biohard Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 9, D:1) a ball python corpse (skeletalised by now) (10, -7, D:1) an orb of energy (12, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -16, D:1) a +0 dagger (49, 5, D:1) a +0 dagger (50, 25, D:1) a frilled lizard corpse (skeletalised by now) (51, 23, D:1) a quokka corpse (skeletalised by now) (52, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (2, 5, D:2) a +0 short sword (6, -19, D:2) a +0 rapier (25, -5, D:2) an orb of stardust (26, -40, D:2) a ball python corpse (skeletalised by now) (27, -5, D:2) a +0 leather armour (28, -16, D:2) a +0 chain mail (28, -3, D:2) a +0 robe (29, -4, D:2) a +0 dagger (38, -4, D:2) a frilled lizard skeleton (40, -13, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, 1, D:3) a jackal corpse (skeletalised by now) (5, 1, D:3) a jackal corpse (skeletalised by now) (5, 12, D:3) a +0 club a gnoll corpse (skeletalised by now) (7, 10, D:3) a +0 flail of protection (8, 25, D:3) a +0 dagger (12, 6, D:3) a +0 club (13, 5, D:3) a +0 ring mail (13, 6, D:3) a +0 short sword a kobold corpse (skeletalised by now) (17, -2, D:3) a +0 spear (18, 2, D:3) a ball python corpse (skeletalised by now) (28, 20, D:3) a +0 heavy war axe (30, 23, D:3) a parchment of Confusing Touch (35, 27, D:3) a +2 whip of freezing a kobold corpse (skeletalised by now) (37, -10, D:3) a +0 short sword (42, 14, D:3) a rat corpse (skeletalised by now) (44, 1, D:3) the +1 pair of boots of the Griffon {rPois Slay+2} rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (44, 12, D:3) a +0 flail (50, -7, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip an orc corpse (skeletalised by now) (2, -9, D:4) a +1 heavy hand axe (4, -8, D:4) a +0 morningstar (8, -8, D:4) a +0 club a +0 ring mail (11, -30, D:4) a +2 flail of venom (12, -37, D:4) 4 stones a +0 club a kobold skeleton (12, -27, D:4) a +0 flail an orc skeleton (12, -24, D:4) a +0 pair of boots (13, -8, D:4) a +0 club an adder corpse (skeletalised by now) (15, -8, D:4) a +0 hand axe a boomerang (17, -8, D:4) a +0 club (18, -20, D:4) a +0 club (18, -8, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -47, D:4) a +0 club a +0 mace an orc skeleton an orc skeleton (24, -46, D:4) a +0 leather armour a +0 club (35, 4, D:4) a +0 ring mail (37, -53, D:4) the +5 flail "Uriaphaym" {freeze, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (43, -28, D:4) a +0 dagger (44, -52, D:4) a +0 short sword a +0 leather armour (46, -51, D:4) a +0 whip a kobold corpse (skeletalised by now) (46, -8, D:4) a +0 whip (47, -41, D:4) a +0 giant club (54, -50, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club an orc corpse (skeletalised by now) (1, -2, D:5) a +0 club a +0 chain mail (1, 0, D:5) a +0 dagger a +0 robe (17, 18, D:5) a +0 mace (18, 19, D:5) a +0 robe a +0 dagger an orc skeleton (19, 18, D:5) a +0 dagger (21, 34, D:5) a +0 leather armour (23, 35, D:5) an iguana corpse (skeletalised by now) (33, 4, D:5) an iguana corpse (skeletalised by now) (40, 0, D:5) an adder corpse (skeletalised by now) (43, 18, D:5) 3 poisoned darts (46, 7, D:5) a +0 hand axe a +0 chain mail (47, 11, D:5) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) Level 6 of the Dungeon (5, -24, D:6) a +0 halberd (7, -7, D:6) a +0 short sword (10, 7, D:6) a +0 whip (14, -27, D:6) a +0 trident (14, 3, D:6) a +0 club (14, 12, D:6) a +0 halberd (20, 4, D:6) a +0 trident (33, -8, D:6) a +0 mace (36, 6, D:6) a +0 halberd (38, 6, D:6) a +0 dagger a +0 robe (40, -41, D:6) a +0 ring mail (44, -5, D:6) a +0 club (44, 3, D:6) a +0 dagger (55, -17, D:6) a maw talisman (59, 3, D:6) a +0 dagger a +0 robe (61, 2, D:6) a +0 mace a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 plate armour (11, -2, D:7) a +0 whip (11, 7, D:7) a +0 giant spiked club (16, -7, D:7) a +0 hand axe a +0 leather armour (18, 13, D:7) a +0 dagger a +0 robe (19, -29, D:7) a +0 trident a +0 chain mail (19, -12, D:7) a +0 ring mail (20, -30, D:7) a +2 mace of protection a +0 club a +0 club a +0 leather armour (20, -8, D:7) an orb of guile (20, 25, D:7) 2 poisoned darts (21, -18, D:7) a +0 robe (22, -12, D:7) a +0 falchion (22, 27, D:7) a +0 ring mail (23, 6, D:7) a +0 dagger a +0 robe (27, 3, D:7) a +0 ring mail (37, -16, D:7) a +0 robe (37, -13, D:7) a +0 whip of flaming a +0 robe (39, 15, D:7) a +0 robe (42, 22, D:7) a +4 trident of draining a +0 robe an orb of stardust Level 8 of the Dungeon (0, 2, D:8) a +0 giant club a +0 dire flail (3, -7, D:8) a +1 falchion of protection (3, 12, D:8) a +4 mace a +0 robe (4, 12, D:8) a +1 mace of draining a +0 robe (6, 12, D:8) a +0 robe a +5 hand axe (8, -10, D:8) a +0 orcbow (9, 10, D:8) a +0 robe a +0 dagger (10, 10, D:8) a +0 club (15, 7, D:8) a +0 hand axe (15, 8, D:8) a +0 hand axe (19, 14, D:8) a +0 shortbow (23, 16, D:8) a +3 hand axe (26, 24, D:8) 3 flux baubles (28, 8, D:8) 12 gold pieces (34, 8, D:8) a +0 robe (39, -1, D:8) a sanguine talisman Level 9 of the Dungeon (2, 6, D:9) a +0 robe (3, 7, D:9) a +0 trident (7, 25, D:9) a +0 short sword a +0 robe (7, 26, D:9) a +0 halberd a +1 robe of fire resistance (7, 27, D:9) a +0 mace a +0 robe (7, 28, D:9) a +0 long sword a +0 robe a +0 giant club a +0 giant club (8, 25, D:9) a +1 short sword a +0 robe (9, 10, D:9) a +0 quarterstaff (10, 12, D:9) a +0 dagger (11, 13, D:9) a +0 leather armour (17, 8, D:9) a +1 heavy mace (20, 11, D:9) a ring of poison resistance (28, -5, D:9) a +0 spear (29, -5, D:9) a +0 spear a +0 flail a +2 flail of protection a +0 leather armour a +0 club (36, -1, D:9) a +0 dagger a +0 leather armour (38, 1, D:9) a +0 dagger a +0 robe (39, 0, D:9) a +4 short sword a +0 trident a +0 ring mail (43, 3, D:9) a +0 pair of gloves of hurling Level 10 of the Dungeon (0, 0, D:10) a +0 tower shield of protection (7, 4, D:10) a +0 chain mail a +0 short sword (7, 5, D:10) a +0 ring mail a +0 hand axe (7, 6, D:10) a +0 flail (9, -20, D:10) a +0 trident (15, -13, D:10) a +1 scimitar of draining (19, -9, D:10) a +0 falchion (20, -31, D:10) a +0 helmet of light (21, -13, D:10) a +0 club a +0 leather armour (25, -25, D:10) 3 poisoned darts a +0 dagger (25, -24, D:10) a +0 dagger (27, -26, D:10) 6 poisoned darts a +0 club (29, -10, D:10) a +0 club a +0 ring mail (31, -26, D:10) a +0 club (32, 7, D:10) a +2 vampiric battleaxe a +0 plate armour (33, -26, D:10) a +0 robe a +0 dagger (34, -13, D:10) a +0 dire flail a +0 plate armour (38, -35, D:10) 4 boomerangs (40, -32, D:10) a +0 robe a +1 dagger of speed (44, 0, D:10) a +0 short sword (45, 7, D:10) a +0 giant spiked club a +0 giant club (47, -23, D:10) a +0 morningstar (49, 6, D:10) a +4 vampiric dagger a +0 robe (50, -19, D:10) a +0 dagger (51, -20, D:10) a +0 dagger 2 poisoned darts a +0 dagger (51, -19, D:10) 10 stones a +0 short sword a +0 short sword (51, -18, D:10) 5 poisoned darts a +0 dagger of holy wrath (52, -35, D:10) a +0 flail (53, -34, D:10) a +0 robe a +0 dagger (53, -17, D:10) a +0 club (54, -33, D:10) a +0 robe a +3 dagger (54, -14, D:10) 6 poisoned darts a +0 dagger (55, -31, D:10) a +0 short sword (55, -15, D:10) 5 stones a +0 whip a +0 dagger (55, -14, D:10) a stone a +0 club (56, -15, D:10) a curare-tipped dart a +0 club (57, -13, D:10) a stone a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (5, -19, D:11) a parchment of Passwall (6, -15, D:11) a +0 giant club a +0 giant spiked club (6, -3, D:11) a +0 giant club a +0 giant club (8, -2, D:11) a +0 rapier (11, -17, D:11) a +0 giant club a +0 giant club (11, 2, D:11) a +0 ring mail (17, -18, D:11) a +0 robe (19, -11, D:11) 3 large rocks (26, 5, D:11) 3 large rocks (36, -2, D:11) a large rock (37, -12, D:11) a staff of fire (38, -3, D:11) a -2 robe (38, -2, D:11) an orb of light (39, -13, D:11) a large rock (40, -28, D:11) a +2 battleaxe of electrocution a +0 chain mail (40, -27, D:11) a +0 dagger a +0 robe (42, -29, D:11) a +0 club (42, -26, D:11) a +0 dagger a +0 chain mail (43, -20, D:11) a +0 falchion (44, -15, D:11) a human skeleton (45, -5, D:11) a -3 spear (45, -4, D:11) a -3 dagger (46, -5, D:11) a -3 mace (46, -4, D:11) a -3 sling (46, 19, D:11) a +0 great sword (47, -1, D:11) a human skeleton (48, -29, D:11) a +0 dagger a +0 robe (50, -29, D:11) a +0 flail a +0 scale mail a +0 mace a +0 leather armour (51, -14, D:11) a human skeleton (51, -9, D:11) a large rock (52, -29, D:11) a +0 dagger a +0 dagger a +0 robe (53, -25, D:11) a +0 scale mail (53, -14, D:11) a -2 robe (53, -13, D:11) a -1 robe (53, -11, D:11) a human skeleton (53, -2, D:11) a -1 sling (54, -22, D:11) the +5 scale mail "Ipuof" {Will- Regen+ rCorr} Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (54, -14, D:11) a -1 robe (54, -13, D:11) a -3 robe (54, -12, D:11) a -2 robe (60, -8, D:11) a large rock (62, -17, D:11) a -2 whip (64, -3, D:11) a large rock the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Sudom's Antique Weapon Emporium the +5 battleaxe "Sarcophage" {freeze, Fly rN+++ Stlth-} (1362 gold) Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +6 battleaxe "Iluetz" {sunder, rElec Will++} (1292 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 dagger of flaming (296 gold) a +2 hand axe of venom (296 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1501 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (1535 gold) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. a +4 heavy broad axe (725 gold) a +2 glaive of entangling (418 gold) [Shop] Pyqo's Antique Weapon Emporium the +5 morningstar of Linearity {flame, Will++ Str-5} (1018 gold) Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. a +3 flail of holy wrath (512 gold) the +8 rapier "Qiamimoy" {freeze, *Corrode rC+ Str+2} (1375 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 triple sword of flaming (858 gold) a +2 spectral giant spiked club (407 gold) the +3 trident of Debasement {drain, Str+2 Dex+5} (946 gold) Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 battleaxe of venom (528 gold) a +2 scimitar of flaming (501 gold) the +4 war axe "Fixzezam" {venom, Dex+3 Stlth+} (886 gold) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Baiqat's Armour Emporium a +2 plate armour of cold resistance (735 gold) an orb of attunement (546 gold) a +4 ring mail of cold resistance (651 gold) the +2 ring mail of the Crypt {-Tele Int+4 Dex+4} (646 gold) -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 leather armour of cold resistance (504 gold) a +2 helmet of intelligence (451 gold) a +2 plate armour of death (735 gold) a +4 scale mail of fire resistance (651 gold) (0, 0, Orc:1) 4 gold pieces a +0 robe a +0 dagger (1, -1, Orc:1) 10 gold pieces a +0 scale mail a +0 hand axe a +0 leather armour a +2 short sword of speed (1, 0, Orc:1) a +0 hand axe a +0 dagger a +0 dagger 18 gold pieces (1, 1, Orc:1) 6 gold pieces a +0 leather armour a +0 club (2, -1, Orc:1) a +0 robe a +0 dagger 6 gold pieces (2, 1, Orc:1) a +0 robe a +0 dagger 13 gold pieces a +0 short sword Level 2 of the Orcish Mines [Shop] Ceovy's Self-Improvement Boutique (Shop contents are unknown) (0, 0, Orc:2) 27 gold pieces (3, 6, Orc:2) 32 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) an orb of attunement (16, -9, Lair:1) an amulet of faith (30, 28, Lair:1) 6 poisoned darts (65, 0, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (14, -11, Lair:2) a +0 sling (29, 5, Lair:2) a +0 dire flail (30, 4, Lair:2) a +0 hand axe (31, 4, Lair:2) a +0 halberd (45, 4, Lair:2) 2 poisoned darts (63, 3, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of teleportation (3, -9, Lair:3) 12 gold pieces (20, -4, Lair:3) a scroll of teleportation (31, 20, Lair:3) a +0 long sword (31, 26, Lair:3) a scroll of identify (32, 3, Lair:3) a scroll of identify (37, 6, Lair:3) a scroll of fear (39, 15, Lair:3) 2 boomerangs (49, -4, Lair:3) a scroll of amnesia (51, 22, Lair:3) 15 gold pieces (54, 21, Lair:3) 8 gold pieces (55, -7, Lair:3) a parchment of Ozocubu's Armour (57, 2, Lair:3) 5 gold pieces