Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 4762074784435749082 49 biohard the Shooter (level 3, -2/17 HPs) Began as a Spriggan Hexslinger on Feb 13, 2026. Killed from afar by Terence (12 damage) ... with a rupture ... on level 3 of the Dungeon. The game lasted 00:01:15 (1352 turns). biohard the Shooter (Spriggan Hexslinger) Turns: 1352, Time: 00:01:15 Health: -2/17 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 4/6 EV: 16 Int: 14 God: Gold: 107 SH: 0 Dex: 19 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.22/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - a scroll of fear {unknown} e - 3 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of fog {unknown} k - a scroll of noise {unknown} l - a scroll of torment {unknown} m - a scroll of amnesia {unknown} q - a scroll of revelation {unknown} u - a scroll of acquirement {unknown} Potions d - a potion of attraction {unknown} f - a potion of curing {unknown} n - a potion of brilliance {unknown} o - a potion of cancellation {unknown} p - a potion of mutation {unknown} Skills: - Level 0.7 Fighting + Level 4.0 Ranged Weapons - Level 2.6 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes - Level 0.7 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Volatile Blastmotes Fire/Tloc 2% 2d10 54% 3 Dimensional Bullseye Hex/Tloc 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Key pressed, stopping explore. Key pressed, stopping explore. Unknown command. You see here an adder skeleton. You see here an adder skeleton. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter Terence the Veteran. He is wielding a +0 flail and carrying a wand of warping. Casting: Jinxbite (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Terence zaps a wand. Space twists violently! The rupture engulfs you! There is a stone staircase leading up here. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of warping (chance to call a sprite on attack: 53%, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. A giggling sprite leaps out and makes Terence trip over his own feet. Terence is moderately wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of warping (moderately wounded, heavily drained, chance to call a sprite on attack: 58%, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, heavily drained, chance to call a sprite on attack: 58%, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." # #. ###.##### #.......# ##.#...#.#######.. +.....#.@.ยง....... #....@..####### ##......# ##.....# #.....# .....### #####.# #.# #.# You could see Terence (very drained). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:2) 5 ball pythons 2 bats (D:2) 3 frilled lizards 2 goblins 4 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | biohard the Spriggan Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 125 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 344 | D:1 | Reached skill level 3 in Ranged Weapons 485 | D:2 | Learned a level 2 spell: Jinxbite 896 | D:2 | Reached XP level 3. HP: 15/17 MP: 3/6 1191 | D:2 | Reached skill level 4 in Ranged Weapons 1345 | D:3 | Encountered Terence 1352 | D:3 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic D:2: layout_loops_ring, minmay_misc_feat_enclosed, minmay_ruptured D:3: layout_loops_corners, serial_shops, shop, nicolae_shop_temple_entry_statues_fountains, nicolae_shop_behind_doors, minmay_cut_off, uniq_grinder, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.0 Fighting | | 0.7 Dodging | | 2.6 Spellcasting | | 1.3 Hexes | | 3.6 Fire Magic | | 0.7 Action || total ---------------------------++------- Fire: Sling || 103 Cast: Jinxbite || 6 Armour: Robe || 18 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 937 | 909 | 28 | 0 | 713 | 3 | 312.3 | Dungeon | 937 | 909 | 28 | 0 | 713 | 3 | 312.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 603 daAuts D:1: 325 daAuts D:3: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+