biohard Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, 6, D:1) a rat corpse (skeletalised by now) (4, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -2, D:1) a quokka corpse (skeletalised by now) (7, 21, D:1) a frilled lizard corpse (skeletalised by now) (8, 18, D:1) a +0 dagger 5 stones (12, -5, D:1) a hobgoblin corpse (skeletalised by now) (14, -13, D:1) a bat corpse (skeletalised by now) (15, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (16, 11, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, -2, D:1) a ball python skeleton (21, 5, D:1) a ball python skeleton (33, -13, D:1) a +0 short sword (34, -13, D:1) a bat skeleton (34, -2, D:1) a +0 short sword 4 stones (48, 7, D:1) a quokka corpse (skeletalised by now) (54, -9, D:1) 6 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 14, D:2) a +0 spear (9, 24, D:2) an adder skeleton (10, 4, D:2) a +0 flail a gnoll corpse (skeletalised by now) (10, 33, D:2) a quokka corpse (skeletalised by now) (14, 24, D:2) a +0 club (20, 17, D:2) a +0 club (20, 41, D:2) a +0 sling a +0 dagger (22, 38, D:2) a +0 club a goblin skeleton (37, 47, D:2) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 mace (3, 0, D:4) a +0 leather armour a +0 hand axe (3, 40, D:4) a +0 club (4, -2, D:4) a +0 robe a +0 mace (4, 42, D:4) a +0 halberd a gnoll skeleton (6, -3, D:4) a +0 flail an orc skeleton (6, -2, D:4) a +0 robe a +0 dagger (7, 42, D:4) a +0 club (11, -11, D:4) a ball python corpse (skeletalised by now) (16, -5, D:4) a +0 pair of gloves (31, -6, D:4) a +0 kite shield (36, 18, D:4) a +0 leather armour (42, 9, D:4) a quokka skeleton (43, -4, D:4) a +0 dagger (47, 14, D:4) 5 poisoned darts (56, 2, D:4) a howler monkey corpse (skeletalised by now) (62, 15, D:4) a +0 club a kobold corpse (skeletalised by now) (64, 16, D:4) a +0 club a stone a +0 leather armour a kobold corpse (skeletalised by now) Level 5 of the Dungeon (5, -1, D:5) a +3 quarterstaff of chaos a +0 cloak (12, -10, D:5) a +0 robe a +0 dagger (20, -9, D:5) a +0 robe a +0 dagger (20, -8, D:5) a +0 whip (21, -1, D:5) a +0 hammer (23, -12, D:5) a +0 giant club a +0 giant club (34, 9, D:5) a +0 quarterstaff (34, 14, D:5) a +0 hand axe an orc skeleton (41, 16, D:5) a hound skeleton (42, 18, D:5) a +0 war axe (50, 7, D:5) a +0 war axe Level 6 of the Dungeon (2, 6, D:6) a +0 ring mail a +2 flail of protection (13, -18, D:6) a +0 leather armour a boomerang a +0 club (18, -21, D:6) a +0 falchion (20, -27, D:6) a potion of moonshine (20, -26, D:6) a potion of moonshine (21, -29, D:6) 3 poisoned darts a +0 short sword (21, -27, D:6) a potion of moonshine (28, -27, D:6) a potion of moonshine (28, -16, D:6) a +0 robe (29, -27, D:6) 2 potions of moonshine (29, -26, D:6) a potion of moonshine (32, 6, D:6) a +0 robe a +0 spear (32, 7, D:6) a +0 robe a +3 dagger of freezing (37, 4, D:6) a +0 robe (40, 13, D:6) a +0 robe a +3 great sword (42, -1, D:6) a +0 dagger a +0 robe (43, 14, D:6) a +0 club (44, -17, D:6) a +0 scythe a +0 robe (44, -8, D:6) a +0 short sword a +0 leather armour (44, 14, D:6) a +0 hand axe of sundering (46, 14, D:6) a +0 whip (49, 14, D:6) a +0 robe (53, 3, D:6) a +0 helmet a +0 robe a +0 spear (54, 12, D:6) a +4 spear Level 7 of the Dungeon (0, 0, D:7) a hive talisman (9, -40, D:7) a +0 club (20, -51, D:7) a +0 club (26, 4, D:7) a +0 dagger (44, -26, D:7) 3 flux baubles (47, -17, D:7) a +0 mace a +0 robe (48, -31, D:7) a +2 scimitar a +0 robe (48, -24, D:7) a +0 shortbow (49, -16, D:7) a +0 robe a +0 trident (50, -18, D:7) a +0 long sword (54, -49, D:7) a +0 chain mail (54, -24, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 dagger (55, -25, D:7) a +0 ring mail a +0 dagger (56, -22, D:7) a +0 chain mail a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (3, 4, D:8) a +0 leather armour (4, 11, D:8) a +0 scale mail (6, -23, D:8) a +0 chain mail (7, -24, D:8) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (9, -24, D:8) a +0 short sword a boomerang a +0 chain mail a +0 whip a +0 leather armour (11, -13, D:8) 7 poisoned darts a +0 dagger (12, -17, D:8) a +0 long sword a +0 chain mail (12, -13, D:8) 6 poisoned darts a +0 whip (12, -12, D:8) 2 stones a +0 short sword (25, 14, D:8) a +0 whip (31, 9, D:8) a +0 robe (33, 5, D:8) a +0 short sword (34, 5, D:8) a +0 dagger (35, 6, D:8) a +0 dagger 4 stones (36, 7, D:8) a +1 dagger of draining 3 poisoned darts (41, -12, D:8) a +0 scale mail (43, -14, D:8) a +0 flail (54, -10, D:8) a +0 short sword a stone (55, -11, D:8) a +0 short sword a curare-tipped dart (56, -6, D:8) a +3 short sword a +0 robe (56, -4, D:8) a +0 robe a +5 hand axe (59, -4, D:8) a +0 robe a +1 long sword of freezing (59, -3, D:8) a +0 robe a +1 battleaxe of venom Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots of earth (19, -5, D:9) a +0 short sword (20, 12, D:9) a +0 robe a +0 dagger a +0 club (21, -4, D:9) a +0 club a +0 war axe a +0 robe a +1 dagger of venom (21, 11, D:9) a +0 robe a +0 dagger of venom (21, 12, D:9) a +0 hand axe (22, 12, D:9) a +0 leather armour a +0 club (23, -7, D:9) a +0 club (23, -3, D:9) 3 boomerangs a +0 dagger (24, 12, D:9) a +0 chain mail a +0 short sword (25, 12, D:9) a +1 flail of draining (27, 11, D:9) a +0 robe a +0 dagger (27, 12, D:9) a +0 robe a +0 dagger (30, -6, D:9) a +0 mace (30, 10, D:9) a +0 robe a +0 dagger (31, 10, D:9) a +0 club (32, -1, D:9) a +1 whip of freezing (33, -25, D:9) a +0 giant club a +0 giant spiked club (34, 7, D:9) a +0 short sword a +0 dagger (34, 8, D:9) a +0 robe a +0 dagger (35, -16, D:9) a +0 leather armour a +0 whip a +0 plate armour a +2 hand axe of freezing (35, -15, D:9) a +0 robe a +0 dagger (35, 9, D:9) a +0 dagger (36, -33, D:9) a +1 demon whip of venom (36, -11, D:9) a +0 falchion (38, -2, D:9) a +0 dagger (41, -1, D:9) a +0 ring mail a +0 whip (45, -22, D:9) a +0 whip (45, -21, D:9) a +0 spear (46, -21, D:9) a +0 flail (46, -20, D:9) a +0 robe a +0 club (49, -23, D:9) a +0 whip (51, -24, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 18, D:10) a +0 scimitar (3, -1, D:10) a parchment of Brom's Barrelling Boulder (3, 0, D:10) a +3 flail of draining (unseen) (3, 1, D:10) 15 gold pieces (4, -1, D:10) 2 boomerangs (4, 0, D:10) a +0 chain mail (4, 1, D:10) a potion of might (5, -1, D:10) a potion of lignification (5, 0, D:10) a +0 club (5, 1, D:10) a +0 ring mail (8, 17, D:10) a +0 ring mail (13, 14, D:10) a +0 robe a +2 scimitar (13, 28, D:10) a +0 short sword (15, 29, D:10) a +0 shortbow a +0 dagger (20, 16, D:10) a +5 spear of freezing a +0 robe a +4 halberd of freezing a +0 robe (23, 42, D:10) a +0 morningstar 2 boomerangs a +0 ring mail a +0 club (26, 42, D:10) a +0 dagger a +0 robe (28, 10, D:10) a +0 giant club a +0 giant club (29, 2, D:10) a +0 rapier (38, 15, D:10) a +0 dagger a +0 robe (39, 19, D:10) a +0 flail (40, 18, D:10) a +0 halberd a +0 chain mail (41, 16, D:10) a +0 dagger a +0 dagger a +0 leather armour (45, 40, D:10) a +0 vampiric battleaxe a +2 chain mail of willpower (47, 27, D:10) a parchment of Detonation Catalyst Level 11 of the Dungeon (9, -11, D:11) 4 poisoned darts (11, 2, D:11) a +0 robe (13, 1, D:11) the +2 leather armour of Fortitude {^Drain +Inv rC+ Int+2} ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (13, 10, D:11) a +0 cloak (16, -2, D:11) a +0 trident (28, -10, D:11) a parchment of Yara's Violent Unravelling (38, 25, D:11) a potion of moonshine (45, 20, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 mace (1, 0, D:12) a +0 chain mail a +0 club (1, 1, D:12) a +0 scale mail a +0 rapier a +0 robe a +0 dagger (2, 0, D:12) a +0 scale mail a +0 dagger (2, 1, D:12) a +0 leather armour a +0 short sword (5, 11, D:12) a +0 leather armour a +0 arbalest a +0 war axe (13, -19, D:12) a +2 heavy long sword (22, -30, D:12) a staff of earth (35, -48, D:12) a +2 leather armour of cold resistance (39, -25, D:12) a +0 morningstar (53, -30, D:12) a +0 spear (58, -46, D:12) a +0 flail (58, -24, D:12) a +0 ring mail (71, -36, D:12) 3 poisoned darts Level 13 of the Dungeon (3, 6, D:13) a +0 eveningstar (6, 16, D:13) a +0 giant club a +0 giant spiked club (6, 38, D:13) a wand of iceblast (5) (10, 1, D:13) a +0 leather armour a +0 flail (11, -2, D:13) a spore talisman (11, 0, D:13) a +0 robe a +0 long sword (11, 32, D:13) a +0 chain mail (12, 15, D:13) a +0 dagger (16, 34, D:13) a +0 rapier a +0 robe (21, 22, D:13) a +0 orcbow (24, 39, D:13) 4 large rocks (38, 29, D:13) a +0 rapier (41, 48, D:13) a +0 war axe a +0 leather armour a +0 broad axe a +0 robe (42, 47, D:13) a +1 war axe of freezing a +0 leather armour (54, 11, D:13) 3 large rocks (63, 23, D:13) a +0 falchion the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 ring mail (4, 15, Orc:1) a +1 devious dagger a +0 robe (4, 16, Orc:1) a +0 club a +0 chain mail (5, 17, Orc:1) a +0 trident a +0 chain mail (7, 8, Orc:1) a +0 club a +0 leather armour (8, 17, Orc:1) a +0 giant club (9, -6, Orc:1) a +0 flail (9, -2, Orc:1) a +0 dagger (10, -3, Orc:1) a +0 dire flail of protection a +0 chain mail (10, -1, Orc:1) a +0 arbalest (10, 10, Orc:1) a +0 club (11, 16, Orc:1) a +0 dagger a +0 robe (12, -1, Orc:1) a +0 scimitar a +0 plate armour (12, 15, Orc:1) a +2 hand axe of draining (12, 16, Orc:1) a +0 dagger a +0 club a +0 chain mail (12, 17, Orc:1) a +0 club (13, 5, Orc:1) a +0 dagger a +0 robe (14, 0, Orc:1) a +0 dire flail a +0 dire flail (22, 15, Orc:1) a +0 dagger a +0 robe (25, 10, Orc:1) a +0 dagger a +2 robe of positive energy (26, 18, Orc:1) a +0 falchion (38, -39, Orc:1) a +0 giant club (46, -33, Orc:1) a +0 giant club (48, -31, Orc:1) a +0 dire flail a +0 giant spiked club (54, -25, Orc:1) a +0 club a +0 leather armour a +3 battleaxe a +0 chain mail a +0 giant club (54, -22, Orc:1) a +0 giant spiked club a +0 giant club (54, -21, Orc:1) a +0 giant club (54, -19, Orc:1) a +0 giant spiked club a +0 dire flail a +0 giant club (55, -18, Orc:1) a +0 giant club a +0 giant club (57, -8, Orc:1) a +0 plate armour a +0 war axe a +0 orcbow (59, -6, Orc:1) a +0 giant club (60, -4, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Daxter's Assorted Antiques a scroll of immolation (116 gold) a potion of brilliance (116 gold) a potion of brilliance (116 gold) a +0 kite shield (203 gold) a +0 orcbow of flaming (266 gold) a ring of protection from fire (725 gold) a scroll of vulnerability (116 gold) the +3 plate armour "Earthly Heaven" {rN+ Str+3 Int+2 Stlth-} (1545 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a wand of polymorph (3) (121 gold) a +0 ring mail (116 gold) [Shop] Surysuqid's Book Shop a parchment of Permafrost Eruption (450 gold) a parchment of Alistair's Intoxication (331 gold) a parchment of Splinterfrost Shell (590 gold) a parchment of Swiftness (158 gold) a parchment of Manifold Assault (590 gold) a parchment of Mercury Arrow (104 gold) a parchment of Apportation (72 gold) a parchment of Rimeblight (590 gold) a parchment of Hellfire Mortar (590 gold) a parchment of Iskenderun's Battlesphere (234 gold) a parchment of Irradiate (331 gold) [Shop] Asagu's Antique Armour Boutique a +0 pair of gloves of stealth (322 gold) a +1 leather armour of poison resistance (308 gold) the +3 ring mail "Ceixt" {rPois Regen+ Int+2 SInv} (1080 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +4 plate armour of cold resistance (1260 gold) the +5 chain mail of Cuukusith {Rampage Slay+2} (1299 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 helmet (126 gold) a +0 plate armour (504 gold) a +0 ring mail (112 gold) [Shop] Geck's Distillery a potion of brilliance (79 gold) a potion of cancellation (158 gold) 2 potions of attraction (118 gold) a potion of brilliance (79 gold) a potion of brilliance (79 gold) [Shop] Lerih's Magic Scroll Emporium a scroll of amnesia (66 gold) a scroll of enchant armour (124 gold) a scroll of noise (16 gold) a scroll of fog (66 gold) [Shop] Onac's Antique Weapon Boutique a +0 arbalest (225 gold) a +1 partisan of protection (462 gold) a +0 sling (45 gold) a +0 giant spiked club (78 gold) a +0 broad axe (270 gold) a +0 morningstar (180 gold) (0, 0, Orc:2) a +0 short sword a +0 ring mail (1, 0, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a +0 hand axe a +0 plate armour (3, -24, Orc:2) a +0 dagger (3, 0, Orc:2) a +0 falchion a +0 leather armour (5, -26, Orc:2) a +0 giant club (5, -14, Orc:2) a +0 chain mail a +0 trident a +0 orcbow (6, -15, Orc:2) a +0 short sword (6, -14, Orc:2) a +0 ring mail a +0 club (7, -14, Orc:2) a +0 chain mail a +0 long sword a +0 robe a +0 dagger (8, -23, Orc:2) a +0 giant club (8, -21, Orc:2) a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club (8, -12, Orc:2) a +0 robe a +0 dagger (9, -38, Orc:2) 2 curare-tipped darts a +1 dagger of draining (9, -35, Orc:2) a +0 robe a +0 dagger (9, -21, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 club (9, -16, Orc:2) a +0 ring mail a +0 hand axe (9, -13, Orc:2) a +0 chain mail a +0 club (9, -12, Orc:2) a +0 mace (10, -35, Orc:2) a +0 chain mail a +0 battleaxe (10, -10, Orc:2) a +0 chain mail a +0 war axe (10, -9, Orc:2) a +0 club (11, -19, Orc:2) a +0 giant club (12, -39, Orc:2) a +0 chain mail a +0 flail (12, -37, Orc:2) a +0 robe a +0 dagger (12, -36, Orc:2) a +0 plate armour a boomerang a +0 short sword (13, -37, Orc:2) a +0 club a +0 leather armour a +0 falchion (14, -37, Orc:2) a +0 dagger (15, -36, Orc:2) a +0 whip (15, -3, Orc:2) a +0 giant spiked club (16, -23, Orc:2) a +0 giant club (19, -23, Orc:2) a +0 spear a +0 robe (20, -23, Orc:2) a +0 giant club a +0 giant club (21, -23, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (21, -22, Orc:2) a +0 giant club (22, -27, Orc:2) a +0 giant club (22, -24, Orc:2) a +0 giant spiked club a +0 dire flail (22, -23, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 dire flail (23, -29, Orc:2) a +0 giant spiked club (24, -43, Orc:2) a +0 flail (24, -26, Orc:2) a +0 flail a +0 robe (24, -25, Orc:2) a +0 giant club (27, -39, Orc:2) a +0 flail (30, -33, Orc:2) a +0 giant club a +0 giant spiked club (36, -33, Orc:2) a +0 robe a +0 spear a +0 giant club (37, -36, Orc:2) a +0 giant club a +0 giant spiked club (37, -34, Orc:2) a +0 giant club (39, -34, Orc:2) a +0 giant spiked club a +0 giant club (48, -23, Orc:2) a +0 giant club a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a ring of see invisible (11, 1, Lair:1) a black bear skeleton (31, 25, Lair:1) the scarab talisman "Toedomn" {+Inv Will+ Int+2 Dex+3} [scarab talisman] +Inv: It lets you turn invisible. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (42, 13, Lair:1) a +0 robe (49, 48, Lair:1) a +0 robe Level 2 of the Lair of Beasts (18, -12, Lair:2) a +0 plate armour (23, 23, Lair:2) a +0 robe (31, 28, Lair:2) a +4 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a wellspring talisman (8, -5, Lair:3) a +0 robe a +0 scimitar (9, 2, Lair:3) a +0 longbow (11, 0, Lair:3) a +1 antimagic trident (14, -38, Lair:3) a +0 flail (14, -4, Lair:3) a +0 shortbow (31, -22, Lair:3) a +0 quarterstaff (38, -40, Lair:3) a +0 leather armour (43, -27, Lair:3) a potion of moonshine (61, -24, Lair:3) the +2 leather armour of Kauqaek {Str+4 Dex-5} Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (63, -27, Lair:3) a parchment of Blink Level 4 of the Lair of Beasts [Shop] Jaghofua's Antique Weapon Boutique a +1 hand axe of flaming (310 gold) the +1 flail of Somewhere Else {venom, Str+2 Dex+2} (615 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +9 morningstar of Instinct {pain, rElec rPois Stlth-} (1920 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +2 hand axe of freezing (435 gold) a +5 long sword of holy wrath (832 gold) the +5 dagger of Malaise {heavy, Will+} (1030 gold) Will+: It increases your willpower. It cannot be enchanted further. the +7 flail of Tartarus {flame, rF+++ Will+ Dex-5 SInv} (2065 gold) rF+++: It renders you almost immune to fire. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. a +1 long sword of electrocution (392 gold) a +1 heavy trident (332 gold) the +4 trident of Lalusey {freeze, rPois rF++ Int-5} (1112 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. [Shop] Woteod's Jewellery Shop the ring of Guemummem {rCorr Int+6} (1263 gold) [ring of intelligence] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). a ring of resist corrosion (520 gold) the ring "Akkuypru" {^Contam rF+ Int+5 SInv} (1068 gold) [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. an amulet of chemistry (780 gold) a ring of poison resistance (unknown) (520 gold) the ring "Tueve" {rF- Will+ Str+6 Int+4} (1300 gold) [ring of strength] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). a ring of protection from fire (650 gold) (0, 0, Lair:4) a +0 plate armour (9, 5, Lair:4) 6 atropa-tipped darts (9, 59, Lair:4) a +0 chain mail (25, 23, Lair:4) a +0 chain mail (25, 58, Lair:4) a +0 leather armour (32, 40, Lair:4) a +0 heavy arbalest a +0 arbalest a hive talisman 2 throwing nets an amulet of wildshape a +1 robe of positive energy a +2 cloak a +1 shortbow of electrocution (40, 56, Lair:4) a +0 halberd (47, 35, Lair:4) a +0 pair of gloves (52, 47, Lair:4) a +0 ring mail (53, 46, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (9, -3, Lair:5) 3 poisoned darts (23, -33, Lair:5) a +0 glaive (32, -12, Lair:5) a +0 long sword (35, -7, Lair:5) the +0 chain mail of Death Resistance {rPois Slay+2} rPois: It protects you from poison. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (38, -11, Lair:5) a +0 leather armour (49, -46, Lair:5) a +0 war axe Level 1 of the Snake Pit (6, 0, Snake:1) 7 gold pieces a +2 lajatang of venom a +0 robe (18, -5, Snake:1) 11 gold pieces the serpent talisman of Untold Secrets {rF- Dex+4 Slay+5} [serpent talisman] rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (30, -10, Snake:1) 4 gold pieces (35, 11, Snake:1) a +1 helmet of sniping (36, -6, Snake:1) a parchment of Volatile Blastmotes (37, -7, Snake:1) 20 gold pieces (42, 2, Snake:1) 21 gold pieces (43, -3, Snake:1) a parchment of Irradiate (43, 16, Snake:1) a potion of heal wounds (44, 17, Snake:1) 6 gold pieces (46, 13, Snake:1) 5 gold pieces (49, 0, Snake:1) 6 gold pieces (49, 1, Snake:1) 7 gold pieces (49, 10, Snake:1) 24 gold pieces a +0 partisan a +0 flail (49, 21, Snake:1) 16 gold pieces (53, -3, Snake:1) 16 gold pieces a +0 hand axe a +0 robe the Necropolis (0, 0, Necropolis) a +2 vampiric hand axe (1, 0, Necropolis) a staff of conjuration (3, 1, Necropolis) the +8 lajatang of Prudence {flame, rPois rC- Will+ Int+5} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (35, -14, Necropolis) the fire staff "Huora" {rF+ Str-4 Dex+2 Tloc Fire} [staff of fire] rF+: It protects you from fire. Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. (unseen) (39, -7, Necropolis) Sif Muna's Incunabulum of the Anticline Spells Type Level a - Passwall Earth 3 b - Petrify Alchemy/Earth 4 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Summon Seismosaurus Egg Summoning/Earth 4 e - Shatter Earth 9 (unseen) (40, -13, Necropolis) 100 gold pieces (42, -18, Necropolis) the Atlas of Haze Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Air 3 c - Airstrike Air 4 (unseen) (42, 11, Necropolis) a +0 ring mail (42, 12, Necropolis) a scroll of enchant armour (42, 13, Necropolis) the +0 hat of Whack-A-Mole {*Corrode rF+ rC++} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. (unseen) (42, 14, Necropolis) a potion of mutation (42, 15, Necropolis) a parchment of Ozocubu's Armour (42, 16, Necropolis) 14 gold pieces (42, 17, Necropolis) 23 gold pieces (46, -11, Necropolis) a +2 broad axe of freezing (unseen)