biomisha Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (3, -1, D:1) a +0 short sword (3, 2, D:1) a hobgoblin skeleton (3, 11, D:1) a goblin skeleton (5, -1, D:1) a ball python skeleton (5, 24, D:1) a +0 club (14, -1, D:1) a +0 club (16, -2, D:1) a +0 leather armour (29, 13, D:1) a +0 dagger (34, 7, D:1) a bat corpse (skeletalised by now) (35, 7, D:1) a +0 dagger (40, 23, D:1) an adder corpse (40, 28, D:1) a hobgoblin corpse (skeletalised by now) (49, 8, D:1) a +0 short sword (50, 36, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -11, D:2) an adder corpse (4, -7, D:2) 6 gold pieces a +0 spear (9, 20, D:2) a +0 falchion (9, 23, D:2) a +0 mace (11, 10, D:2) a +0 club (11, 29, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 23, D:2) a +0 scale mail (22, 14, D:2) a +0 pair of gloves (26, -7, D:2) a ball python corpse (skeletalised by now) (26, -6, D:2) 3 poisoned darts (26, -3, D:2) a rat corpse (skeletalised by now) (27, 8, D:2) a +0 helmet (30, 1, D:2) a +0 buckler (36, 3, D:2) a +0 sling