biohard Level 1 of the Dungeon (3, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, -28, D:1) a +0 short sword (12, -26, D:1) a +0 whip 4 stones (13, -26, D:1) a +0 club (22, -28, D:1) a ball python corpse (skeletalised by now) (23, -50, D:1) a +0 ring mail (25, -48, D:1) a frilled lizard skeleton (31, -25, D:1) a +0 dagger (33, -27, D:1) a +0 dagger (33, -23, D:1) a +0 club a kobold corpse (skeletalised by now) (38, -56, D:1) a jackal skeleton (42, -44, D:1) a jackal skeleton a jackal skeleton (42, -41, D:1) a +0 sling (44, -36, D:1) a hobgoblin skeleton (53, -26, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, 32, D:2) a bat corpse (skeletalised by now) (2, 31, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 6, D:2) a +0 dagger (4, 16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (4, 25, D:2) a +0 dagger (5, 41, D:2) a quokka corpse (skeletalised by now) (6, -5, D:2) a hobgoblin corpse (skeletalised by now) (7, -11, D:2) a parchment of Frozen Ramparts (8, -12, D:2) a +0 dagger 5 poisoned darts a +0 leather armour (11, -11, D:2) a +0 flail an orc corpse (skeletalised by now) (11, -8, D:2) a +0 sling (12, 4, D:2) a ball python corpse (skeletalised by now) (14, 27, D:2) a +0 pair of boots (15, 27, D:2) a +0 hand axe (15, 29, D:2) a +0 falchion (17, 36, D:2) an adder skeleton (17, 37, D:2) a frilled lizard corpse (skeletalised by now) an adder corpse (skeletalised by now) (18, -3, D:2) a bat corpse (skeletalised by now) (28, -5, D:2) a hobgoblin skeleton (28, -4, D:2) a rat skeleton (28, 10, D:2) a ball python skeleton (29, -4, D:2) a medusa talisman (29, 7, D:2) a +0 dagger a stone (31, 0, D:2) a ball python corpse (skeletalised by now) (32, 4, D:2) an adder skeleton (45, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 2, D:3) a +1 spear of venom (1, -6, D:3) a +0 whip a +0 flail a +0 flail a gnoll skeleton a gnoll skeleton (1, -1, D:3) a ball python corpse (skeletalised by now) (1, 0, D:3) a +0 flail a gnoll skeleton (5, -6, D:3) a rat skeleton (5, 36, D:3) a +0 mace (9, 4, D:3) a rat skeleton (10, 4, D:3) a +0 short sword (12, 7, D:3) a +0 dagger (12, 31, D:3) an adder skeleton (13, 33, D:3) a parchment of Gloom (14, 34, D:3) a +0 chain mail (15, -9, D:3) a +0 short sword (22, 39, D:3) a jackal skeleton (23, 37, D:3) a jackal skeleton a bat skeleton (32, 2, D:3) a quokka corpse (skeletalised by now) (35, 26, D:3) a +0 scale mail (43, 17, D:3) a +0 leather armour (44, 2, D:3) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (45, 11, D:3) a +0 ring mail (50, 13, D:3) a +0 whip (50, 25, D:3) a jackal corpse (skeletalised by now) (51, 22, D:3) a +0 dagger a kobold corpse (skeletalised by now) (51, 26, D:3) a jackal corpse (skeletalised by now) (52, 25, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (2, 21, D:4) a hobgoblin skeleton (3, 13, D:4) a +0 spear (4, 2, D:4) a +0 club (5, 8, D:4) a +0 flail (6, -2, D:4) a +0 club (7, -7, D:4) a +0 flail (7, -4, D:4) a hobgoblin skeleton (7, -2, D:4) a +0 dagger (8, -11, D:4) a +0 club a goblin skeleton (9, -7, D:4) a +0 giant spiked club (13, 4, D:4) a +0 sling a goblin corpse (skeletalised by now) (15, -11, D:4) a +2 dagger of draining a goblin skeleton (16, -9, D:4) a +0 club a +0 sling (16, -7, D:4) a +0 club a +0 sling a goblin skeleton (22, 28, D:4) a +0 falchion (22, 35, D:4) a +0 dagger (24, 8, D:4) a +0 vampiric dagger a kobold corpse (skeletalised by now) (28, 33, D:4) the +0 pair of gloves of the Heavens {Harm Rampage rC- rN+++} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. (28, 38, D:4) a +0 robe a +0 scythe the human skeleton of Sigmund (35, 30, D:4) a +0 mace (35, 33, D:4) a +0 dagger a +0 robe (37, 23, D:4) a +0 club (42, 22, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (4, 0, D:5) a +0 chain mail (18, 4, D:5) a +0 falchion (18, 20, D:5) a +0 hammer (19, 1, D:5) a +0 ring mail (20, -6, D:5) a hound skeleton (20, 8, D:5) 4 throwing nets a ring of positive energy a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (31, -4, D:5) a +0 club (34, 10, D:5) a +0 spear a gnoll skeleton (35, -9, D:5) a +0 spear (39, -11, D:5) a +0 leather armour a +0 whip a gnoll skeleton (43, 32, D:5) 8 gold pieces (43, 33, D:5) 9 gold pieces (43, 34, D:5) 14 gold pieces (44, 32, D:5) 8 gold pieces (44, 33, D:5) 12 gold pieces (44, 34, D:5) 17 gold pieces (45, 32, D:5) 14 gold pieces (45, 33, D:5) 15 gold pieces (45, 34, D:5) 13 gold pieces (47, 25, D:5) an adder skeleton (47, 28, D:5) a +0 dagger (49, 12, D:5) a +0 whip an orc skeleton (53, 17, D:5) a +0 robe a +0 dagger (60, 33, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Weathreu's Antique Weapon Boutique a +1 heavy battleaxe (525 gold) a +0 long sword (73 gold) a +0 mace (63 gold) a +0 trident (73 gold) a +0 shortbow (63 gold) a +4 rapier of draining (669 gold) a +0 dagger (42 gold) a +1 short sword of electrocution (304 gold) a +8 scimitar of freezing (1108 gold) [Shop] Ruddoag's Jewellery Shop a ring of protection from fire (unknown) (275 gold) the amulet of Emoxoole {Dissipate Harm Regen+ Int-5 Dex-5} (330 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). Dex-5: It affects your dexterity (-5). a hive talisman (330 gold) an amulet of magic regeneration (330 gold) a +5 ring of evasion (396 gold) a +4 ring of protection (396 gold) the ring "Iseduil" {*Corrode rC+ Will+ Dex+8} (596 gold) [ring of dexterity] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). the quill talisman of the Twelve Emperors {Rampage rElec Will- Str+3} (363 gold) [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+3: It affects your strength (+3). a ring of willpower (275 gold) [Shop] Muny's Jewellery Boutique a ring of flight (unknown) (210 gold) a ring of wizardry (unknown) (360 gold) a ring of see invisible (180 gold) a +6 ring of intelligence (432 gold) a +4 ring of protection (432 gold) an amulet of guardian spirit (unknown) (360 gold) a ring of protection from fire (unknown) (300 gold) [Shop] Ihuedoap's Assorted Antiques a scroll of blinking (294 gold) a wand of light (6) (781 gold) a +0 club (15 gold) a wand of charming (3) (223 gold) a scroll of poison (124 gold) a +0 club (15 gold) a potion of haste (310 gold) a potion of moonshine (31 gold) a potion of brilliance (124 gold) a scroll of teleportation (93 gold) [Shop] Xiwiel's Armour Shop a +2 chain mail of archery (320 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) a +0 chain mail (96 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +1 scale mail of cold resistance (256 gold) a +0 robe (14 gold) (5, 46, D:6) a yak skeleton (23, 51, D:6) a +0 hand axe a +0 chain mail (27, 46, D:6) a yak corpse (skeletalised by now) (32, 55, D:6) a +0 club (34, 25, D:6) a +0 whip (35, 26, D:6) a +0 battleaxe a +0 robe (36, 27, D:6) a +2 great sword a +0 robe (36, 52, D:6) a +0 whip (37, 32, D:6) a +0 dire flail a +0 robe (49, 54, D:6) a black bear corpse (skeletalised by now) Level 7 of the Dungeon (3, 5, D:7) a +0 chain mail (6, 11, D:7) a ring of see invisible (8, -9, D:7) a +0 spear (15, 3, D:7) a +0 halberd a +0 robe (15, 31, D:7) a +0 mace (19, -9, D:7) 3 flux baubles (23, 23, D:7) a +0 robe a +0 dagger (23, 28, D:7) a +0 chain mail (24, -11, D:7) a +0 ring mail (28, 25, D:7) a bullfrog skeleton (29, -5, D:7) 7 poisoned darts a +0 dagger (30, -5, D:7) a +0 robe a +1 falchion (31, 11, D:7) a +0 rapier (31, 12, D:7) a +0 ring mail (31, 13, D:7) a potion of cancellation (31, 14, D:7) 4 gold pieces (31, 15, D:7) a parchment of Alistair's Walking Alembic (32, -5, D:7) 5 stones a +0 short sword a kobold skeleton (34, -5, D:7) a +0 short sword a kobold skeleton (35, -5, D:7) a stone a +0 dagger a kobold skeleton (36, -2, D:7) a +0 club (38, 3, D:7) a +0 short sword a stone a kobold skeleton (43, -11, D:7) a parchment of Iskenderun's Battlesphere (43, 3, D:7) a +0 dagger 5 poisoned darts (45, 24, D:7) a +0 chain mail (46, 0, D:7) a +3 short sword a kobold corpse (skeletalised by now) (46, 1, D:7) a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) (46, 3, D:7) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (46, 8, D:7) a +3 falchion a +0 robe (47, 9, D:7) a +0 dagger a stone a kobold corpse (skeletalised by now) (47, 15, D:7) a +0 mace (48, 9, D:7) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (50, -8, D:7) a +0 ring mail (50, 9, D:7) a +0 whip 3 stones a kobold corpse (skeletalised by now) Level 8 of the Dungeon (4, 0, D:8) a +0 dagger (6, 36, D:8) 2 flux baubles (11, 16, D:8) a +0 leather armour (14, -2, D:8) a parchment of Teleport Other (20, 21, D:8) a +0 trident (28, 25, D:8) a +0 club a +0 club (29, 25, D:8) a +0 kite shield a +0 scale mail a +2 trident of freezing (32, 12, D:8) a parchment of Construct Spike Launcher (33, 0, D:8) a +0 war axe (39, 26, D:8) a +0 club (42, 14, D:8) a +0 club (64, -7, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail a +0 war axe (0, 11, D:9) 6 poisoned darts a +0 dagger (0, 16, D:9) a +0 plate armour a +0 battleaxe (5, 33, D:9) a +1 vampiric trident (8, 25, D:9) a +0 sling (11, -5, D:9) a +0 leather armour a +0 kite shield a +0 trident (11, 4, D:9) a +0 shortbow a +0 whip (12, -3, D:9) a +0 shortbow (14, 7, D:9) a +0 giant spiked club a +0 giant club (16, 0, D:9) 4 large rocks a +0 orcbow (16, 5, D:9) a +0 trident a +0 plate armour (17, -13, D:9) a +0 chain mail a +0 mace (17, -10, D:9) a +0 orcbow (17, -2, D:9) a curare-tipped dart a +0 dagger (18, -8, D:9) a +0 shortbow (20, -5, D:9) a +0 falchion a +0 chain mail (21, -10, D:9) a +0 club (22, -17, D:9) a +0 pair of gloves (23, 0, D:9) a +0 ring mail a +0 whip (25, 43, D:9) a +0 scale mail the +2 halberd "Daral" {vamp, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (26, -7, D:9) a +0 whip (27, -7, D:9) a +0 halberd (34, 6, D:9) a +0 halberd (37, 4, D:9) a +0 robe a +0 whip (38, 35, D:9) a +0 robe a +2 whip of freezing (44, -12, D:9) a +0 leather armour a +0 vampiric dagger (48, -8, D:9) a +0 short sword a +0 leather armour a +0 dagger (48, -6, D:9) a +0 club a +0 robe a +0 dagger (60, -11, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (3, -8, D:10) a +0 leather armour (7, -28, D:10) a +0 whip (8, -28, D:10) a +0 club (9, -29, D:10) a +0 trident a +0 ring mail (9, -11, D:10) a +0 flail a +0 ring mail (9, -10, D:10) a +0 flail (9, -9, D:10) a +0 dagger a +0 leather armour a +0 scale mail (9, -8, D:10) a +2 dagger of protection a +0 robe (12, -26, D:10) a +0 whip (12, -9, D:10) a +0 dagger a +0 robe (12, -7, D:10) a +0 mace a +0 ring mail (12, -4, D:10) a +0 dagger a +0 robe (12, -2, D:10) a +0 flail (13, -46, D:10) a +0 giant club a +0 giant spiked club (13, -28, D:10) a +0 whip (14, -19, D:10) a +0 short sword a +0 leather armour (17, -43, D:10) a +0 falchion (17, -24, D:10) the +7 falchion of Classification {freeze, rC+ rN+ Int-3} rC+: It protects you from cold. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (17, -22, D:10) a +2 flail of protection a +0 giant spiked club a +0 giant club (18, -42, D:10) a +0 leather armour (21, -2, D:10) a storm talisman (24, -4, D:10) a +0 ring mail (28, 1, D:10) a +0 dagger (33, -6, D:10) a +3 trident a +0 chain mail (38, 5, D:10) a staff of alchemy (47, -33, D:10) a +0 robe Level 11 of the Dungeon [Shop] Vigganga's Book Emporium a parchment of Foxfire (52 gold) a parchment of Summon Forest (239 gold) a parchment of Animate Dead (169 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Death's Door (676 gold) a parchment of Haunt (426 gold) a parchment of Fireball (239 gold) a parchment of Metabolic Englaciation (239 gold) a manual of Axes (1040 gold) a parchment of Orb of Destruction (426 gold) a parchment of Curse of Agony (239 gold) (13, 15, D:11) a +0 hand axe a +0 leather armour a +0 club (13, 18, D:11) a +0 ring mail (15, 16, D:11) a +0 whip (21, 9, D:11) a +0 chain mail a +0 glaive (28, -8, D:11) a +0 dire flail (31, -10, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 cloak of poison resistance (8, 10, D:12) 4 poisoned darts (9, 14, D:12) a +0 mace (20, 4, D:12) a +0 mace (20, 21, D:12) a +0 scale mail (22, 23, D:12) 3 flux baubles (29, 9, D:12) a +0 robe a +0 dagger (31, 5, D:12) a +0 whip (31, 6, D:12) a +5 heavy spear a +0 scale mail (32, 5, D:12) a +0 halberd (33, 5, D:12) a +0 spear (33, 8, D:12) a +0 whip (34, 17, D:12) 4 large rocks (35, 17, D:12) a +1 scimitar of flaming (37, 17, D:12) a +0 robe (44, 26, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) 17 gold pieces a +0 shortbow (2, 2, D:13) a +0 orcbow 15 gold pieces (3, -24, D:13) 7 gold pieces (3, -23, D:13) 8 gold pieces (3, 3, D:13) 51 gold pieces a +0 orcbow (4, -4, D:13) 6 gold pieces a +0 war axe a +0 robe (4, 3, D:13) 6 gold pieces a +0 long sword (5, -25, D:13) 5 gold pieces (7, -30, D:13) 13 gold pieces an amulet of magic regeneration (7, -7, D:13) 16 gold pieces (7, 1, D:13) 15 gold pieces (8, -7, D:13) 29 gold pieces (8, -2, D:13) 14 gold pieces (9, -31, D:13) 7 gold pieces (9, -3, D:13) 16 gold pieces (12, -32, D:13) 12 gold pieces (15, -21, D:13) 11 gold pieces (15, 1, D:13) a parchment of Awaken Armour (17, -8, D:13) 33 gold pieces a +0 orcbow (17, -5, D:13) a potion of enlightenment (18, -34, D:13) 5 gold pieces (22, 4, D:13) 12 gold pieces a +0 shortbow (23, 5, D:13) 28 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (11, 14, Lair:1) a +0 longbow (20, 31, Lair:1) a +0 giant club (35, -12, Lair:1) the +10 great mace of the Madman {drain, rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (39, -23, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (3, 26, Lair:2) a parchment of Summon Ice Beast (11, 35, Lair:2) a +0 spear (11, 44, Lair:2) a +2 heavy war axe (13, 2, Lair:2) a scarab talisman (15, 35, Lair:2) a +0 rapier (45, 45, Lair:2) a parchment of Olgreb's Toxic Radiance (48, 8, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (9, -8, Lair:3) a +5 great sword 4 javelins a +0 scale mail (13, -46, Lair:3) a +0 chain mail (17, 3, Lair:3) the +3 long sword "Death Rattle" {drain, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (47, -54, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (17, 58, Lair:4) an orb of guile (21, 17, Lair:4) a +0 dagger (28, 21, Lair:4) a parchment of Soul Splinter (30, 58, Lair:4) a +0 robe (38, 54, Lair:4) a +0 chain mail (45, 30, Lair:4) a +1 glaive of flaming (47, 55, Lair:4) a +0 triple crossbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (4, -6, Lair:5) a +0 mace (4, 13, Lair:5) a +0 ring mail (5, 22, Lair:5) a ring of see invisible (7, 22, Lair:5) an amulet of magic regeneration (18, 38, Lair:5) a yak skeleton (20, 36, Lair:5) a dream sheep skeleton (25, 33, Lair:5) a +0 halberd (28, 6, Lair:5) a +0 leather armour (30, 37, Lair:5) a +0 long sword (31, 23, Lair:5) a +0 plate armour (38, 26, Lair:5) an orb of mayhem (39, 15, Lair:5) a +0 scale mail (40, 17, Lair:5) a +0 shortbow