths:1) a +0 great mace (5, 28, Depths:1) a +0 whip a +0 robe (7, 15, Depths:1) a +0 buckler (7, 19, Depths:1) a +3 scimitar of venom a +0 robe 4 large rocks (8, 4, Depths:1) a +0 dire flail a +0 dire flail (9, 7, Depths:1) a +2 great sword of flaming (11, 7, Depths:1) a +0 dire flail a +0 dire flail (14, 5, Depths:1) a +0 robe (16, 17, Depths:1) a +0 war axe a +0 animal skin (22, 18, Depths:1) a +0 dagger a +0 robe (23, 28, Depths:1) a ring of see invisible (24, 10, Depths:1) a +0 battleaxe of freezing (24, 18, Depths:1) a +1 battleaxe of freezing (26, 5, Depths:1) a +0 cloak (26, 18, Depths:1) 3 atropa-tipped darts (26, 37, Depths:1) 6 large rocks (27, 20, Depths:1) a +1 battleaxe of freezing (28, 2, Depths:1) a +0 ring mail (30, 2, Depths:1) a +0 quarterstaff a +0 animal skin (30, 14, Depths:1) a +1 great mace of protection (33, 38, Depths:1) the necromancy staff "Transmigrator" {+Blink rF+ rN+ rCorr Necro} [staff of necromancy] +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. (34, 42, Depths:1) a +0 sling (39, 38, Depths:1) a +0 hand axe (41, 30, Depths:1) a +0 great sword of flaming (42, 15, Depths:1) a +0 quarterstaff a +0 animal skin (42, 31, Depths:1) 4 large rocks (43, 14, Depths:1) 5 large rocks (43, 16, Depths:1) a +0 vampiric long sword a +0 robe (43, 29, Depths:1) a +0 cloak (45, 17, Depths:1) a +0 great sword of flaming