biohard Level 1 of the Dungeon [Shop] Xagiunt's Antique Armour Shoppe a +1 pair of boots (345 gold) a +0 scale mail (120 gold) a +0 leather armour (60 gold) a +0 chain mail (180 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) the +1 ring mail of Indomitability {rN+ Regen+ Str+4} (858 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). It cannot be enchanted further. a +3 leather armour of fire resistance (720 gold) (0, 0, D:1) a +0 dagger (4, -3, D:1) a medusa talisman (5, -13, D:1) a rat corpse (skeletalised by now) (12, -7, D:1) a hive talisman (17, -40, D:1) a +0 robe (18, -36, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -21, D:1) a +0 club (24, -34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -27, D:1) a +1 ring mail of fire resistance (25, -26, D:1) a +0 whip (27, -29, D:1) a +0 whip 2 stones (28, -12, D:1) a +0 ring mail (32, -24, D:1) a quokka corpse (skeletalised by now) (37, -27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (37, -21, D:1) a +0 quarterstaff (44, -7, D:1) a bat corpse (skeletalised by now) (46, -2, D:1) a +1 dagger of venom Level 2 of the Dungeon (4, 0, D:2) an adder corpse (skeletalised by now) (5, 12, D:2) a quokka corpse (skeletalised by now) (5, 29, D:2) a +0 club (8, 13, D:2) a hobgoblin corpse (skeletalised by now) (15, 0, D:2) a +0 club a +2 spear of flaming a +0 animal skin a +0 helmet (15, 1, D:2) a +0 club (15, 3, D:2) a +0 dagger (15, 4, D:2) a +2 dagger of speed (15, 9, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (15, 10, D:2) a +0 dagger (15, 13, D:2) a +0 dagger of venom a goblin skeleton (16, 12, D:2) a hobgoblin corpse (skeletalised by now) (18, -1, D:2) a hobgoblin skeleton (23, 24, D:2) an inkwell talisman (38, 30, D:2) a +0 whip (39, -8, D:2) a +0 whip (39, -5, D:2) 3 poisoned darts (39, 24, D:2) a +0 leather armour (53, 3, D:2) an adder skeleton (60, 5, D:2) a ball python corpse (skeletalised by now) (60, 33, D:2) a +0 helmet Level 3 of the Dungeon (3, 26, D:3) an adder corpse (skeletalised by now) (10, 27, D:3) a +0 dagger (14, 28, D:3) a +0 dagger a goblin skeleton (15, 10, D:3) a +0 hammer (16, 10, D:3) a +0 hammer (16, 11, D:3) a +0 hammer (16, 12, D:3) a +0 hammer (17, 11, D:3) a +0 hammer (18, 0, D:3) a +0 scale mail (22, 13, D:3) a +1 hammer of venom (24, 13, D:3) a +0 hammer (31, 4, D:3) a +4 quarterstaff of chaos (36, 23, D:3) a ball python corpse (skeletalised by now) (44, 10, D:3) a +0 dagger (46, 35, D:3) a +0 leather armour (47, 22, D:3) the +2 leather armour of Misconduct {Rampage ^Drain rElec rC++} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. (48, 9, D:3) a +0 club (55, 29, D:3) an adder corpse (skeletalised by now) (56, 30, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (5, -2, D:4) an adder corpse (5, 18, D:4) an adder corpse (skeletalised by now) (7, 7, D:4) a +0 mace (13, 26, D:4) an iguana corpse (skeletalised by now) (16, 10, D:4) a +0 dagger a goblin skeleton (17, 1, D:4) a ball python skeleton (22, -2, D:4) a +0 war axe (30, 0, D:4) a +0 ring mail (30, 25, D:4) a +0 dagger (43, 17, D:4) an adder corpse (skeletalised by now) (56, -3, D:4) a +1 heavy hand axe Level 5 of the Dungeon (7, 7, D:5) a bombardier beetle corpse (7, 8, D:5) a +0 ring mail (21, 0, D:5) a +0 mace (21, 12, D:5) 4 datura-tipped darts (22, -2, D:5) a +0 whip an orc corpse (23, -10, D:5) a +0 buckler (29, 15, D:5) a ring of positive energy