biohard Level 1 of the Dungeon (7, -12, D:1) a staff of fire (10, 39, D:1) a bat corpse (skeletalised by now) (13, 12, D:1) a jackal corpse (skeletalised by now) (17, 10, D:1) a +0 buckler (24, 28, D:1) a ball python corpse (skeletalised by now) (25, 31, D:1) a +0 club (26, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -3, D:1) a +0 short sword 2 stones (30, 37, D:1) a +0 ring mail (33, -5, D:1) a ball python skeleton (34, 6, D:1) a jackal skeleton (35, 3, D:1) a rat skeleton (35, 20, D:1) a hobgoblin skeleton (36, 2, D:1) a +2 hand axe of flaming (37, 2, D:1) a jackal skeleton (38, 19, D:1) a +0 whip (49, 22, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -13, D:2) 2 flux baubles (7, 21, D:2) a +0 long sword (12, 0, D:2) an adder corpse (skeletalised by now) (19, -12, D:2) a +0 dagger (21, 14, D:2) a hobgoblin corpse (skeletalised by now) (21, 21, D:2) a ball python corpse (skeletalised by now) (24, 22, D:2) a hobgoblin corpse (skeletalised by now) (26, -20, D:2) a +4 short sword 4 stones a kobold corpse (skeletalised by now) (33, 11, D:2) a +0 club a +0 dagger a goblin skeleton (42, 22, D:2) a +0 dagger a stone (44, 0, D:2) a rat corpse (skeletalised by now) (49, 0, D:2) an adder corpse (skeletalised by now) (57, 19, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of attraction (2, -14, D:3) a +0 leather armour (8, 10, D:3) a hobgoblin corpse (skeletalised by now) (9, 10, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (10, -30, D:3) a +0 ring mail (16, -13, D:3) a +0 dagger (20, 10, D:3) a +0 club a gnoll corpse (skeletalised by now) (21, 3, D:3) a bat corpse (skeletalised by now) (21, 10, D:3) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, 11, D:3) a bat corpse (skeletalised by now) (25, 2, D:3) 4 poisoned darts (29, -26, D:3) an iguana corpse (skeletalised by now) (40, 5, D:3) a staff of cold (42, -17, D:3) a parchment of Shock (42, -16, D:3) a +1 trident of venom a +0 leather armour an orc skeleton (43, -26, D:3) a +0 buckler (43, -19, D:3) a +0 club (47, -25, D:3) a bat corpse (skeletalised by now) (48, -26, D:3) a +0 chain mail Level 4 of the Dungeon (0, 2, D:4) a +0 dagger (1, 3, D:4) the +2 leather armour "Muischig" {rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (3, -11, D:4) a +0 club an orc corpse (3, -10, D:4) a +0 club a +0 leather armour (6, -6, D:4) a +0 club (11, 12, D:4) a +0 robe (12, 5, D:4) a +0 club (13, 6, D:4) an adder corpse (18, 5, D:4) a +0 ring mail (20, -6, D:4) a scorpion corpse (36, -1, D:4) 8 gold pieces (36, 2, D:4) a wand of polymorph (13) Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (1, -19, D:5) an amulet of magic regeneration (4, -11, D:5) a potion of heal wounds (6, -5, D:5) 15 gold pieces (7, -13, D:5) a +0 dagger (7, -10, D:5) a scroll of vulnerability (7, -7, D:5) 2 potions of invisibility (14, -8, D:5) a +0 ring mail (15, -20, D:5) a +0 club a gnoll corpse (22, -20, D:5) 17 gold pieces Level 6 of the Dungeon (0, 0, D:6) a scroll of fear (6, -8, D:6) a +0 leather armour Level 7 of the Dungeon (0, 5, D:7) 22 gold pieces